Editing Zurdo-pattern Wraith/Gameplay
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*When using the Wraith, it fires better on a vantage point rather then upwards. It does best at closer range eliminating smaller vehicles. | *When using the Wraith, it fires better on a vantage point rather then upwards. It does best at closer range eliminating smaller vehicles. | ||
==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== | ||
Introduced in ''Halo: Combat Evolved'', the Wraith tank first appears as a stationary scenery object on the level [[The Truth and Reconciliation]] inside a [[Truth and Reconciliation|CCS-class battlecruiser]], and then on [[Assault on the Control Room]] as an active vehicle, although the player is not able to drive the tank at all in the game. This version of the Wraith has no anti-personnel weapons, and the visual design encompasses a more purple color scheme than later versions, the mortar design is also different from other games looking more like a tube, rather than the plasma emitter itself. On Normal difficulty, the Wraith can survive about two to three direct rocket hits before being destroyed. While formidable, it is not without weaknesses. Wraiths can be flipped, knocking the [[Sangheili]] driver out of the vehicle and rendering it useless. Just like the Ghost in ''Halo: Combat Evolved'', the Wraith floats noticeably higher above the ground than it does in subsequent games. | Introduced in ''Halo: Combat Evolved'', the Wraith tank first appears as a stationary scenery object on the level [[The Truth and Reconciliation]] inside a [[Truth and Reconciliation|CCS-class battlecruiser]], and then on [[Assault on the Control Room (level)|Assault on the Control Room]] as an active vehicle, although the player is not able to drive the tank at all in the game. This version of the Wraith has no anti-personnel weapons, and the visual design encompasses a more purple color scheme than later versions, the mortar design is also different from other games looking more like a tube, rather than the plasma emitter itself. On Normal difficulty, the Wraith can survive about two to three direct rocket hits before being destroyed. While formidable, it is not without weaknesses. Wraiths can be flipped, knocking the [[Sangheili]] driver out of the vehicle and rendering it useless. Just like the Ghost in ''Halo: Combat Evolved'', the Wraith floats noticeably higher above the ground than it does in subsequent games. | ||
==''Halo 2''== | ==''Halo 2''== |