35,266
edits
No edit summary |
|||
Line 21: | Line 21: | ||
'''''Halo: Nightfall'''''<ref name="E3">'''E3 2014 Microsoft Media Briefing'''</ref> is a live-action ''Xbox Originals'' webseries for the [[Xbox One]], [[Xbox 360]], and other [[Microsoft]] devices to be released in [[2014]].<ref name="Xbox.com">[http://news.xbox.com/2014/04/ent-xbox-originals-unveil '''Xbox.com''': ''Xbox Originals: Coming Soon to a Screen Near You'']</ref> Consisting of five episodes,<ref name="amazon">[http://www.amazon.com/Halo-Master-Chief-Collection-Xbox-One/dp/B00KSQHX1K/ref=zg_bs_videogames_1 '''Amazon''': ''Halo: The Master Chief Collection'']</ref> the series was created by [[Wikipedia:Scott Free Productions|Scott Free Productions]] in conjunction with [[343 Industries]]. Acclaimed filmmaker [[Wikipedia:Ridley Scott|Ridley Scott]] was the show's executive producer along with Scott Free TV President [[Wikipedia:David W. Zucker|David Zucker]]; it was directed by television director [[Wikipedia:Sergio Mimica-Gezzan|Sergio Mimica-Gezzan]].<ref name="Xbox.com">[http://news.xbox.com/2014/04/ent-xbox-originals-unveil '''Xbox.com''' - ''Xbox Originals: Coming Soon to a Screen Near You'']</ref> In the series, ''"A strange and treacherous world exposes elite UNSC operatives to a much deeper danger."'' The five episodes of ''Nightfall'' aired on the [[Halo Channel]] weekly, on Tuesdays at 4 PM PST, starting on [[2014|November 11, 2014]] and concluding on December 9, 2014.<ref name="waypoint">[https://www.halowaypoint.com/en-us/halo-nightfall '''Halo Waypoint''': ''Halo: Nightfall description'']</ref> | '''''Halo: Nightfall'''''<ref name="E3">'''E3 2014 Microsoft Media Briefing'''</ref> is a live-action ''Xbox Originals'' webseries for the [[Xbox One]], [[Xbox 360]], and other [[Microsoft]] devices to be released in [[2014]].<ref name="Xbox.com">[http://news.xbox.com/2014/04/ent-xbox-originals-unveil '''Xbox.com''': ''Xbox Originals: Coming Soon to a Screen Near You'']</ref> Consisting of five episodes,<ref name="amazon">[http://www.amazon.com/Halo-Master-Chief-Collection-Xbox-One/dp/B00KSQHX1K/ref=zg_bs_videogames_1 '''Amazon''': ''Halo: The Master Chief Collection'']</ref> the series was created by [[Wikipedia:Scott Free Productions|Scott Free Productions]] in conjunction with [[343 Industries]]. Acclaimed filmmaker [[Wikipedia:Ridley Scott|Ridley Scott]] was the show's executive producer along with Scott Free TV President [[Wikipedia:David W. Zucker|David Zucker]]; it was directed by television director [[Wikipedia:Sergio Mimica-Gezzan|Sergio Mimica-Gezzan]].<ref name="Xbox.com">[http://news.xbox.com/2014/04/ent-xbox-originals-unveil '''Xbox.com''' - ''Xbox Originals: Coming Soon to a Screen Near You'']</ref> In the series, ''"A strange and treacherous world exposes elite UNSC operatives to a much deeper danger."'' The five episodes of ''Nightfall'' aired on the [[Halo Channel]] weekly, on Tuesdays at 4 PM PST, starting on [[2014|November 11, 2014]] and concluding on December 9, 2014.<ref name="waypoint">[https://www.halowaypoint.com/en-us/halo-nightfall '''Halo Waypoint''': ''Halo: Nightfall description'']</ref> | ||
