HaloArray.png
Reclaimer - H4.png

M6H magnum: Difference between revisions

From Halopedia, the Halo wiki

(→‎Gallery: Better to keep the REQ cards together. I will update the pages to suit.)
Line 88: Line 88:
===''Halo 5: Guardians'' REQ Cards===
===''Halo 5: Guardians'' REQ Cards===
<gallery>
<gallery>
File:REQ Card - Magnum.png|REQ card of the M6H2.
File:REQ Card - Magnum.png|M6H2 - Basic Weapon
File:REQ Card - Bracer.png|[[Requisition system|REQ]] card of the M6H2 with the Bracer skin
File:REQ Card - Bracer.png|M6H2 - Bracer Skin
</gallery>
</gallery>



Revision as of 16:19, September 20, 2015

Template:Weapon Infobox

The M6H Personal Defense Weapon System is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was in service as an officer's model[1] as early as 2526[2][3] and was made the standard-issue sidearm of all UNSC personnel in 2555.[4]

Specifications

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[4]

Variant

M6H2 Personal Defense Weapon

The M6H2 variant.

A second iteration of the weapon exists, designated M6H2.[5][note 1] This variant sports a black polymer finish and a 12-round magazine. Functionally, the M6H2 performs identically to its predecessor aside from its increased accuracy of rapid fire and the benefit of a deeper magazine capacity. Aesthetically however, the weapon bears drastic modifications to its body, with essentially nothing identical. Most notable of these modifications include an entirely different slide design, and a completely reworked top-mounted module to support Smart Scope functionality.

Gameplay

Changes from the M6G PDWS in Halo: Reach

  • Less damage, requires 6 headshots to kill rather then 5.
  • Higher accuracy/less bloom.

Changes from M6H in Halo 4 to M6H2 in Halo 5: Guardians

  • Increased magazine size to 12
  • Less bloom/greater accuracy
  • Can be smart scoped rather than utilizing hard-linked scope zoom.
  • More reserve ammunition
  • Increased damage, requires five headshots to kill instead of six.

Halo Online

In Halo Online the M6H comes in several variants.

  • The default M6H has an 8 round magazine and 40 rounds in maximum reserve ammo.
  • The M6C/SOCOM has a superior fire rate than the default M6H.
  • The DMG M6H does more damage than the standard MA5D at the cost of fire rate. It has a 6 round magazine and 18 rounds in maximum reserve ammo.
  • The ADV M6H is more accurate than the default M6H.
  • The golden M6H has superior stats all around. It has an 8 round magazine and 40 rounds in maximum reserve.

Gallery

Normal Gallery

Halo 4 skins

Halo 5: Guardians REQ Cards

Halo Online variants

Videos

<youtube width="300" height="250">_oKTyfl21GA</youtube>

List of appearances

Note

  1. ^ Weapon designations printed on in-game weapon models often differ from their given canon designations once game development has been completed. Therefore, this is not a reliable source. However, as the only source available it should be taken as canon until a more official source gives the weapon its designation.

Sources

Template:UNSC pistols