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M6H magnum: Difference between revisions

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|affiliation=United Nations Space Command
|affiliation=United Nations Space Command
|service=[[Insurrection]]/[[Human-Covenant War]] (limited service) <br> [[Reclamation conflict]]
|service=[[Insurrection]]/[[Human-Covenant War]] (limited service) <br> [[Reclamation conflict]] (standard issue)
|weight=
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|length={{Convert|13.7|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 64''</ref>
|length={{Convert|13.7|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 64''</ref>
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The '''M6H Personal Defense Weapon System''' is a [[United Nations Space Command]] infantry firearm, part of [[Misriah Armory]]'s [[M6 Series]]. The M6H was in service as an officer's model<ref name="Guide"/> as early as [[2526]].<ref>''Halo 4: Forward Unto Dawn''</ref><ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_014.mp3 ''343 Sparkast 014]''</ref> It was made the standard-issue sidearm of all [[UNSC Defense Force]] personnel in [[2555]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' ''Ordnance + Armor'']</ref>
The '''M6H Personal Defense Weapon System''' is a handgun in service with the [[United Nations Space Command. It is part of [[Misriah Armory]]'s widespread [[M6 series]]. The M6H was in service as an officer's model<ref name="Guide"/> as early as [[2526]]<ref>''Halo 4: Forward Unto Dawn''</ref><ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_014.mp3 ''343 Sparkast 014]''</ref> and was made the standard-issue sidearm of all UNSC personnel in [[2555]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' ''Ordnance + Armor'']</ref>


== Specifications ==
==Specifications==
The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized (~117% size increase) Officer's model and has a smart-linked [[KFA-2 x2]] scope and an electroless nickel finish.<ref name="Guide">[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net''' - ''Halo 3: ODST Field Guide: M6C/SOCOM'']</ref> It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.<ref name="O+A"/>
The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked [[KFA-2 x2]] scope and an electroless nickel finish.<ref name="Guide">[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net''' - ''Halo 3: ODST Field Guide: M6C/SOCOM'']</ref> It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.<ref name="O+A"/>


== Gameplay ==
==Gameplay==
=== Changes from the M6G PDWS in ''Halo: Reach'' ===
===Changes from the M6G PDWS in ''Halo: Reach''===
*Red and yellow elements replaced with matte gray and off-white; no manufacturer's markings.
*Red and yellow elements replaced with matte gray and off-white; no manufacturer's markings.
*Modified reload animation; altered firing and reload sounds.
*Modified reload animation; altered firing and reload sounds.

Revision as of 22:53, August 1, 2014

Template:Weapon Infobox

The M6H Personal Defense Weapon System is a handgun in service with the [[United Nations Space Command. It is part of Misriah Armory's widespread M6 series. The M6H was in service as an officer's model[1] as early as 2526[2][3] and was made the standard-issue sidearm of all UNSC personnel in 2555.[4]

Specifications

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[4]

Gameplay

Changes from the M6G PDWS in Halo: Reach

  • Red and yellow elements replaced with matte gray and off-white; no manufacturer's markings.
  • Modified reload animation; altered firing and reload sounds.
  • Less damage to shields, requiring five shots to disable shields instead of four.
  • Higher accuracy, less bloom.

Gallery

Videos

<youtube width="300" height="250">_oKTyfl21GA</youtube>

List of appearances

Sources

Template:UNSC pistols