Editing Zasqi-pattern fuel rod gun

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The ''Zasqi''-pattern fuel rod gun is a powerful, shoulder-mounted infantry weapon which fires explosive fuel rod ammunition, similar to vehicle-mounted weapons such as the [[fuel rod cannon]], but which have a very pronounced downward arc. Unlike other fuel rod gun models such as the {{Pattern|Pez'tk|fuel rod gun|}} and {{Pattern|Gespu|fuel rod gun|}}, the ''Zasqi''-pattern design draws from a battery reserve, instead of a physical magazine. As such, it is subject to the same limitations as other Covenant battery-powered weaponry: notably, it will overheat if fired rapidly for too long, and it cannot easily be recharged on the battlefield.{{Ref/Game|Id=CEMP|HPC|Multiplayer}} The core power output of the weapon is 250–300 kV : 4-5 dA, while the overcharge power output is 2.5 mV : 4-5 dA.{{Ref/Book|Id=PCManual|Halo: Combat Evolved manual|Page=16|Detail=PC port edition}}
The ''Zasqi''-pattern fuel rod gun is a powerful, shoulder-mounted infantry weapon which fires explosive fuel rod ammunition, similar to vehicle-mounted weapons such as the [[fuel rod cannon]], but which have a very pronounced downward arc. Unlike other fuel rod gun models such as the {{Pattern|Pez'tk|fuel rod gun|}} and {{Pattern|Gespu|fuel rod gun|}}, the ''Zasqi''-pattern design draws from a battery reserve, instead of a physical magazine. As such, it is subject to the same limitations as other Covenant battery-powered weaponry: notably, it will overheat if fired rapidly for too long, and it cannot easily be recharged on the battlefield.{{Ref/Game|Id=CEMP|HPC|Multiplayer}} The core power output of the weapon is 250–300 kV : 4-5 dA, while the overcharge power output is 2.5 mV : 4-5 dA.{{Ref/Book|Id=PCManual|Halo: Combat Evolved manual|Page=16|Detail=PC port edition}}


Some versions of this weapon were known to be equipped with a failsafe "dead man's switch", which caused the weapon’s breach-pin to detonate the remaining ammunition if its wielder was killed in combat, rendering the weapon inoperable and useless and potentially damaging any enemies—or allies—nearby.{{Ref/Reuse|CECamp}}{{Ref/Book|EVG|Page=77}} This was common for other types of fuel rod gun too, such as the ''Pez'tk''-pattern.{{Ref/Game|Id=CEACamp|CEA|Campaign}}{{Ref/Site|Id=bnetfuelrodgun|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3fuelrod|Site=Bungie.net|Page=Type-33 Light Anti-Armor Weapon|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Type-33 Light Anti-Armor Weapon}} However, the concept was phased out by the Covenant in late 2552.{{Ref/Reuse|bnetfuelrodgun}}
Some versions of this weapon were known to be equipped with a failsafe "dead man's switch", which caused the weapon’s breach-pin to detonate the remaining ammunition if its wielder was killed in combat, rendering the weapon inoperable and useless and potentially damaging any enemies - or allies - nearby.{{Ref/Reuse|CECamp}}{{Ref/Book|EVG|Page=77}} This was common for other types of fuel rod gun too, such as the ''Pez'tk''-pattern.{{Ref/Game|Id=CEACamp|CEA|Campaign}}{{Ref/Site|Id=BNet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3fuelrod|Site=Bungie.net|Page=Type-33 Light Anti-Armor Weapon|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Fuel rod gun}} However, the concept was phased out by the Covenant in late 2552.{{Ref/Reuse|BNet}}


As of September 2552, the UNSC was unaware of how to replace the weapon's power cell.{{Ref/Reuse|PCManual}}
As of September 2552, the UNSC was unaware of how to replace the weapon's power cell.{{Ref/Reuse|PCManual}}

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