Boarding (gameplay mechanic): Difference between revisions

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Since even the Spartan games have boarding.
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m (Since even the Spartan games have boarding.)
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[[File:20679287-Full2.jpg|thumb|right|300px|An example of boarding with two Spartans]]
[[File:20679287-Full2.jpg|thumb|right|300px|An example of boarding with two Spartans]]
{{Quote|That [[Halo 2 E3 Demo|first time]] [[John-117|he]] jumps on, the crowd just, you know, goes into this really loud cheering.|[[Zach Russel]]}}
{{Quote|That [[Halo 2 E3 Demo|first time]] [[John-117|he]] jumps on, the crowd just, you know, goes into this really loud cheering.|[[Zach Russel]]}}
'''Boarding''' is a gameplay technique first featured in ''[[Halo 2]]'' as a unique and interesting method of neutralizing an enemy vehicle by forcing the pilot to exit the vehicle and taking it over. It has become a staple gameplay feature in the ''Halo'' franchise, appearing in ''Halo 2'', ''[[Halo 3]]'', ''[[Halo Wars]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 2 Anniversary]]'' and ''[[Halo 5: Guardians]]''.
'''Boarding''' is a gameplay technique first featured in ''[[Halo 2]]'' as a unique and interesting method of neutralizing an enemy vehicle by forcing the pilot to exit the vehicle and taking it over. It has become a staple gameplay feature in the ''Halo'' franchise, appearing in every subsequent game.


== Summary ==
== Summary ==