Forerunner City: Difference between revisions

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Russel then built several architectural components, stacking them together to form a single, massive structure which he then flipped on top of itself.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888866357261762 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 5/16'']</ref><ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888867283810610 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 6/16'']</ref>  
Russel then built several architectural components, stacking them together to form a single, massive structure which he then flipped on top of itself.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888866357261762 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 5/16'']</ref><ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888867283810610 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 6/16'']</ref>  


However, this design was also discarded and replaced by a single building covered in an ornate, extremely detailed cantilever pattern.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888037248363522 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 7/16'']</ref> The final design incorporated a variation of the repetitive cantilever structure based around a massive arcology structure, featuring an expansive interior space with complex structural elements nestled within the superstructure.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888872495643506 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 10/16'']</ref>  
However, this design was also discarded and replaced by a single building covered in an ornate, extremely detailed cantilever pattern.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888037248363522 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 7/16'']</ref> The final design incorporated a variation of the repetitive cantilever structure based around a massive arcology structure, featuring an expansive interior space with complex structural elements nestled within the superstructure.<ref>[https://picasaweb.google.com/114253662089061571624/Halo3TheLostCity#5573888872495643506 '''Picasa''': ''Paul Russel > Halo 3: The Lost City 10/16'']</ref>
 
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