Main Page/Featured: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 9: Line 9:
}}</option><option>
}}</option><option>
{{Container|page=Main Page/Featured|width=270px|style-content=text-align:justify; color:#000; border-radius: 0 0 .5em .5em; padding:0; background:#F0F8FF;|title=[[Halopedia:Featured/Article|<span style="color:#fff;">Featured Article</span>]]: [[Glassing|<span style="color:#fff;">Glassing</span>]]
{{Container|page=Main Page/Featured|width=270px|style-content=text-align:justify; color:#000; border-radius: 0 0 .5em .5em; padding:0; background:#F0F8FF;|title=[[Halopedia:Featured/Article|<span style="color:#fff;">Featured Article</span>]]: [[Glassing|<span style="color:#fff;">Glassing</span>]]
|content=[[File:Reach glassed.png|270px|center|link=Glassing]]<div style="padding: 4px 4px 0 4px;">
|content=[[File:Glassed Reach.png|270px|center|link=Glassing]]<div style="padding: 4px 4px 0 4px;">
The term glassing, more formally known as plasma bombardment, is used to refer to the act by which a Covenant ship or ships bombard a planet from orbit by using heavy plasma weaponry. The process of glassing a planet begins when a fleet has achieved air and space superiority on an enemy-controlled world. The specifics of the glassing process vary depending on the strategic significance of the planet or the orders of the Fleet Master.
The term glassing, more formally known as plasma bombardment, is used to refer to the act by which a Covenant ship or ships bombard a planet from orbit by using heavy plasma weaponry. The process of glassing a planet begins when a fleet has achieved air and space superiority on an enemy-controlled world. The specifics of the glassing process vary depending on the strategic significance of the planet or the orders of the Fleet Master.



Revision as of 04:00, March 30, 2015

Halo: Reach

Halo: Reach is a first-person shooter video game set in the Halo universe and direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009; Reach was released on September 14, 2010 in North America, Europe, Australia, and Asia with the exclusion of Japan whose release was a day later. Upon the first day of release, Reach grossed over $200 million, surpassing Halo 3's record of $170 million.



Nominate a featured article here!