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Halo: Spartan Strike: Difference between revisions

From Halopedia, the Halo wiki

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*[[Conduit]] {{1st}}
*[[Conduit]] {{1st}}
*[[Hard light]]
*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]
*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]
*[[MJOLNIR Powered Assault Armor/War Master|War Master]]
**[[MJOLNIR Powered Assault Armor/War Master|War Master]]
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Revision as of 12:46, October 15, 2014

Template:Game Infobox

Halo: Spartan Strike is an upcoming isometric shooter video game and the spiritual successor to Halo: Spartan Assault, developed by 343 Industries. The game is set for release on December 12, 2014 on Windows devices and Steam for $5.99 (US).[1]

Synopsis

The campaign story of Spartan Strike will be set in two primary points in the Halo universe timeline, beginning during the events of Halo 2 in New Mombasa in the year 2552. The narrative follows the recovery of a Forerunner artifact known as the Conduit, which the Covenant are searching for. Five years later in 2557, the story focusing on the Conduit continues, with relevant events in New Phoenix and on Gamma Halo. Covenant forces open a slipspace portal to New Phoenix, unleashing a Promethean invasion on the city. The player must deliver the Conduit to an ONI facility in New Phoenix in hopes of using the artifact to close the portal and deter the attack.[1]

Features

Halo: Spartan Strike includes a number of refinements to the gameplay of Spartan Assault, including improved controls and having the player's "virtual thumbsticks" as visible circles on the screen. Grenade throwing has been made more precise and new armor abilities will be included. The missions and the campaign overall will be longer, the latter totaling at four to five hours whereas Spartan Assault's campaign was estimated to be three to four hours in comparison. The difficulty will increase progressively throughout the campaign more prominently than in Spartan Assault. Like its predecessor, Spartan Strike will feature no multiplayer mode.[1]

The game will feature in-game credits which can be used to purchase weapons and equipment, although the microtransactions featured in Spartan Assault have been omitted; credits will only be earned through gameplay, although three Achievements in Halo: The Master Chief Collection will award the player a number of extra credits.[1]

Appearances

Characters

Vehicles

Technology and equipment



Gallery

Sources

  1. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named IGN

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