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|manufacturer=[[Iruiru Armory]]<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 145''</ref> | |manufacturer=[[Iruiru Armory]]<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 145''</ref> | ||
|series= | |series= | ||
|type=[[Directed energy weapon|Directed energy rifle]]<ref name="bnet">[http://www.bungie.net/projects/halo3/content.aspx?link=h3plasmarifle '''Bungie.net''' | |type=[[Directed-energy weapon|Directed-energy rifle]]<ref name="bnet">[http://www.bungie.net/projects/halo3/content.aspx?link=h3plasmarifle '''Bungie.net''': ''Type-25 Directed Energy Rifle'']</ref> | ||
|cost= | |cost= | ||
|variant=[[Type-25 Brute plasma rifle]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/plasma-rifle '''Halo Waypoint''': ''Plasma Rifle'']</ref> | |variant=[[Type-25 Brute plasma rifle]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/plasma-rifle '''Halo Waypoint''': ''Plasma Rifle'']</ref> | ||
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{{Quote|It's got no sight-line, it's awkward to hold, and if it overheats it'll cook the hair right off of your wrists.|Anonymous UNSC serviceman<ref name="bnet"/>}} | {{Quote|It's got no sight-line, it's awkward to hold, and if it overheats it'll cook the hair right off of your wrists.|Anonymous UNSC serviceman<ref name="bnet"/>}} | ||
[[File:Plasma-rifle 02.png|thumb|180px|left|The schematics of a plasma rifle]] | [[File:Plasma-rifle 02.png|thumb|180px|left|The schematics of a plasma rifle]] | ||
The Type-25 plasma rifle is a battery-powered [[directed energy weapon]] that is capable of fully automatic fire.<ref name="bnet"/> The plasma rifle consists of two large, semi-automatic weapons welded together with one on top and the other beneath.<ref name="PLAS2">'''[[Halo: The Cole Protocol]]''', ''page 110''</ref> The two segmented portions of the rifle additionally function as large [[plasma]] generator subassemblies.<ref name="universe"/> The pair of curved bodies are joined via the trigger guard,<ref name="PLAS2"/> creating the rifle's distinctive smooth, streamlined shape.<ref name="universe"/> The rifle, like most Covenant weapons, is smooth and aerodynamic, almost organic in appearance.<ref name="PLAS2"/> The plasma rifle's design has only changed slightly over its centuries of service. The weapon's contemporary design was the result of [[Forerunner]] technology, [[Sangheili]] craftsmanship, and [[San'Shyuum]] artistry.<ref name="universe"/> | The Type-25 plasma rifle is a battery-powered [[directed-energy weapon]] that is capable of fully automatic fire.<ref name="bnet"/> The plasma rifle consists of two large, semi-automatic weapons welded together with one on top and the other beneath.<ref name="PLAS2">'''[[Halo: The Cole Protocol]]''', ''page 110''</ref> The two segmented portions of the rifle additionally function as large [[plasma]] generator subassemblies.<ref name="universe"/> The pair of curved bodies are joined via the trigger guard,<ref name="PLAS2"/> creating the rifle's distinctive smooth, streamlined shape.<ref name="universe"/> The rifle, like most Covenant weapons, is smooth and aerodynamic, almost organic in appearance.<ref name="PLAS2"/> The plasma rifle's design has only changed slightly over its centuries of service. The weapon's contemporary design was the result of [[Forerunner]] technology, [[Sangheili]] craftsmanship, and [[San'Shyuum]] artistry.<ref name="universe"/> The plasma rifle's design was noted to be jawlike, a design that perhaps unconsciously mimicked a Sangheili's mandibles.<ref>'''[[Halo: Broken Circle]]''', ''page 113'' (Google Play edition)</ref> | ||
Placed atop one another, the rifle's generators fire in a "stagger" pattern taking the slow automatic fire of each individual collimator and combining it at the charging and accelerator poles. This design allows for a faster rate of fire and more rounds per second. Despite the efficiency of the plasma rifle's design, a significant amount of waste heat is produced by the rifle's generators. As a result, the wielder is forced to fire short, controlled bursts or risk overheating;<ref name="universe"/> the latter of which is a tendency of the weapon.<ref name="enc335">'''[[Halo Encyclopedia]]''', ''page 335'' (2011)</ref> The side of the weapon has a small temperature gauge. This visually informs the wielder how close the weapon is to overheating.<ref name="PLAS2"/> | Placed atop one another, the rifle's generators fire in a "stagger" pattern taking the slow automatic fire of each individual collimator and combining it at the charging and accelerator poles. This design allows for a faster rate of fire and more rounds per second. Despite the efficiency of the plasma rifle's design, a significant amount of waste heat is produced by the rifle's generators. As a result, the wielder is forced to fire short, controlled bursts or risk overheating;<ref name="universe"/> the latter of which is a tendency of the weapon.<ref name="enc335">'''[[Halo Encyclopedia]]''', ''page 335'' (2011)</ref> The side of the weapon has a small temperature gauge. This visually informs the wielder how close the weapon is to overheating.<ref name="PLAS2"/> | ||
