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Z-400 splinter grenade: Difference between revisions

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{{Era|Forerunner|Post}}
{{Era|Forerunner|Post}}
{{Weapon Infobox
{{Weapon infobox
|image=[[File:Splinter Grenade.png|300px]]
|image=[[File:Splinter Grenade.png|300px]]
|manufacturer=[[Forerunner]]<ref name="readyuplive">[https://twitter.com/Greenskull/status/647562462422781952 '''Twitter''': ''Splinter Grenade'']</ref>
|manufacturer=[[Forerunner]]<ref name="readyuplive">[https://twitter.com/Greenskull/status/647562462422781952 '''Twitter''': ''Splinter Grenade'']</ref>
|series=
|series=
|type=[[Grenade]]
|type=[[Grenade]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/splinter-grenade '''Halo Waypoint''': ''Splinter Grenade'']</ref>
|cost=
|cost=
|variant=
|variant=
|service=[[Forerunner-Flood war]] <br> [[Post-Covenant War conflicts]]
|service=*[[Forerunner-Flood war]]<ref name="universe"/>
|length=
*[[Post-Covenant War conflicts]]
|width=
|length={{Convert|14.2|cm|in|sp=us}}<ref name="universe"/>
|height=
|width={{Convert|14.2|cm|in|sp=us}}<ref name="universe"/>
|height={{Convert|14.2|cm|in|sp=us}}<ref name="universe"/>
|weight=
|weight=
|ammotype-title=Filler type
|ammotype-title=Filler type
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}}
}}


The '''Splinter grenade''' is a thrown [[Forerunner]] weapon that functions similarly to traditional [[grenade]]s. Its appearance is very similar to the Forerunner [[Pulse grenade]].
The '''Z-400 Pursuit Disruption Grid Generator''', more commonly known as the '''splinter grenade''', is a multi-purpose, area-denial [[grenade]] used by the [[Forerunner]]s.<ref name="universe"/> Its appearance is very similar to the Forerunner [[Pulse grenade]].


==Overview==
==Specifications==
When inert, the Splinter Grenade is a box-like device with six pyramidal projections from each face and glowing red-orange highlights that is visually similar to the near-detonation phase of the Pulse Grenade. When thrown, it near instantaneously creates a field of distortion that settles into several floating orange "sparks". When someone comes into contact with this field, some or all of the sparks will detonate and disintegrate the unfortunate victim. The sparks appear to linger in the air for some time before dissipating.
The Z-400 splinter grenade is an area-denial [[grenade]] that can be utilized for both offensive and defensive purposes. When inert, the splinter grenade is a box-like device with six pyramidal projections from each face and glowing red-orange highlights that is visually similar to the near-detonation phase of the [[Z-040 pulse grenade]]. Once the grenade detonates, the splinter grenade splits and forms into a ionized lattice cloud of several floating orange "sparks". When someone comes into contact with this field, some or all of the sparks will detonate and disintegrate the unfortunate victim. The sparks appear to linger in the air for some time before dissipating.<ref name="universe"/><ref>'''[[Halo 5: Guardians]]'''</ref> The ionized lattice additionally creates an [[electromagnetic pulse]] effect on vehicles that enter the cloud. Reports of a proximity fuse and airburst functionality with some splinter grenades are currently under investigation by the [[UNSC Navy]]'s [[Office of Naval Intelligence]].<ref name="universe"/>
 
Despite the grenade's separate [[UNSC]] designation, the splinter grenade appears to be one of many programmable settings for the Z-040 pulse grenade. Though it remains unclear who or what unlocked the devices new functionality, it is presumed that [[Promethean]] forces used the splinter grenade over the pulse grenade mode once it was clear that a [[Flood]] infestation was not an immediate tactical concern. UNSC analysis has not yet unlocked the mechanism for changing the grenade's mode or discerned its other hidden functionality.<ref name="universe"/>


