M7S SMG: Difference between revisions
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==Design details== | ==Design details== | ||
A variant of the [[M7 SMG]], the M7S is equipped with an external flash and [[SS/M 49]] [[Suppressor (attachment)|sound suppressor]] on the barrel along with a flashlight.<ref name="bnet"/> To assist the user in target acquisition, the weapon is fitted with a [[SLS/V 5B]] smart-linked scope.<ref name="bnet"/> Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5 x 23mm [[M443 Caseless Full Metal Jacket]] from a reduced 48-round magazine.<ref name="bnet"/> | A variant of the [[M7 SMG]], the M7S is equipped with an external flash and [[SS/M 49]] [[Suppressor (attachment)|sound suppressor]] on the barrel along with a flashlight.<ref name="bnet"/> To assist the user in target acquisition, the weapon is fitted with a [[SLS/V 5B]] [[smart-linking|smart-linked]] scope.<ref name="bnet"/> Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5 x 23mm [[M443 Caseless Full Metal Jacket]] from a reduced 48-round magazine.<ref name="bnet"/> | ||
==Gameplay== | ==Gameplay== |
Revision as of 08:31, April 20, 2015
- "The suppressed M7 -- tears through armor and turns bad guys into chum."
- — Gunnery Sergeant Edward Buck[1]
The M7S Submachine Gun, sometimes referred as the Suppressed or Silenced SMG, is a personal defense weapon issued to UNSCDF special operations personnel.[2]
Design details
A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with a flashlight.[2] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[2] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5 x 23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[2]
Gameplay
Changes from Halo 3: ODST to Halo 2 Anniversary
- The magazine size is increased from 48 to 60.
- The M7S can now be dual wielded, however the player will be unable utilize the guns' scope while dual wielding.
Trivia
- The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
- The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
Gallery
The suppressed SMG as it appears in Halo 2 Vista. Note the absence of a sight and a flashlight.
- SMG Concept.jpg
An early render.
The Rookie wielding an M7S.
- Dual-SMG-Silence.png
M7S SMGs being dual wielded in Halo 2 Anniversary.
Browse more images in this article's gallery page. |
List of appearances
- Halo: First Strike (First appearance)
- Halo 2 Vista
- Halo: Contact Harvest
- Halo: Helljumper
- The Life
- Halo 3: ODST
- Halo Legends
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo 2 Anniversary
- Halo: New Blood
- Halo: Spartan Strike