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[[File:H2AMLGSpecopsElite.png|thumb|250px|A [[Special Operations Sangheili]] dual-wielding plasma rifles]] | [[File:H2AMLGSpecopsElite.png|thumb|250px|A [[Special Operations Sangheili]] dual-wielding plasma rifles]] | ||
{{Quote|The Type-25 DER has no recoil to speak of; it tears up shields and you can shoot the thing all day long—it's on the heavy side though.|Anonymous UNSC serviceman<ref name="bnet"/>}} | {{Quote|The Type-25 DER has no recoil to speak of; it tears up shields and you can shoot the thing all day long—it's on the heavy side though.|Anonymous UNSC serviceman<ref name="bnet"/>}} | ||
The plasma rifle is a [[directed energy weapon]] that uses [[plasma|superheated ionized gas]] as ammunition. The weapon's inner workings are comprised of several components, including a power cell that keeps the weapon active, powers the magnetic containment field, and carries out the firing cycle. The weapon has a power output of 100-150 KV @ 2~3 dA, and can fire between 360 to 540 rounds per minute.<ref name="bnet"/> Unlike the [[Type-25 plasma pistol]], the plasma rifle is capable of both semi-automatic and full automatic fire. | The plasma rifle is a [[directed-energy weapon]] that uses [[plasma|superheated ionized gas]] as ammunition. The weapon's inner workings are comprised of several components, including a power cell that keeps the weapon active, powers the magnetic containment field, and carries out the firing cycle. The weapon has a power output of 100-150 KV @ 2~3 dA, and can fire between 360 to 540 rounds per minute.<ref name="bnet"/> Unlike the [[Type-25 plasma pistol]], the plasma rifle is capable of both semi-automatic and full automatic fire. | ||
The lethality of the Type-25 Directed Energy Rifle is extreme. Injuries inflicted to a victim are severe third-degree burns, this type of injury destroys the outer layer of skin and the entire layer beneath; the wound is cauterized instantly upon impact.<ref name="plas3">'''Halo: The Cole Protocol''', ''page 130''</ref><ref>'''[[Halo: The Fall of Reach]]''', ''page 328''</ref> Body fluids would be subjected to flash vaporization, inducing a strain or a shock on the body after impact,<ref>'''[[Halo: The Flood]]''', ''page 22''</ref> fluids trapped in organs or arteries in addition to the rapid expansion of heat would cause ruptures or small explosions causing additional damage to the target. At close range two bursts from the Type-25 DER have enough thermal transfer and kinetic energy to pass through victims with ease,<ref name="plas4">'''Halo: The Cole Protocol''', ''page 129''</ref> close-range impacts can also cause dismemberment of limbs.<ref name="plas3"/> Near-misses can also cause injury to the target, as they produce severe burns to the area they pass; this can also cause heat trauma or heat stroke from the extreme temperatures of the bolt.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 19''</ref><ref name="reach">'''Halo: The Fall of Reach''', ''page 315''</ref> Should the plasma impact an object, the impact can cause splash damage creating debris, both non-heated and heated, that may come into contact with a target, with a crippling or lethal effect.<ref>'''Halo: The Cole Protocol''', ''page 15''</ref> Generally two hits from a plasma rifle will kill a light-armored or unarmored target.<ref name="plas4"/> | The lethality of the Type-25 Directed Energy Rifle is extreme. Injuries inflicted to a victim are severe third-degree burns, this type of injury destroys the outer layer of skin and the entire layer beneath; the wound is cauterized instantly upon impact.<ref name="plas3">'''Halo: The Cole Protocol''', ''page 130''</ref><ref>'''[[Halo: The Fall of Reach]]''', ''page 328''</ref> Body fluids would be subjected to flash vaporization, inducing a strain or a shock on the body after impact,<ref>'''[[Halo: The Flood]]''', ''page 22''</ref> fluids trapped in organs or arteries in addition to the rapid expansion of heat would cause ruptures or small explosions causing additional damage to the target. At close range two bursts from the Type-25 DER have enough thermal transfer and kinetic energy to pass through victims with ease,<ref name="plas4">'''Halo: The Cole Protocol''', ''page 129''</ref> close-range impacts can also cause dismemberment of limbs.<ref name="plas3"/> Near-misses can also cause injury to the target, as they produce severe burns to the area they pass; this can also cause heat trauma or heat stroke from the extreme temperatures of the bolt.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 19''</ref><ref name="reach">'''Halo: The Fall of Reach''', ''page 315''</ref> Should the plasma impact an object, the impact can cause splash damage creating debris, both non-heated and heated, that may come into contact with a target, with a crippling or lethal effect.<ref>'''Halo: The Cole Protocol''', ''page 15''</ref> Generally two hits from a plasma rifle will kill a light-armored or unarmored target.<ref name="plas4"/> |
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