Serving as an origin story for [[Jameson Locke|Agent Locke]], a secondary playable character in ''[[Halo 5: Guardians]]'',<ref name="SDCC panel">[https://www.youtube.com/watch?v=QaZOLp6pYCE '''YouTube''': ''Halo: Nightfall Panel - SDCC 2014'']</ref> ''Nightfall'' is intended to connect the stories of ''[[Halo 4]]'' and ''Guardians''.<ref name="xbox wire SDCC">[http://news.xbox.com/2014/07/ent-halo-nightfall-sdcc-announcement '''Xbox Wire''': ''SDCC 14: 343 Industries and Scott Free Productions Offer First-Look of Halo: Nightfall'']</ref><ref>[http://venturebeat.com/2014/06/09/microsoft-bets-big-that-multibillion-dollar-game-series-halo-will-thrive-on-television/ '''Venturebeat''': ''Microsoft bets big that multibillion-dollar game series Halo will thrive on television'']</ref> An [[Office of Naval Intelligence|ONI]] [[Locke's team|unit]] under Locke's command is deployed on the distant [[human]] [[Outer Colony]] of [[Sedra]] to investigate [[terrorism|terrorist]] activity. Sedra is described as a backwater world harboring a disdain for the [[Unified Earth Government]] and the UNSC. During their investigation, a Sedran city is attacked by [[Sangheili]] | Serving as an origin story for [[Jameson Locke|Agent Locke]], a secondary playable character in ''[[Halo 5: Guardians]]'',<ref name="SDCC panel">[https://www.youtube.com/watch?v=QaZOLp6pYCE '''YouTube''': ''Halo: Nightfall Panel - SDCC 2014'']</ref> ''Nightfall'' is intended to connect the stories of ''[[Halo 4]]'' and ''Guardians''.<ref name="xbox wire SDCC">[http://news.xbox.com/2014/07/ent-halo-nightfall-sdcc-announcement '''Xbox Wire''': ''SDCC 14: 343 Industries and Scott Free Productions Offer First-Look of Halo: Nightfall'']</ref><ref>[http://venturebeat.com/2014/06/09/microsoft-bets-big-that-multibillion-dollar-game-series-halo-will-thrive-on-television/ '''Venturebeat''': ''Microsoft bets big that multibillion-dollar game series Halo will thrive on television'']</ref> An [[Office of Naval Intelligence|ONI]] [[Locke's team|unit]] under Locke's command is deployed on the distant [[human]] [[Outer Colony]] of [[Sedra]] to investigate [[terrorism|terrorist]] activity. Sedra is described as a backwater world harboring a disdain for the [[Unified Earth Government]] and the UNSC. During their investigation, a [[City of Sedra|Sedran city]] is attacked by a [[Sangheili]] [[Unidentified Sangheili Zealot (Sedra)|terrorist]] wielding a [[bioweapon|biological weapon]] that only affects humans.<ref name="first look">[http://www.youtube.com/watch?v=Iw2oqtZoc8s/ '''YouTube''': ''Halo: Nightfall First Look'']</ref> Locke's team is forced to work together with [[Sedran Colonial Guard]] commander [[Randall Aiken]] and his troops to track down the origin of the bioweapon. During their search, the unit is drawn to [[Alpha Shard|a partially intact section]] of [[Installation 04]], the [[Halo Array|Halo]] ringworld destroyed by the [[John-117|Master Chief]] in the [[Halo: Combat Evolved|first ''Halo'' game]].<ref name="PAX">[https://www.youtube.com/watch?v=PGn4YXXZyDo '''YouTube''': ''Halo and the Journey of the Master Chief- PAX Prime 2014'']</ref><ref>[http://www.gameinformer.com/b/news/archive/2014/08/30/pax-offers-more-details-on-halo-nightfall-and-what-to-expect-from-the-halo-channel.aspx '''GameInformer''': ''PAX Offers More Details On Halo: Nightfall And What To Expect From The Halo Channel'']</ref><ref>[http://ca.ign.com/videos/2014/08/30/halo-nightfall-how-the-ring-fits-into-the-story-pax-prime '''IGN''': ''Halo Nightfall - How The Ring Fits into the Story - PAX Prime '']</ref> A grave threat present on the ancient construct soon turns the mission into a desperate fight for survival.<ref name="waypoint"/><ref name="wgtc">[http://wegotthiscovered.com/tv/halo-nightfall-tense-trailer-rounds-cast/#!bzGqF2 '''We Got This Covered''': ''Halo: Nightfall Gets A Tense First Trailer, Rounds Out Cast'']</ref> | ||
