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Spadehorn: Difference between revisions

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==Trivia==
==Trivia==
The Spadehorn was originally to appear in ''[[Halo: Reach]]'' as ambient wildlife. Concept sketches were created for three different varieties of the creature; the ''Highlands Spadehorn'', ''Prairie Spadehorn'' and ''Angelhorn'', each with different shaped horns.<ref>'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''page 171''</ref>
*The Spadehorn was originally to appear in ''[[Halo: Reach]]'' as ambient wildlife. Concept sketches were created for three different varieties of the creature; the ''Highlands Spadehorn'', ''Prairie Spadehorn'' and ''Angelhorn'', each with different shaped horns.<ref>'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''page 171''</ref>
*In ''[[Halo Mash-Up: Minecraft Evolved]]'', sheep mobs sport horns reminiscent of the Highlands Spadehorn.
 
== Gallery ==
<gallery>
File:HTGJ-Spadehorn variants.jpg|Concept sketches of different Spadehorns
File:Halo Reach EG - Spadehorn skull.jpg|A render of a Highlands Spadehorn's skull
</gallery>


==Sources==
==Sources==

Revision as of 02:51, August 23, 2015

The Spadehorn is a creature indigenous to the planet Reach. It is a herbivorous animal similar to Earth bovids, named for its pair of flat-tipped spade-like horns. When humans settled Reach, the spadehorn was domesticated.

It is the namesake of the TurboGen IWDS "Spade" truck, a vehicle widely used by rural farmers on Reach.[1]

Trivia

  • The Spadehorn was originally to appear in Halo: Reach as ambient wildlife. Concept sketches were created for three different varieties of the creature; the Highlands Spadehorn, Prairie Spadehorn and Angelhorn, each with different shaped horns.[2]
  • In Halo Mash-Up: Minecraft Evolved, sheep mobs sport horns reminiscent of the Highlands Spadehorn.

Gallery

Sources