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Paranoid Marine: Difference between revisions

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== Trivia ==
== Trivia ==
*His fate is unknown, as the room he was in locks after John comes back out. However, it is possible and rumored that he proceeded to the structure's "basement", as later a human body is found on a flaming platform, and a pistol lies next to it. Even if he survived the [[Flood]], he most likely died when [[Installation 04]] was destroyed.
*There was an idea for the paranoid Marine earlier in the development of the level [[343 Guilty Spark (level)|343 Guilty Spark]]. He would've stayed alive initially, but when the player walked a distance away from him, there was supposed to be a loud bang. If the player returned, they would find him dead on the floor. This was revealed by [[Joseph Staten]] on the [[Halo 3 Legendary Edition]] bonus disc.
*There was an idea for the paranoid Marine earlier in the development of the level [[343 Guilty Spark (level)|343 Guilty Spark]]. He would've stayed alive initially, but when the player walked a distance away from him, there was supposed to be a loud bang. If the player returned, they would find him dead on the floor. This was revealed by [[Joseph Staten]] on the [[Halo 3 Legendary Edition]] bonus disc.
*As an homage to this Marine in ''[[Halo: Combat Evolved]]'', the [[Suicidal Marine]] in ''Halo 3''<nowiki />'s [[Floodgate]] campaign level was voiced by the same person, and features similar mannerisms to the original.
*As an homage to this Marine in ''[[Halo: Combat Evolved]]'', the [[Suicidal Marine]] in ''Halo 3''<nowiki />'s [[Floodgate]] campaign level was voiced by the same person, and features similar mannerisms to the original.
*The Paranoid Marine is an example of an [[Ambient A.I.]]
*The Paranoid Marine is an example of an [[Ambient A.I.]]
*You can kill him with one shot by any weapon.
*Reloading sounds can be heard after he uses all of his ammunition, but he doesn't appear to be reloading his pistol.
*For the purposes of [[campaign scoring]] in ''[[Halo: The Master Chief Collection]]'', the Paranoid Marine is considered neither an enemy nor an ally. If the player kills the marine they will not receive points for killing an enemy, nor will they lose points for killing an ally.
*For the purposes of [[campaign scoring]] in ''[[Halo: The Master Chief Collection]]'', the Paranoid Marine is considered neither an enemy nor an ally. If the player kills the marine they will not receive points for killing an enemy, nor will they lose points for killing an ally.



Revision as of 13:45, April 18, 2015

Template:Character Infobox This paranoid Marine was a member of Fire Team Charlie, a Marine squad deployed to secure what was thought to be a Covenant weapons cache.[1]

Biography

Prior to being traumatized by the Flood infection of his Marine unit, this Marine was part of a Marine squad composed of Privates Bisenti and Mendoza, and PFC Wallace A. Jenkins and led by Staff Sergeant Avery Johnson.[1] The squad was deployed into a swamp in search of a weapons cache under the control of the Covenant, later revealed to be a Flood containment facility. Once inside the facility, the squad met up with Captain Jacob Keyes, along with Privates Kappus and Riley and ventured further into the facility. After entering a large hall, the squad was ambushed and attacked by a wave of Flood infection forms. The Marine escaped the Flood infection by playing dead, though he also witnessed the death of almost his entire squad.[1] Shortly after the ambush, he fled and hid away from the Flood.[1][2]

John-117 encountered the Marine in the facility while in search of Captain Keyes.[1][2] John quickly disarmed the Marine after the Marine, now in a fear-crazed state, fired his M6D pistol at the sight of the Chief. The Spartan tried to comfort the Marine and urged him to return to the surface, but the Marine ignored him and crawled into a fetal position, whimpered, and then fell silent. The Marine then proceeded to shoot himself after John continued his search for Captain Keyes.[3]

Lines

John-117 meets the Paranoid Marine in a Flood containment facility on Installation 04.
Master Chief Petty Officer John 117 meets the Paranoid Marine.
  • "Stay back! Stay back, you're not turning me into one of those things!"
  • "I'll blow your brains out! Get away from me!"
  • "Gaaaaahh! Aaaaahh! Don't touch me, you freaks, I won't be like you, I'll die first!"
  • "Find your own hiding place, the monsters are everywhere!"
  • "Play dead! That's what I did... played dead. They took the live ones... Oh, God, I can still hear them!"
  • (sob) "Monsters..."
  • "Ahhhhhh! Ahhhhaaahhh..."
  • "Just leave me alone!"
  • "Sarge? Mendoza? Bisenti? Oh, God... the things took them, oh God, I can still hear them... "(mumbles and cries) "They're gone! Get it? Gone!"
  • "They won't get me! Oh God... oh God I don't want to be like them, please, please no, please nooo..."

Trivia

  • His fate is unknown, as the room he was in locks after John comes back out. However, it is possible and rumored that he proceeded to the structure's "basement", as later a human body is found on a flaming platform, and a pistol lies next to it. Even if he survived the Flood, he most likely died when Installation 04 was destroyed.
  • There was an idea for the paranoid Marine earlier in the development of the level 343 Guilty Spark. He would've stayed alive initially, but when the player walked a distance away from him, there was supposed to be a loud bang. If the player returned, they would find him dead on the floor. This was revealed by Joseph Staten on the Halo 3 Legendary Edition bonus disc.
  • As an homage to this Marine in Halo: Combat Evolved, the Suicidal Marine in Halo 3's Floodgate campaign level was voiced by the same person, and features similar mannerisms to the original.
  • The Paranoid Marine is an example of an Ambient A.I.
  • You can kill him with one shot by any weapon.
  • Reloading sounds can be heard after he uses all of his ammunition, but he doesn't appear to be reloading his pistol.
  • For the purposes of campaign scoring in Halo: The Master Chief Collection, the Paranoid Marine is considered neither an enemy nor an ally. If the player kills the marine they will not receive points for killing an enemy, nor will they lose points for killing an ally.

List of appearances

Sources

  1. ^ a b c d e Halo: Combat Evolved, campaign level, 343 Guilty Spark (level)
  2. ^ a b Halo: The Flood, page ??
  3. ^ halo.bungie.org: According to Jaime... (Marty the Elder, aka Marty O'Donnell: "[According to Jaime] he shoots himself, and you just miss seeing him do it.")

See also