Raid on Apex 7: Difference between revisions
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|image=[[File:H5G-Apex 7 Spire-High.jpg|300px]] | |image=[[File:H5G-Apex 7 Spire-High.jpg|300px]] | ||
|game=''[[Halo 5: Guardians]]'' | |game=''[[Halo 5: Guardians]]'' | ||
|location= | |location=[[Halo Array|Halo installation]] | ||
|gametypes=[[Warzone]] | |gametypes=[[Warzone]] | ||
|terrain=Tropical, rocky, [[Forerunner]] structures | |||
}} | }} | ||
{{Article Quote|Each ringworld in the Halo Array is 10,000 kilometers in diameter. Their inner surfaces are sculpted with mountains and valleys, covered by water and vegetation, and stocked with animals. This thin layer of life on each ring conceals machinery for spreading death at a galactic scale - generators and focusing arrays designed to create a wave of energy that kills all sentient creatures as part of the Forerunner’s plan to stop the parasitical Flood. With only two of the Array's six remaining rings located, the UNSC has prepared quick-reaction plans to secure and disable these installations as soon as they are found. Spartans in particular must be constantly tested and familiarized with the structures and enemies that could be found on these ancient weapons of mass destruction to ensure a quick shutdown.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-reaching-out '''Halo Waypoint''': ''Canon Fodder - Reaching Out'']</ref>}} | {{Article Quote|Each ringworld in the Halo Array is 10,000 kilometers in diameter. Their inner surfaces are sculpted with mountains and valleys, covered by water and vegetation, and stocked with animals. This thin layer of life on each ring conceals machinery for spreading death at a galactic scale - generators and focusing arrays designed to create a wave of energy that kills all sentient creatures as part of the Forerunner’s plan to stop the parasitical Flood. With only two of the Array's six remaining rings located, the UNSC has prepared quick-reaction plans to secure and disable these installations as soon as they are found. Spartans in particular must be constantly tested and familiarized with the structures and enemies that could be found on these ancient weapons of mass destruction to ensure a quick shutdown.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-reaching-out '''Halo Waypoint''': ''Canon Fodder - Reaching Out'']</ref>}} | ||
'''Raid on Apex 7''', originally codenamed '''Ring''',<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-17-15 '''Halo Waypoint''' - ''Halo Community Update 7.17.15'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] level exclusively for the [[Warzone]] gametype. It was first revealed during San Diego Comic-Con [[2015]] through a Mega Bloks model.<ref>[http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/ '''Gamespot''' - ''Halo 5 New Warzone Map Is Biggest Ever, Inspired By Original Halo'']</ref> According to Microsoft, this level is the spiritual successor of the ''[[Halo: Combat Evolved]]'' level | '''Raid on Apex 7''', originally codenamed '''Ring''',<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-17-15 '''Halo Waypoint''' - ''Halo Community Update 7.17.15'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] level exclusively for the [[Warzone]] gametype. It was first revealed during San Diego Comic-Con [[2015]] through a Mega Bloks model.<ref>[http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/ '''Gamespot''' - ''Halo 5 New Warzone Map Is Biggest Ever, Inspired By Original Halo'']</ref> According to Microsoft, this level is the spiritual successor of the ''[[Halo: Combat Evolved]]'' level [[The Silent Cartographer]]. | ||
==Gameplay== | ==Gameplay== | ||
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==Gallery== | ==Gallery== | ||
===Concept art=== | |||
<gallery> | <gallery> | ||
File:H5G-EarlyApex.jpg|Early concept art of the level. | File:H5G-EarlyApex.jpg|Early concept art of the level. | ||
File:H5G Raid on Apex 7 - Concept Art 1.jpg|Concept art of the level | File:H5G Raid on Apex 7 - Concept Art 1.jpg|Concept art of the level. | ||
File:H5G Raid on Apex 7 - Concept Art 2.jpg|Concept art of the level | File:H5G Raid on Apex 7 - Concept Art 2.jpg|Concept art of the level. | ||
File:H5G - Raid on Apex 7 Prototype.jpg|Prototype version of the level | File:H5G - Raid on Apex 7 Prototype.jpg|Prototype version of the level. | ||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
File:H5G-Apex7-Spire.jpg|The Spire captured by Blue team. | File:H5G-Apex7-Spire.jpg|The Spire captured by Blue team. | ||
File:H5G-Apex 7 Spire-Low.jpg|Another view of the Spire. | File:H5G-Apex 7 Spire-Low.jpg|Another view of the Spire. | ||
File:H5G-Apex 7 Blue Base.jpg|Blue team's base. | File:H5G-Apex 7 Blue Base.jpg|Blue team's base. | ||
File:H5G - Warden Boss.jpg|Blue team fighting a [[Warden Eternal|Warden]]. | |||
File:H5G-SIVvsSangheiliStorm.jpg|A spartan engaging two [[Sangheili Storm]]. | |||
File:H5G-MantisvsPhaeton.jpg|A [[Mantis]] firing at a [[Phaeton]]. | |||
File:H5G-BansheevsPhaeton.jpg|A [[Type-54 Banshee|Banshee]] firing a [[Fuel rod cannon|fuel rod]] at a Phaeton. | |||
</gallery> | </gallery> | ||
Revision as of 02:26, October 25, 2015
Template:Multiplayer Map Infobox
Raid on Apex 7, originally codenamed Ring,[1] is a Halo 5: Guardians multiplayer level exclusively for the Warzone gametype. It was first revealed during San Diego Comic-Con 2015 through a Mega Bloks model.[2] According to Microsoft, this level is the spiritual successor of the Halo: Combat Evolved level The Silent Cartographer.
Gameplay
The game begins with players dropped off to eliminate Covenant soldiers and controlling the Forerunner spire in the center of the island. If a team lose the spire, players can use a system of caves or take to the beach to flank the base.
Trivia
The number designation part of the level's name is a likely reference to seven.
Gallery
Concept art
Screenshots
Blue team fighting a Warden.
A spartan engaging two Sangheili Storm.
Sources
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