Armor abilities/HSS: Difference between revisions
From Halopedia, the Halo wiki
(I'm not sure if the hardlight shield is usable by the player in Strike.) |
mNo edit summary |
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{| border="1" cellspacing="1" style="border:1px solid #999999; border-radius:4px; width:100%; background:#F0F0F0; padding:1px;" | {| border="1" cellspacing="1" style="border:1px solid #999999; border-radius:4px; width:100%; background:#F0F0F0; padding:1px;" | ||
! style="width:110px; text-align:center;" |[[File:H4-ActiveCamo-HUD-Icon.png|110px | ! style="width:110px; text-align:center;" |[[File:H4-ActiveCamo-HUD-Icon.png|110px]] Active Camouflage | ||
| valign="top" style="padding-left:4px;" | | | valign="top" style="padding-left:4px;" | | ||
The ''[[Type-3 Refraction Dissonance Modifier/Camouflage]]'' system provides near-invisibility by bending light around the Spartan. | The ''[[Type-3 Refraction Dissonance Modifier/Camouflage]]'' system provides near-invisibility by bending light around the Spartan. | ||
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! style="width:110px; text-align:center;" | Airstrike | ! style="width:110px; text-align:center;" | [[File:HSS-Airstrike.png|110px]] Airstrike | ||
| valign="top" style="padding-left:4px;" |Multiple heavy explosives are dropped in the area around the Spartan. | | valign="top" style="padding-left:4px;" |Multiple heavy explosives are dropped in the area around the Spartan. | ||
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| valign="top" style="padding-left:4px;" | Generates a fixed, spherical energy barrier. The one who deploys the shield can fire their weapons through the shield while their enemies cannot. | | valign="top" style="padding-left:4px;" | Generates a fixed, spherical energy barrier. The one who deploys the shield can fire their weapons through the shield while their enemies cannot. | ||
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! style="width:110px; text-align:center;" |[[File:H4-AutosentryDrone-HUD-Icon.png|110px | ! style="width:110px; text-align:center;" |[[File:H4-AutosentryDrone-HUD-Icon.png|110px]] Autosentry | ||
| valign="top" style="padding-left:4px;" |The ''[[Z-2500 Automated Protection Drone]]'' is a stationary drone that attacks hostile targets in its range. | | valign="top" style="padding-left:4px;" |The ''[[Z-2500 Automated Protection Drone]]'' is a stationary drone that attacks hostile targets in its range. | ||
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! style="width:110px; text-align:center;" | Overshield | ! style="width:110px; text-align:center;" |[[File:HSS-Overshield.png|110px]] Overshield | ||
| valign="top" style="padding-left:4px;" | The ''[[overshield]]'' enhances the player's [[energy shielding]] capacity by an additional 100 percent. | | valign="top" style="padding-left:4px;" | The ''[[overshield]]'' enhances the player's [[energy shielding]] capacity by an additional 100 percent. | ||
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| valign="top" style="padding-left:4px;" |Deploys three [[Covenant proximity mine]]s that home in on nearby enemies. | | valign="top" style="padding-left:4px;" |Deploys three [[Covenant proximity mine]]s that home in on nearby enemies. | ||
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! style="width:110px; text-align:center;" |[[File:H4-RegenerationField-HUD-Icon.png|110px | ! style="width:110px; text-align:center;" |[[File:H4-RegenerationField-HUD-Icon.png|110px]] Regeneration field | ||
| valign="top" style="padding-left:4px;" | | | valign="top" style="padding-left:4px;" | | ||
The ''[[M2705 Regenerative Kinetic Dispersal Field]]'' heals the user and any surrounding allies. | The ''[[M2705 Regenerative Kinetic Dispersal Field]]'' heals the user and any surrounding allies. | ||
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! style="width:110px; text-align:center;" | Seeker drone | ! style="width:110px; text-align:center;" |[[File:HSS-Seeker Drone.png|110px]] Seeker drone | ||
| valign="top" style="padding-left:4px;" | The ''[[seeker drone]]'' is an explosive drone that homes in on enemies once deployed. | | valign="top" style="padding-left:4px;" | The ''[[seeker drone]]'' is an explosive drone that homes in on enemies once deployed. | ||
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| valign="top" style="padding-left:4px;" | The ''shock chain'' generates an energy field around the Spartan that damages nearby enemies. | | valign="top" style="padding-left:4px;" | The ''shock chain'' generates an energy field around the Spartan that damages nearby enemies. | ||
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! style="width:110px; text-align:center;" |[[File:Sprint.png|110px | ! style="width:110px; text-align:center;" |[[File:Sprint.png|110px]] Sprint | ||
| valign="top" style="padding-left:4px;" | Greatly increases the Spartan's movement speed when activated. | | valign="top" style="padding-left:4px;" | Greatly increases the Spartan's movement speed when activated. | ||
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Revision as of 23:25, April 20, 2015
Active Camouflage |
The Type-3 Refraction Dissonance Modifier/Camouflage system provides near-invisibility by bending light around the Spartan. |
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Airstrike | Multiple heavy explosives are dropped in the area around the Spartan. |
Bubble shield | Generates a fixed, spherical energy barrier. The one who deploys the shield can fire their weapons through the shield while their enemies cannot. |
Autosentry | The Z-2500 Automated Protection Drone is a stationary drone that attacks hostile targets in its range. |
Overshield | The overshield enhances the player's energy shielding capacity by an additional 100 percent. |
Proximity mine | Deploys three Covenant proximity mines that home in on nearby enemies. |
Regeneration field |
The M2705 Regenerative Kinetic Dispersal Field heals the user and any surrounding allies. |
Seeker drone | The seeker drone is an explosive drone that homes in on enemies once deployed. |
Shock chain | The shock chain generates an energy field around the Spartan that damages nearby enemies. |
Sprint | Greatly increases the Spartan's movement speed when activated. |
Teleport | The teleport allows the Spartan to use slipspace translocation to move around the battlefield. |