UNSC Forward Unto Dawn: Difference between revisions

(→‎Trivia: That's already mentioned.)
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*In the level ''The Ark'', player characters may be killed by the debris pushed outward by the frigate's approach.
*In the level ''The Ark'', player characters may be killed by the debris pushed outward by the frigate's approach.
*In ''Halo 3''<nowiki>'</nowiki>s epilogue and in ''Origins'', the leading edge of the ''Dawn''<nowiki>'</nowiki>s aft section is aglow with the heat generated by the portal's collapse, despite years having elapsed. This is because there is no air into which the heat can radiate; the only other way the heat could radiate would be to disperse throughout the hull. In ''Halo 4'', the leading edge appears to have cooled, despite the game beginning no more than a few hours after ''Halo 3''<nowiki>'</nowiki>s [[Legendary]] ending.
*In ''Halo 3''<nowiki>'</nowiki>s epilogue and in ''Origins'', the leading edge of the ''Dawn''<nowiki>'</nowiki>s aft section is aglow with the heat generated by the portal's collapse, despite years having elapsed. This is because there is no air into which the heat can radiate; the only other way the heat could radiate would be to disperse throughout the hull. In ''Halo 4'', the leading edge appears to have cooled, despite the game beginning no more than a few hours after ''Halo 3''<nowiki>'</nowiki>s [[Legendary]] ending.
*The structure of the ship changes significantly between Halo 3 and 4. The leading edge of the ship - clean-cut and glowing red-hot from Halo 3's Legendary ending - is cooled and appears torn apart. More drastic, however, is that ship in Halo 4 is much larger than in Halo 3 and bears features distinctly different from the frigate's past depiction.


==Gallery==
==Gallery==