Forum:Destiny and Halo 4 parallels: Difference between revisions
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What's most interesting to me comes in the form of three statements. One comes from Bungie, when they said they had considered making Halo 4 prior to starting Reach. They explored concepts and though the game never made it past pre-production, there's little doubt that they had concepts for both story and gameplay. This ties into the other two statements, one where someone from 343 said they were using things left by Bungie as a starting point for many of their ideas, the other being Bungie's recurring statement of bringing back ideas that didn't make it into previous games. Personally, I feel that 343 and Bungie have both been using ideas that didn't make it into Bungie's final Halo entry.--[[User:Soul reaper|Soul reaper]] ([[User talk:Soul reaper|talk]]) 05:31, 21 July 2013 (EDT) | What's most interesting to me comes in the form of three statements. One comes from Bungie, when they said they had considered making Halo 4 prior to starting Reach. They explored concepts and though the game never made it past pre-production, there's little doubt that they had concepts for both story and gameplay. This ties into the other two statements, one where someone from 343 said they were using things left by Bungie as a starting point for many of their ideas, the other being Bungie's recurring statement of bringing back ideas that didn't make it into previous games. Personally, I feel that 343 and Bungie have both been using ideas that didn't make it into Bungie's final Halo entry.--[[User:Soul reaper|Soul reaper]] ([[User talk:Soul reaper|talk]]) 05:31, 21 July 2013 (EDT) | ||
:I can't say I'm surprised. If Halo is "Marathon 2.0" (in regards to reusing tropes), then Destiny is certainly "Halo 2.0". Off the top of my head: | |||
*MJOLNIR cyborg = Spartan = Guardian (especially Titans) | |||
*Jirajo = Forerunner = Traveller (ancient race with links to humanity, not to mention the Cryptum design) | |||
*Pfhor Empire = Covenant = alien adversaries (groups of aliens bent on enslaving/erradicating humanity) | |||
*Driniol = Hunter/Sharquoi = Cabal (not to mention all three settings have "Hunters" in them, even if their nature varies) | |||
*Pfhor = Elite = Fallen (close-combat fetish, separated into houses/keeps) | |||
*Fl'ickta = Flood = Hive (space zombies) | |||
*.44 Magnum = H1 pistol (as in, a pistol that's actually useful) = Duke Mk. 44 | |||
*Fusion pistol = Plasma pistol = Conduit F3 | |||
*SPNKR rocket launcher = SPNKR rocket launcher = Gjallarhorn | |||
And keep in mind, that's just the stuff that all three settings have in common. If we're looking for mere pairs, the similarities go up much more (Sparrows = Ghosts for instance, or Charlemagne = Traxus IV). This isn't inherantly bad, but I've become increasingly "meh" about ''Destiny'' over the last few months. :(--[[User:Hawki|Hawki]] ([[User talk:Hawki|talk]]) 05:57, 21 July 2013 (EDT) |
Revision as of 04:57, July 21, 2013
Forums: Index → General Discussion → Destiny and Halo 4 parallels |
In the trickle of information, images and footage we've received about Destiny since the game's announcement, I'm sure I'm not the only one who has noticed some similarities between Bingie's new game and the Chief's latest outing.
For example: Both games and their promotional materials feature mysterious floating spheres in the forms of the Traveler and the Didact's Combat Cryptum. Both games feature enemies disintegrating when they die.
What's most interesting to me comes in the form of three statements. One comes from Bungie, when they said they had considered making Halo 4 prior to starting Reach. They explored concepts and though the game never made it past pre-production, there's little doubt that they had concepts for both story and gameplay. This ties into the other two statements, one where someone from 343 said they were using things left by Bungie as a starting point for many of their ideas, the other being Bungie's recurring statement of bringing back ideas that didn't make it into previous games. Personally, I feel that 343 and Bungie have both been using ideas that didn't make it into Bungie's final Halo entry.--Soul reaper (talk) 05:31, 21 July 2013 (EDT)
- I can't say I'm surprised. If Halo is "Marathon 2.0" (in regards to reusing tropes), then Destiny is certainly "Halo 2.0". Off the top of my head:
- MJOLNIR cyborg = Spartan = Guardian (especially Titans)
- Jirajo = Forerunner = Traveller (ancient race with links to humanity, not to mention the Cryptum design)
- Pfhor Empire = Covenant = alien adversaries (groups of aliens bent on enslaving/erradicating humanity)
- Driniol = Hunter/Sharquoi = Cabal (not to mention all three settings have "Hunters" in them, even if their nature varies)
- Pfhor = Elite = Fallen (close-combat fetish, separated into houses/keeps)
- Fl'ickta = Flood = Hive (space zombies)
- .44 Magnum = H1 pistol (as in, a pistol that's actually useful) = Duke Mk. 44
- Fusion pistol = Plasma pistol = Conduit F3
- SPNKR rocket launcher = SPNKR rocket launcher = Gjallarhorn
And keep in mind, that's just the stuff that all three settings have in common. If we're looking for mere pairs, the similarities go up much more (Sparrows = Ghosts for instance, or Charlemagne = Traxus IV). This isn't inherantly bad, but I've become increasingly "meh" about Destiny over the last few months. :(--Hawki (talk) 05:57, 21 July 2013 (EDT)