M6H magnum: Difference between revisions
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==Gallery== | ==Gallery== | ||
<Gallery> | <Gallery> | ||
File:H4-Concept-M6HMagnumPistol-Final.jpg|Concept art of the final build of the M6H magnum pistol. | File:H4-Concept-M6HMagnumPistol-Final.jpg|Concept art of the final build of the M6H magnum pistol. | ||
File:H4-Concept-M6HMagnumPistol.jpg|Concept art of the M6H. Note that it closely resembles the M6G from ''[[Halo: Reach]]''. | File:H4-Concept-M6HMagnumPistol.jpg|Concept art of the M6H. Note that it closely resembles the M6G from ''[[Halo: Reach]]''. | ||
File:H4-M6HMagnumPistol-SideRender.png|An in-game side view of the M6H in ''Halo 4''. | File:H4-M6HMagnumPistol-SideRender.png|An in-game side view of the M6H in ''Halo 4''. | ||
File:H4-M6HMagnumPistolSkin.png|An M6H with the "Static" skin. | File:H4-M6HMagnumPistolSkin.png|An M6H with the "Static" skin. | ||
File:H4-M6HMagnumPistol-SteelSkin.png|An M6H with the "Steel" skin. | |||
File:H4-Specialization-Rogue.png|A [[SPARTAN-IV Program|SPARTAN-IV]] wielding an M6H. | File:H4-Specialization-Rogue.png|A [[SPARTAN-IV Program|SPARTAN-IV]] wielding an M6H. | ||
File:H4-MasterChief-M6H-Campaign.jpg|[[John-117]] wielding an M6H against [[Covenant remnant|Covenant]] forces. | File:H4-MasterChief-M6H-Campaign.jpg|[[John-117]] wielding an M6H against [[Covenant remnant|Covenant]] forces. |
Revision as of 17:49, July 23, 2013
Template:Weapon Infobox The M6H Personal Defense Weapon System is a United Nations Space Command infantry firearm, part of Misriah Armory's M6 Series. The M6H was in service as an officer's model[1] as early as 2526.[2][3] It was made the standard-issue sidearm of all UNSC Defense Force personnel in 2555.[4]
Specifications
The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized (~117% size increase) Officer's model and has a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[4]
Gameplay
Changes from the M6G PDWS in Halo: Reach
- Red and yellow elements replaced with matte gray and off-white; no manufacturer's markings.
- Modified reload animation; altered firing and reload sounds.
- Less damage to shields, requiring five shots to disable shields instead of four.
- Higher accuracy, less bloom.
Gallery
Concept art of the M6H. Note that it closely resembles the M6G from Halo: Reach.
A SPARTAN-IV wielding an M6H.
Commander Sarah Palmer wielding a pair of M6H sidearms.
Videos
<youtube width="300" height="250">_oKTyfl21GA</youtube>
List of appearances
- Halo 4: Forward Unto Dawn (First appearance)
- Halo 4
- Halo: Spartan Assault
- Halo: Initiation
Sources
- ^ a b Bungie.net - Halo 3: ODST Field Guide: M6C/SOCOM
- ^ Halo 4: Forward Unto Dawn
- ^ 343 Sparkast 014
- ^ a b Halo 4 Official Site Ordnance + Armor