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*Endless supply of disposable henchmen. If you've tried sitting back by the entrance and eliminating all of the opposition in the room before moving in (which is probably the logical course of action), then you already know that it's impossible. This time, the designers don't even bother with the tenuous device of the holograms. The [[grunt]]s and [[elite]]s apparently just materialize directly from the Great Beyond, the [[grunt]]s throughout the main area, and the [[elite]]s in their little bare stone rooms with only one entrance (there are two such rooms at both the front and back). | *Endless supply of disposable henchmen. If you've tried sitting back by the entrance and eliminating all of the opposition in the room before moving in (which is probably the logical course of action), then you already know that it's impossible. This time, the designers don't even bother with the tenuous device of the holograms. The [[grunt]]s and [[elite]]s apparently just materialize directly from the Great Beyond, the [[grunt]]s throughout the main area, and the [[elite]]s in their little bare stone rooms with only one entrance (there are two such rooms at both the front and back). | ||
*Arbitrary invincibility. The [[San'Shyuum|Prophet]]'s floating chair apparently comes equipped with the Standard Boss Defensive System with Only One Weakness. In this case, the weakness is being punched in the face. Curiously, though, he'll scream in pain and even bleed when you hit him with other weapons, but he won't actually take any damage, even from the sword (you can sit there and swipe away at him with the sword as long as you want, but he won't die). So, don't be deceived: I've yet to find a way to kill him other than the intended method of boarding his chair. | *Arbitrary invincibility. The [[San'Shyuum|Prophet]]'s floating chair apparently comes equipped with the Standard Boss Defensive System with Only One Weakness. In this case, the weakness is being punched in the face. Curiously, though, he'll scream in pain and even bleed when you hit him with other weapons, but he won't actually take any damage, even from the sword (you can sit there and swipe away at him with the sword as long as you want, but he won't die). So, don't be deceived: I've yet to find a way to kill him other than the intended method of boarding his chair. | ||
*Improbable avenues of movement. Like most high-ranking video game bosses, the [[San 'Shyuum|Prophet]] has the ability to teleport at will. Apparently he didn't read the manual for his chair very carefully, or it just didn't occur to him to teleport up to the ceiling where you couldn't reach him. | *Improbable avenues of movement. Like most high-ranking video game bosses, the [[San'Shyuum|Prophet]] has the ability to teleport at will. Apparently he didn't read the manual for his chair very carefully, or it just didn't occur to him to teleport up to the ceiling where you couldn't reach him. | ||
[[Regret]] is pretty tough, but pretty stupid. His general strategy is to whine at you in his irritating voice, fire a lethal blast from his gravity beam cannon whenever you stand still too long, and teleport from one side of the room to the other every so often. You have to press X to board his chair, then B five times in a row to smack his face around. You need to deliver twenty-five punches to kill him, which is a bit tricky, especially given the fact that infinite quantities of enemies will try to stop you and he himself will teleport away every five hits (or five seconds). | [[Regret]] is pretty tough, but pretty stupid. His general strategy is to whine at you in his irritating voice, fire a lethal blast from his gravity beam cannon whenever you stand still too long, and teleport from one side of the room to the other every so often. You have to press X to board his chair, then B five times in a row to smack his face around. You need to deliver twenty-five punches to kill him, which is a bit tricky, especially given the fact that infinite quantities of enemies will try to stop you and he himself will teleport away every five hits (or five seconds). |
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