''Nightfall'' will have narrative connections to ''[[Halo: The Television Series]]''.<ref name="gigaom">[http://gigaom.com/2014/04/28/bonnaroo-halo-and-soccer-microsoft-aims-high-with-xbox-originals/ '''Gigaom''': ''Bonnaroo, Halo and soccer: Microsoft aims high with Xbox Originals'']</ref> The series | ''Nightfall'' will have narrative connections to ''[[Halo: The Television Series]]''.<ref name="gigaom">[http://gigaom.com/2014/04/28/bonnaroo-halo-and-soccer-microsoft-aims-high-with-xbox-originals/ '''Gigaom''': ''Bonnaroo, Halo and soccer: Microsoft aims high with Xbox Originals'']</ref> The series also incorporates interactive features with the upcoming [[Halo Channel]] application for Xbox One.<ref name="SDCC panel"/> Viewers can complete challenges related to the series to unlock features that can be used in ''Halo'' games. Each episode has several challenges and "Second Story" videos that expand on events that were not shown in the series. Additionally, viewers can access the Halo Channel's new "Halo Encyclopedia" to gain information on characters, locations, weapons, and vehicles that are featured in ''Halo: Nightfall''.<ref>[https://www.halowaypoint.com/en-gb/halo-channel '''Halo Waypoint''': ''Halo Channel'']</ref> | ||
==Synopsis== | ==Synopsis== | ||
Line 94: | Line 94: | ||
==Production== | ==Production== | ||
[[File:HNF_ring_concept.png|250px|thumb|Conceptual exploration of the Halo fragment which forms the primary setting of ''Nightfall''.]] | [[File:HNF_ring_concept.png|250px|thumb|Conceptual exploration of the Halo fragment which forms the primary setting of ''Nightfall''.]] | ||
The series had a $10,000,000 (USD) budget, which is considerably larger than ''[[Halo 4: Forward Unto Dawn]]''<nowiki>'</nowiki>s. 343 Industries also considers the series' scope to be larger and more ambitious than that of ''Forward Unto Dawn'' in terms of the characters' interaction with one another as well as their environment, and less time | The series had a $10,000,000 (USD) budget, which is considerably larger than ''[[Halo 4: Forward Unto Dawn]]''<nowiki>'</nowiki>s. 343 Industries also considers the series' scope to be larger and more ambitious than that of ''Forward Unto Dawn'' in terms of the characters' interaction with one another as well as their environment, and less time is spent with the characters in relative safety than in ''Forward Unto Dawn''. The series' driving dynamic is noted as being the ONI operatives' tension with the inhabitants of Sedra when the two are forced to work together in the face of a common threat. Producer [[Wikipedia:Ridley Scott|Ridley Scott]] was quick to accept the project when it was first pitched to him as video game tie-in media was still relatively unknown ground to him.<ref name="SDCC"/> | ||
The name ''Nightfall'' refers to the circumstances of the main characters' mission aboard the Halo fragment: they are forced to complete their mission in the sixteen hours the fragment's habitable side remains in the "night" side of the star it orbits. The concept of having the main portion of the plot be set on a dying fragment of Alpha Halo came in around halfway to the script's writing process. Director Sergio Mimica-Gezzan wanted the principal setting to act as a "character" in itself that would drive the plot dynamics as well as evolve and change over the course of the story. The idea of having the setting be a fragment of a Halo was initially conceived by [[Jeremy Patenaude]] of 343 Industries' franchise team. The team then further refined the concept by deciding which one of the rings the Halo in question would be and how could its nature and location as given in the ''Nightfall'' story work in the broader fictional context. The franchise team put consideration into the size and shape of the fragment (including a "forensic analysis" of Installation 04's destruction scene in ''[[Halo: Combat Evolved]]'') as well as the logistics of moving the fragment into a different system;<ref name="PAX"/> the concept of Halos being equipped with an emergency slipspace capability which would place them in a destructive orbit was first introduced in [[Greg Bear]]'s novel ''[[Halo: Primordium]]''.