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| {{Era|TF|H1}}{{Ratings}}
| | #REDIRECT [[Cartographer]] |
| <center>''Looking for [[Silent Cartographer (Level)|The Silent Cartographer]], the level?''</center>
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| The '''Silent Cartographer'''<ref>[[The Silent Cartographer (Level)]], opening cutscene: "The Covenant believe in what they call the Silent Cartographer, a map room that will lead us to Halo's control room."</ref>, as referred to by the [[Covenant]], is the map room for the [[The Halos|Halo]] installations and the [[Ark]]. It can pinpoint and access every room or location on or beneath Halo's or the Ark's surface.
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| ==Location==
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| {{Main|Installation 04}}
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| On [[Installation 04]], the Cartographer was located in the middle of a large island. The security system was located in a tunnel, atop a large [[Forerunner]] structure in about the center of the island. After disabling the security system, the main passageway to the map room was opened. For additional security measures, the Cartographer's chamber and activation panel were located on the other side of the island, and buried at least half a dozen floors below ground. The path down to the Cartographer is a labyrinth of twists and turns, making it easy to get lost. This could also be part of the security system, to make the map room harder to find. After activating the Cartographer, [[Spartan-117]] found a way to reach the [[Control Room]]- by riding a [[Pelican]] into the pit via a secret 'trap door' at the top of the island.
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| {{Main|Installation 05}}
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| The Cartographer was never seen on [[Installation 05]], but was mentioned briefly. On [[the Ark]], [[343 Guilty Spark]] leads The Chief and [[The Arbiter]] to the Cartographer, opening locked doors along the way. The interior of the structure leading to the Cartographer is similar to that found on Installation 04; a series of ramps, twists, and turns. Rather than sitting adjacent to a seemingly bottomless pit (like the Cartographer of Installation 04), the Cartographer activation panel sits atop a large "U-shaped", construction overlooking a vast sea of water and a massive cascading waterfall. The structure of the Cartographer building and chamber is of similar design to that of Halo's Control Rooms externally.
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| == Security System ==
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| [[Image:MinorElite4.jpg|thumb|left|Two [[Minor Elite|Minor Elites]] guarding the security center of the Silent Cartographer.]]
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| The Silent Cartographer is protected by an elaborate security system. This system can only be activated and deactivated by manual physical contact. In order to access the Silent Cartographer one must enter a first building to disable the security system, and then enter a separate structure which contains the map room. This gives the map room double protection making access difficult and defense much easier. The weaponry wielded by the crew of the [[Pillar of Autumn]] was not powerful enough to penetrate the doors inside the facility where the Silent Cartographer was located, indicating the doors were of extremely durable material. Other than near impenetrable doors, both physically and in protection against [[AI]], the nature of the Silent Cartographer's security system is not touched upon in the game.
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| {{clear}}
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| == [[Halo: Combat Evolved]] ==
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| [[Image:SilentCartographer.JPG|thumb|The [[Master Chief]] activating the Silent Cartographer.]]
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| In [[2552]], the [[Master Chief]] and two squads of marines were ordered by [[Jacob Keyes|Captain Keyes]] to [[Battle of the Silent Cartographer|attack the Cartographer]] so that they could locate Halo's control room. The soldiers landed on a Covenant-controlled beach which was quickly captured. While taking shelter under an enormous structure, the [[Chief]] and his [[Marines]] received a [[Warthog]] from [[Echo 419]]. The [[Chief]] and two [[Marines]] used the [[Warthog|Warthog]] to get to the entrance of the facility but both [[Marines]] were killed by [[Hunter]]s. The [[Chief]] captured the entrance but was locked out of the lower areas. The [[Chief]] goes back to the [[Warthog]] and finds the island's security center, guarded by many [[Covenant]] and an ambush by two [[Hunters]] orchestrated by [[Zuka 'Zamamee]]. After unlocking the map room, the [[Chief]] heads back to the Cartographer and battles his way down to the map. Once on the surface again, the [[Chief]] goes to the newly-located control room with the help of [[Echo 419]]. It seems that on the map, the [[Control Room]] is illustrated as a shrine.
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| ==[[Installation 00|The Ark]]==
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| [[Image:TLJ Cartographer.PNG|thumb|The Cartographer on the Ark.]]
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| {{main|Cartographer}}
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| During the [[UNSC]] and [[Covenant Separatists]]' assault on the [[Installation 00|Ark]], [[John]] and the [[Arbiter (Character)|Arbiter]] discovered a massive cartographer sharing the same purpose as the other Halo Installations' map rooms. They are led to the control room by [[343 Guilty Spark]] where they activate the cartographer and view a map of [[the Ark]].
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| ==Strategies in Halo: Combat Evolved==
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| * In the [[Halo PC]] trial demo, it is possible to access the Cartographer, without shutting down the security system using a [[Warthog]] and driving fast enough through the doors. You can kill the energy sword-wielding [[Elite]] there, but he will still be there alive after you activate the Cartographer. The [[Warthog]] will get stuck in the doors and you can't use it again. If it closes, theirs no need to worry. Another way is to time the Warthog right and as it slides, get out in front of the door and the jeep will push you through the door. You also have to kill the two [[Hunters]] without the [[rocket launcher]], but you'd have to kill four without it by going through the whole level.
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| * By now, you should know that the Silent Cartographer locks you out before you deactivate the security. Instead of going to the Silent Cartographer only to find yourself locked out, just go directly to the security center. You will save a lot of time.
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| * For modding fans: Use HMT to edit the Silent Cartographer map (b30.map) and locate the "[matg] Game Globals" section, click globals\globals, click 0 under the "bipd" drop down, and increase the running speed to 10 or so. Now you can enter the silent cartographer without deactivation of the security. Normally with these kind of mods the enemies don't spawn properly, but this one works better sometimes - however [[Cortana]] will say "They've locked us out - and we don't have enough firepower to get through" and talk to [[Captain Keyes]] (don't worry about that, it's a glitch and is standard transcript because they didn't expect you to get in without deactivating the lock).
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| *The Cartographer, (possible for security reasons) looms over a cliff.
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| *If you bring an Overshield (does not have to be full), you can jump from the shaft directly to the Cartographer. Jump from where the cutscene spawns you to one of the floors down (not too far down or you'll die). Wait for your shields to recharge as the fall should have taken out your Overshield. If you are on the floor above where the Overshield is, jump off and land on the Overshield (if you don't land on it you'll die). Then you will end up at the Cartographer while saving you a lot of trouble getting there.
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| ==Images==
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| <gallery>
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| Image:Carto.jpg|Cartographer before activation.
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| </gallery>
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| == References ==
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| <references/>
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| {{Forerunner2}}
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| [[Category:The Forerunner]]
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| [[Category:Technology]]
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| [[Category:Installation 04]]
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