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The '''Z-040 Attenuation Field Generator/Localized'''<ref name="bulletin92612">[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Halo Waypoint''': ''The Halo Bulletin: 9.26.12'']</ref>, also known as the '''pulse grenade''', is a thrown [[Forerunner]] weapon that functions similarly to traditional [[grenade]]s. | The '''Z-040 Attenuation Field Generator/Localized'''<ref name="bulletin92612">[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Halo Waypoint''': ''The Halo Bulletin: 9.26.12'']</ref>, also known as the '''pulse grenade''', is a thrown [[Forerunner]] weapon that functions similarly to traditional [[grenade]]s. One of the programmable settings is the [[Z-400 splinter grenade]].<ref name="Splinter">[https://www.halowaypoint.com/en-us/universe/weapons/splinter-grenade '''Halo Waypoint''': ''Splinter Grenade'']</ref> | ||
==Overview== | ==Overview== | ||
The pulse grenade was used by Forerunners to cauterize Flood strongholds composed of resilient [[Flood Super Cell]] accretions which quickly develop into a [[Gravemind]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 102''</ref> When inert, the Pulse Grenade is a box-like device with eight pyramidal projections and glowing yellow highlights. When thrown, its yellow patches invert into orange-glowing spikes, and it creates an area of effect that damages shields and health. It is designed to clear enemies from cover.<ref name="bulletin92612"/> Upon being thrown, it forcefully detonates and forms a hazardous ionization sphere which eventually collapses, destroying nearby targets.<ref>[http://www.youtube.com/watch?v=n1rdfWjD5zU '''YouTube:''' ''Halo 4 Exile PAX 2012 CTF Gameplay!'']</ref> Its operation is similar in function to the [[power drain]] | The pulse grenade was used by Forerunners to cauterize Flood strongholds composed of resilient [[Flood Super Cell]] accretions which quickly develop into a [[Gravemind]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 102''</ref> When inert, the Pulse Grenade is a box-like device with eight pyramidal projections and glowing yellow highlights. When thrown, its yellow patches invert into orange-glowing spikes, and it creates an area of effect that damages shields and health. It is designed to clear enemies from cover.<ref name="bulletin92612"/> Upon being thrown, it forcefully detonates and forms a hazardous ionization sphere which eventually collapses, destroying nearby targets.<ref>[http://www.youtube.com/watch?v=n1rdfWjD5zU '''YouTube:''' ''Halo 4 Exile PAX 2012 CTF Gameplay!'']</ref> Its operation is similar in function to the [[power drain]].<ref name="bulletin92612"/> | ||
==Gameplay== | ==Gameplay== | ||
As seen above, the Pulse Grenade operates very similarly to the power drain of Halo 3. However, unlike the power-drain, it does not stop vehicles. The damage done by the weapon is low, and the shield/health stripping process is slow (enough so that it is nearly impossible to get a kill with it on a fully-shielded opponent). Instead, the grenade should be used similar to the Plasma Pistol; as a weakening device, to cause damage to an enemy and force them from cover, where they can be eliminated with ease via conventional means, or to deny an area or object (such as a dropped flag) to the enemy. | As seen above, the Pulse Grenade operates very similarly to the power drain of ''Halo 3''. However, unlike the power-drain, it does not stop vehicles. The damage done by the weapon is low, and the shield/health stripping process is slow (enough so that it is nearly impossible to get a kill with it on a fully-shielded opponent). Instead, the grenade should be used similar to the Plasma Pistol; as a weakening device, to cause damage to an enemy and force them from cover, where they can be eliminated with ease via conventional means, or to deny an area or object (such as a dropped flag) to the enemy. | ||
However, it should be noted that a non-shielded opponent will die almost instantly from a pulse grenade field. Therefore, the weapon makes an excellent ambush tool for wounded opponents. | However, it should be noted that a non-shielded opponent will die almost instantly from a pulse grenade field. Therefore, the weapon makes an excellent ambush tool for wounded opponents. | ||
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File:H4-MP-PulseGrenade-Detonation01.jpg|An active Pulse Grenade in a ''Halo 4'' multiplayer match. | File:H4-MP-PulseGrenade-Detonation01.jpg|An active Pulse Grenade in a ''Halo 4'' multiplayer match. | ||
File:Knightpair.png|A Promethean Knight launching a pulse grenade. | File:Knightpair.png|A Promethean Knight launching a pulse grenade. | ||
File:H4-SIVwithPulse.jpg|A Spartan throwing a pulse grenade. | |||
</gallery> | </gallery> | ||
{{Linkbox|gallery=yes|gallerypage=Images of Z-040 Attenuation Field Generator/Localized}} | {{Linkbox|gallery=yes|gallerypage=Images of Z-040 Attenuation Field Generator/Localized}} |