<ref>'''Halo: Primordium''', ''page 279''</ref> | The name ''Nightfall'' refers to the circumstances of the main characters' mission aboard the Halo fragment: they are forced to complete their mission in the sixteen hours the fragment's habitable side remains in the "night" side of the star it orbits. The concept of having the main portion of the plot be set on a dying fragment of Alpha Halo came in around halfway to the script's writing process. Director Sergio Mimica-Gezzan wanted the principal setting to act as a "character" in itself that would drive the plot dynamics as well as evolve and change over the course of the story. The idea of having the setting be a fragment of a Halo was initially conceived by [[Jeremy Patenaude]] of 343 Industries' franchise team. The team then further refined the concept by deciding which one of the rings the Halo in question would be and how could its nature and location as given in the ''Nightfall'' story work in the broader fictional context. The franchise team put consideration into the size and shape of the fragment (including a "forensic analysis" of Installation 04's destruction scene in ''[[Halo: Combat Evolved]]'') as well as the logistics of moving the fragment into a different system;<ref name="PAX"/> the concept of Halos being equipped with an emergency slipspace capability which would place them in a destructive orbit was first introduced in [[Greg Bear]]'s novel ''[[Halo: Primordium]]''.<ref>'''Halo: Primordium''', ''page 279''</ref> | ||
Line 106: | Line 106: | ||
===Cast and characters=== | ===Cast and characters=== | ||
On May 15, 2014, it was announced that actor [[Wikipedia:Mike Colter|Mike Colter]] is set to star in the feature. Colter | On May 15, 2014, it was announced that actor [[Wikipedia:Mike Colter|Mike Colter]] is set to star in the feature. Colter plays the main character, [[Jameson Locke]],<ref name="polygon"/><ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''YouTube''': ''Every. Halo. Ever. E3 2014'']</ref> "a rising star in a futuristic army with reservations about those in command". Locke was known tentatively as "Marlowe" during production.<ref>[http://www.thewrap.com/halo-digital-feature-mike-colter-ridley-scott-good-wife/ '''The Wire''': ''Ridley Scott's ‘Halo’ Digital Feature Recruits ‘Good Wife’ Star Mike Colter (Exclusive)'']</ref> On July 10, 2014, it was announced that actress [[Wikipedia:Christina Chong|Christina Chong]] would play the series' female lead: [[Talitha Macer]], a member of the Sedran Colonial Guard.<ref>[http://upandcomers.net/2014/07/09/christina-chong-lands-female-lead-halo-nightfall/ '''Up & Comers''' - ''Christina Chong Lands Female Lead in Digital Feature ‘Halo: Nightfall’'']</ref><ref name="wgtc"/> Many of the roles in the series were rather physically demanding and there was a focus on the actors' fitness and athleticism in the casting process; however, it was noted that some of the cast still had difficulties with these aspects during filming.<ref name="SDCC panel"/> | ||
*[[Wikipedia:Mike Colter|Mike Colter]] as ''[[Jameson Locke]]''<ref name="waypoint"/> | *[[Wikipedia:Mike Colter|Mike Colter]] as ''[[Jameson Locke]]''<ref name="waypoint"/> |