Editing Zach Russell

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{{Status|RealWorld}}
{{Realworld}}{{Bstaff|Russell, Zach}}Zach Russell was born in Scappoose, Oregon.  He worked on the Bungie.net webpage for the [[Halo 2]] revamp doing programming and architecture for the back-end.  
[[File:Zach-Russell.jpg|thumb|350px|Zach Russell in the ViDoc [[O Brave New World]].]]


'''Zach Russell''', aka '''YeanlingRumble''', and classified as GrizzledAncients is the Head of Infrastructure at [[Bungie]]. Born in Scappoose, Oregon, he was originally a tester for ''[[Halo: Combat Evolved]]''. In [[2004 (real world)|2004]], he worked on the [[Bungie.net]] webpage revamp for ''[[Halo 2]]'', doing programming and architecture alongside Tom Gioconda and [[Roger Wolfson]]. Zach enjoys skiing, working, and playing video games.
Working closely with him is [[Claire Jennings]] the Web Designer, the artists: [[Lorraine McLees]] (mehve) and [[Zoe Brawley]]. They're the ones who gave Bungie.net it's new look. And, behind the scenes, doing the nuts-and-bolts development (programming and architecture) are [[Tom Gioconda]], [[Zach Russell]], and [[Roger Wolfson]].  
 
He also worked as a Tester on the [[Halo: Combat Evolved]] game.


==Gameography==
==Gameography==
*''[[Halo: Combat Evolved]]'' (2001), Microsoft Game Studios
*''MechAssault'' (2002), Microsoft
*''Age of Mythology'' (2002), Microsoft Game Studios
*''[[Halo 2]]'' (2004), Microsoft Game Studios
*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios
*''[[Halo 3]]'' (2007), Microsoft Game Studios
*''[[Halo 3: ODST]]'' (2009), Microsoft Game Studios
*''[[Halo: Reach]]'' (2010), Microsoft Game Studios


{{DEFAULTSORT:Russell, Zach}}
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
[[Category:Bungie staff]]
*Halo 2 (2004), Microsoft Game Studios
*Age of Mythology (2002), Microsoft Game Studios
*MechAssault (2002), Microsoft
*Halo: Combat Evolved (2001), Microsoft Game Studios

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