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Raid on Apex 7: Difference between revisions

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==Gameplay==
==Gameplay==
The game begins with players dropped off to eliminate [[Covenant]] soldiers and controlling the [[Forerunner]] spire in the center of the island. If a team lose the spire, players can use a system of caves or take to the beach to flank the base.
In Warzone, the game begins with players dropped off to eliminate [[Covenant]] soldiers in the beach nearest to their base. Beside both of the bases lie an armory (West and East, respectively), capture of which will prove crucial in trying to take the [[Forerunner]] spire in the center of the island, which is the most easily defensible area. The bases, the surrounding beaches and the central area with the armories are connected by overland routes (some of which offer rock/cliff cover from enemy fire) as well as a system of caves. AI bosses (both Covenant and Forerunner) appear in the caves and routes. Legendary bosses include [[Rok|Tankmaster Rok]] and [[Hestro|Captain Hestro]], who appear in the beach, and [[Warden Eternal]], who appears in the central opening in front of the spire.
 
In Warzone Assault, the defending team controls the spire as well as one of the armories on the way to their base. The attacking team air-drops near the spire.


==Trivia==
==Trivia==

Revision as of 00:03, December 10, 2015

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Raid on Apex 7, originally codenamed Ring,[1] is a Halo 5: Guardians multiplayer level exclusively for the Warzone gametype. It was first revealed during San Diego Comic-Con 2015 through a Mega Bloks model.[2] According to Microsoft, this level is the spiritual successor of the Halo: Combat Evolved level The Silent Cartographer.

Gameplay

In Warzone, the game begins with players dropped off to eliminate Covenant soldiers in the beach nearest to their base. Beside both of the bases lie an armory (West and East, respectively), capture of which will prove crucial in trying to take the Forerunner spire in the center of the island, which is the most easily defensible area. The bases, the surrounding beaches and the central area with the armories are connected by overland routes (some of which offer rock/cliff cover from enemy fire) as well as a system of caves. AI bosses (both Covenant and Forerunner) appear in the caves and routes. Legendary bosses include Tankmaster Rok and Captain Hestro, who appear in the beach, and Warden Eternal, who appears in the central opening in front of the spire.

In Warzone Assault, the defending team controls the spire as well as one of the armories on the way to their base. The attacking team air-drops near the spire.

Trivia

The number designation part of the level's name is a likely reference to seven.

Gallery

Concept art

Screenshots

Sources