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Covenant proximity mine: Difference between revisions

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The '''Covenant proximity mine''' is a [[Covenant]] explosive device that was in use in [[2552]].<ref name="hh5">'''[[Halo: Helljumper]]''', ''[[Halo: Helljumper Issue 5|Issue 5]]''</ref> The grenade has a similar appearance to a Covenant [[antimatter charge]],<ref>'''Halo 2''', campaign level, ''[[Cairo Station (level)|Cairo Station]]''</ref> and may be a miniaturized form of the explosive. After being set off, the mine fires needler projectiles. <ref>''[[Halo: Spartan Strike]]''</ref>
The '''proximity mine''' is a [[Covenant]] explosive device. The grenade has a similar appearance to a Covenant [[antimatter charge]].<ref name="hh5">'''[[Halo: Helljumper]]''', ''[[Halo: Helljumper Issue 5|Issue 5]]''</ref><ref>'''Halo 2''', campaign level, ''[[Cairo Station (level)|Cairo Station]]''</ref> After being set off, the mine fires a series of [[Blamite|needler projectiles]] in all directions.<ref name="hss">''[[Halo: Spartan Strike]]''</ref>
 
During the Battle of Ariel, [[Taylor Miles|Taylor "Dutch" Miles]] and [[Kojo Agu|Kojo "Romeo" Agu]] threw one of these explosives at a group of [[Grunt]]s.  The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.<ref name="hh5"/>  


During the Battle of Ariel, [[Taylor Miles|Taylor "Dutch" Miles]] and [[Kojo Agu|Kojo "Romeo" Agu]] threw one of these explosives at a group of [[Grunt]]s. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.<ref name="hh5"/>


==Gameplay==
The Covenant proximity mine appears as an [[armor ability]] in ''[[Halo: Spartan Strike]]''. When deployed by the player, three mines are released at a time, while enemies drop one mine. It is the default armor ability of [[Brute Chieftain]]s.<ref name="hss"/>


==List of appearances==
==List of appearances==

Revision as of 14:32, April 19, 2015

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This article may contain information based upon upcoming, unreleased, or recently-released content from Halo: Spartan Strike, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.

Template:Weapon Infobox

The proximity mine is a Covenant explosive device. The grenade has a similar appearance to a Covenant antimatter charge.[1][2] After being set off, the mine fires a series of needler projectiles in all directions.[3]

During the Battle of Ariel, Taylor "Dutch" Miles and Kojo "Romeo" Agu threw one of these explosives at a group of Grunts. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.[1]

Gameplay

The Covenant proximity mine appears as an armor ability in Halo: Spartan Strike. When deployed by the player, three mines are released at a time, while enemies drop one mine. It is the default armor ability of Brute Chieftains.[3]

List of appearances

Sources

Template:Covenant Weapons