==Gameplay==
==Gameplay==
Due to the lingering effect and the fact the sparks are not very visible, it can be used as an effective trip mine, triggering when a player runs around a corner or pathway. Due to its near-instantaneous detonation time when it comes into contact with a surface, it can effectively take out a player without giving them much time to dodge it. It also has an EMP function that triggers upon a direct hit with a vehicle, which can facilitate boarding action.
Due to the lingering effect and the fact the sparks are not very visible, it can be used as an effective trip mine, triggering when a player runs around a corner or pathway. Due to its near-instantaneous detonation time when it comes into contact with a surface, it can effectively take out a player without giving them much time to dodge it. It also has an EMP function that triggers upon a direct hit with a vehicle, which can facilitate boarding action.
==Trivia==
In the ''[[Halo 4: Official Game Guide]]'', the [[pulse grenade]] is portrayed in it's near-detonation phase (cube with 6 spikes) which is identical to the splinter grenade's inert phase.<ref>'''[[Halo 4: Official Game Guide]]''', ''page 47'' (Collector's Edition)</ref>


==Gallery==
==Gallery==
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File:REQ Card - Splinter Grenade Expert.png|Icon for the ''Splinter Grenade Expert'' Armor mod.
File:REQ Card - Splinter Grenade Expert.png|Icon for the ''Splinter Grenade Expert'' Armor mod.
</gallery>
</gallery>
==Trivia==
*In the ''[[Halo 4: Official Game Guide]]'', the [[Pulse grenade]] is portrayed in it's near-detonation phase (cube with 6 spikes) which is identical to the Splinter Grenade's inert phase.<ref>'''[[Halo 4: Official Game Guide]]''' (Collector's Edition), page 47</ref>


==List of appearances==
==List of appearances==

Revision as of 19:11, December 16, 2015

Z-400 splinter grenade
Splinter Grenade.png
Production overview

Manufacturer:

Forerunner[1]

Type:

Grenade[2]

Specifications

Length:

14.2 centimeters (5.6 in)[2]

Width:

14.2 centimeters (5.6 in)[2]

Height:

14.2 centimeters (5.6 in)[2]

Service history

In service:

 

The Z-400 Pursuit Disruption Grid Generator, more commonly known as the splinter grenade, is a multi-purpose, area-denial grenade used by the Forerunners.[2] Its appearance is very similar to the Forerunner Pulse grenade.

Specifications

The Z-400 splinter grenade is an area-denial grenade that can be utilized for both offensive and defensive purposes. When inert, the splinter grenade is a box-like device with six pyramidal projections from each face and glowing red-orange highlights that is visually similar to the near-detonation phase of the Z-040 pulse grenade. Once the grenade detonates, the splinter grenade splits and forms into a ionized lattice cloud of several floating orange "sparks". When someone comes into contact with this field, some or all of the sparks will detonate and disintegrate the unfortunate victim. The sparks appear to linger in the air for some time before dissipating.[2][3] The ionized lattice additionally creates an electromagnetic pulse effect on vehicles that enter the cloud. Reports of a proximity fuse and airburst functionality with some splinter grenades are currently under investigation by the UNSC Navy's Office of Naval Intelligence.[2]

Despite the grenade's separate UNSC designation, the splinter grenade appears to be one of many programmable settings for the Z-040 pulse grenade. Though it remains unclear who or what unlocked the devices new functionality, it is presumed that Promethean forces used the splinter grenade over the pulse grenade mode once it was clear that a Flood infestation was not an immediate tactical concern. UNSC analysis has not yet unlocked the mechanism for changing the grenade's mode or discerned its other hidden functionality.[2]

Gameplay

Due to the lingering effect and the fact the sparks are not very visible, it can be used as an effective trip mine, triggering when a player runs around a corner or pathway. Due to its near-instantaneous detonation time when it comes into contact with a surface, it can effectively take out a player without giving them much time to dodge it. It also has an EMP function that triggers upon a direct hit with a vehicle, which can facilitate boarding action.

Trivia

In the Halo 4: Official Game Guide, the pulse grenade is portrayed in it's near-detonation phase (cube with 6 spikes) which is identical to the splinter grenade's inert phase.[4]

Gallery

List of appearances

Sources