Halo (Halo: Combat Evolved level): Difference between revisions

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*If the player enters the structure near the cliff edge and jump down the shaft that shoots blue energy straight up, or uses a flycam, the player will see a blue ball hovering in air when reaching the bottom. This object is used in scripting to generate the energy pulse.
*If the player enters the structure near the cliff edge and jump down the shaft that shoots blue energy straight up, or uses a flycam, the player will see a blue ball hovering in air when reaching the bottom. This object is used in scripting to generate the energy pulse.
*In the structure near the cliff edge, inside the inner rooms, Marines may accidentally fall into the shaft when crossing the bridge and die.
*In the structure near the cliff edge, inside the inner rooms, Marines may accidentally fall into the shaft when crossing the bridge and die.
*In the game files for Halo PC, this level is labeled to as A30.


{{succession box | before = ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' <br />| title = [[Halo: Combat Evolved|''Halo'' Campaign Levels]] | years = '''''Halo''''' |after = ''[[The Truth and Reconciliation]]''}}
{{succession box | before = ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' <br />| title = [[Halo: Combat Evolved|''Halo'' Campaign Levels]] | years = '''''Halo''''' |after = ''[[The Truth and Reconciliation]]''}}
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