Era-rw.png

Halo: Spartan Strike: Difference between revisions

From Halopedia, the Halo wiki

(Another artifact of the week. Great. Glad they got rid of the microtransactions though, those were the worst)
Line 14: Line 14:
}}
}}


'''''Halo: Spartan Strike''''' is an upcoming isometric shooter video game and the spiritual successor to ''[[Halo: Spartan Assault]]'', developed by [[343 Industries]]. The game is set for release on December 12, [[2014]] on Windows devices and Steam for $5.99 (US).<ref name="IGN"/> The game will be set during the events of ''[[Halo 2]]''.
'''''Halo: Spartan Strike''''' is an upcoming isometric shooter video game and the spiritual successor to ''[[Halo: Spartan Assault]]'', developed by [[343 Industries]]. The game is set for release on December 12, [[2014]] on Windows devices and Steam for $5.99 (US).<ref name="IGN"/>


==Synopsis==
==Synopsis==
Set in [[New Mombasa]] in [[2552]], the narrative follows the recovery of an artifact the [[Covenant]] are searching for. Five years later in [[2557]], the narrative continues the search for the artifact in [[New Phoenix]] and on [[Gamma Halo]].<ref name="IGN"/>
The [[campaign]] story of ''Spartan Strike'' will be set in two primary points in the [[Halo universe|''Halo'' universe]] timeline, beginning during the events of ''[[Halo 2]]'' in [[New Mombasa]] in the year [[2552]]. The narrative follows the recovery of a [[Forerunner]] artifact known as the [[Conduit]], which the [[Covenant]] are searching for. Five years later in [[2557]], the story focusing on the Conduit continues, with relevant events in [[New Phoenix]] and on [[Gamma Halo]]. [[Jul 'Mdama's Covenant faction|Covenant forces]] open a [[slipspace portal]] to New Phoenix, unleashing a [[Promethean]] invasion on the city. The player must deliver the Conduit to an [[ONI]] facility in New Phoenix in hopes of using the artifact to close the portal and deter the attack.<ref name="IGN"/>
 
==Features==
''Halo: Spartan Strike'' includes a number of refinements to the gameplay of ''Spartan Assault'', including improved controls and having the player's "virtual thumbsticks" as visible circles on the screen. Grenade throwing has been made more precise and new [[armor abilities]] will be included. The missions and the campaign overall will be longer, the latter totaling at four to five hours whereas ''Spartan Assault''<nowiki>'</nowiki>s campaign was estimated to be three to four hours in comparison. The difficulty will increase progressively throughout the campaign more prominently than in ''Spartan Assault''. Like its predecessor, ''Spartan Strike'' will feature no multiplayer mode.<ref name="IGN"/>
 
The game will feature in-game credits which can be used to purchase weapons and equipment, although the microtransactions featured in ''Spartan Assault'' have been omitted; credits will only be earned through gameplay, although three [[List of Achievements for Halo: The Master Chief Collection|Achievements]] in ''[[Halo: The Master Chief Collection]]'' will award the player a number of extra credits.<ref name="IGN"/>


==Appearances==
==Appearances==
{{Featurelist|state=plain|title-1=Species|
{{Featurelist|secondcolumn=title-5
|title-1=Characters|
|title-2=Species and entities|
*[[Human]]  
*[[Human]]  
*[[Sangheili]]
*[[Sangheili]]
*[[Unggoy]]
*[[Unggoy]]
|title-2=Organizations|
*[[Promethean]]s
|title-3=Organizations|
*[[UNSC]]
*[[UNSC]]
*[[Covenant]]
*[[Covenant]]
*[[Prometheans]]
*[[Prometheans]]
|title-3=Locations|
**[[Promethean Knight]]
**[[Promethean Crawler]]
**[[Promethean Watcher]]
|title-4=Locations|
*[[Earth]]
*[[Earth]]
**[[Kenya|Republic of Kenya]]
**[[Kenya]]
***[[Mombasa]]
***[[Mombasa]]
****[[New Mombasa]]
****[[New Mombasa]]
Line 36: Line 47:
***[[New Phoenix]]
***[[New Phoenix]]
*[[Installation 03]]
*[[Installation 03]]
|title-4=Events|
|title-5=Events|
*[[Human-Covenant War]]
*[[Human-Covenant War]]
**[[Battle of Earth]]  
**[[Battle of Earth]]  
***[[Battle of Mombasa]]
***[[Battle of Mombasa]]
*[[Post-Covenant War conflicts]]
*[[Post-Covenant War conflicts]]
|title-5=Weapons|
|title-6=Weapons|
====UNSC====
====UNSC====
;Usable
;Usable
Line 63: Line 74:
*[[Z-390 incineration cannon]]
*[[Z-390 incineration cannon]]
*[[Z-750 binary rifle]]
*[[Z-750 binary rifle]]
|title-6=Vehicles|
 
|title-7=Vehicles|
*[[Kestrel]]
*[[Kestrel]]
*[[Warthog]]
*[[M12 Warthog LRV]]
|title-8=Technology and equipment|
*[[Conduit]] {{1st}}
}}
}}



Revision as of 12:21, October 15, 2014

Template:Game Infobox

Halo: Spartan Strike is an upcoming isometric shooter video game and the spiritual successor to Halo: Spartan Assault, developed by 343 Industries. The game is set for release on December 12, 2014 on Windows devices and Steam for $5.99 (US).[1]

Synopsis

The campaign story of Spartan Strike will be set in two primary points in the Halo universe timeline, beginning during the events of Halo 2 in New Mombasa in the year 2552. The narrative follows the recovery of a Forerunner artifact known as the Conduit, which the Covenant are searching for. Five years later in 2557, the story focusing on the Conduit continues, with relevant events in New Phoenix and on Gamma Halo. Covenant forces open a slipspace portal to New Phoenix, unleashing a Promethean invasion on the city. The player must deliver the Conduit to an ONI facility in New Phoenix in hopes of using the artifact to close the portal and deter the attack.[1]

Features

Halo: Spartan Strike includes a number of refinements to the gameplay of Spartan Assault, including improved controls and having the player's "virtual thumbsticks" as visible circles on the screen. Grenade throwing has been made more precise and new armor abilities will be included. The missions and the campaign overall will be longer, the latter totaling at four to five hours whereas Spartan Assault's campaign was estimated to be three to four hours in comparison. The difficulty will increase progressively throughout the campaign more prominently than in Spartan Assault. Like its predecessor, Spartan Strike will feature no multiplayer mode.[1]

The game will feature in-game credits which can be used to purchase weapons and equipment, although the microtransactions featured in Spartan Assault have been omitted; credits will only be earned through gameplay, although three Achievements in Halo: The Master Chief Collection will award the player a number of extra credits.[1]

Appearances

Gallery

Sources

  1. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named IGN

Template:Halo Games