MA37 assault rifle: Difference between revisions

m (→‎Multiplayer: Why is it inferior? It just has its disadvantages compared to the other weapons. Don't need "in this game" nor "new to FPSs"!)
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==Trivia==
==Trivia==
*[[Bungie Studios|Bungie]] stated that the MA37 ''"will feel most similar to the [[MA5B Individual Combat Weapon System|Assault Rifle]] of the [[Halo: Combat Evolved|original Halo]]"''.{{fact}}
*If the player participated in the ''[[Halo: Reach Beta]]'', which was obtainable with a copy of ''[[Halo 3: ODST]]'', a unique [[Visual Flair|nameplate]] emblem of an MA37 is obtainable for use on Xbox LIVE in multiplayer.
*If the player participated in the ''[[Halo: Reach Beta]]'', which was obtainable with a copy of ''[[Halo 3: ODST]]'', a unique [[Visual Flair|nameplate]] emblem of an MA37 is obtainable for use on Xbox LIVE in multiplayer.
*In the ''[[Halo: Combat Evolved Anniversary]]'' announcement trailer, the [[MA5B Individual Combat Weapon System|MA5B assault rifle]] uses the MA37's model as a placeholder model.<ref>[[Halo: Combat Evolved Anniversary announcement trailer|''Halo: Combat Evolved Anniversary'' announcement trailer]]</ref><ref>[http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63 '''Halo Waypoint:''' ''Halo: Anniversary Exclusive'']</ref> The weapon has since received a new model that resembles its appearance in the original game.<ref>[http://www.youtube.com/watch?v=UYfNBCHYHFE&feature=player_embedded#at=14 '''Halo: Anniversary Exclusive Pre-Order Grunt Funeral Skull''']</ref>
*In the ''[[Halo: Combat Evolved Anniversary]]'' announcement trailer, the [[MA5B Individual Combat Weapon System|MA5B assault rifle]] uses the MA37's model as a placeholder model.<ref>[[Halo: Combat Evolved Anniversary announcement trailer|''Halo: Combat Evolved Anniversary'' announcement trailer]]</ref><ref>[http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63 '''Halo Waypoint:''' ''Halo: Anniversary Exclusive'']</ref> The weapon has since received a new model that resembles its appearance in the original game.<ref>[http://www.youtube.com/watch?v=UYfNBCHYHFE&feature=player_embedded#at=14 '''Halo: Anniversary Exclusive Pre-Order Grunt Funeral Skull''']</ref>
*If the binary code 01000100011000010111011001100101 in the bottom left of the scope is translated, it will read "Dave," as in Dave Candland, UI designer for Bungie.  
*The binary code ''01000100011000010111011001100101'' is displayed at the bottom left of the MA37's ammunition counter. This represents "Dave," in reference to Dave Candland, UI designer for ''Halo: Reach''.  
*The computer module on the MA37 appears to be mounted on a rail system similar to that used many modern military weapons, this suggests that the MA37 can be fitted with other accessories such as optical or reflex sights in place of the standard compass/ammo counter unit.
*Although only the MA37's fully automatic setting is used in-game, the fire mode selector is modeled in the semi-automatic position.
*The maximum reserve ammunition for the MA37 varies for certain campaign missions and exceeds the limit of 288 (e.g. 600 max in [[Winter Contingency (Level)|Winter Contingency]]).
*According to concept art (and logical rifle design), the MA37 can fire either semi or fully automatic. In addition, the fire selector is modeled in the semi-automatic position, even though it only fires fully automatic in-game. This is most likely an oversight.
*Unlike other rifles in the MA5 series, the MA37 appears to sport a telescoping stock. However, this is not used in-game.


==Gallery==
==Gallery==
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