Jiralhanae Minor: Difference between revisions

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=== Halo 3 ===
=== Halo 3 ===
Similar to its ''Halo 2'' version, the Brute Minor in ''Halo 3'' sports the turquoise [[Jiralhanae power armor|power armor]]. The basic armor has no energy shielding like those used by higher ranking counterparts, and the armor falls apart when it receives too much damage. They are observed to be using [[Type-25 Carbine|Spikers]], and occasionally [[Carbine]]s or [[Plasma Rifle]]s.
Similar to its ''Halo 2'' version, the Brute Minor in ''Halo 3'' sports cyan-colored [[Jiralhanae power armor|power armor]]. The basic armor has no energy shielding like those used by higher ranking counterparts, and the armor falls apart when it receives too much damage. They are observed to be using [[Type-25 Carbine|Spikers]], and occasionally [[Carbine]]s or [[Plasma Rifle]]s.


Brute Minors are never encountered alone, typically attacking in packs of four to six at once under the command of a [[Jiralhanae Captain|Brute Captain]]. On the [[Heroic]] difficulty, they can withstand about 24 [[MA5C Assault Rifle]] bullets or 13-16 Plasma Rifle bolts; 7 bullets or 4 plasma bolts to drop their shield, and an additional 17 bullets or 9-12 plasma bolts to kill them.
Brute Minors are never encountered alone, typically attacking in packs of four to six at once under the command of a [[Jiralhanae Captain|Brute Captain]]. On the [[Heroic]] difficulty, they can withstand about 24 [[MA5C Assault Rifle]] bullets or 13-16 Plasma Rifle bolts; 7 bullets or 4 plasma bolts to drop their shield, and an additional 17 bullets or 9-12 plasma bolts to kill them.
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