Editing ZVEZDA-class Mjolnir
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{{ | {{Era|Post}} | ||
{{Newcontent}} | |||
{{Armor infobox | {{Armor infobox | ||
|name=Zvezda | |name=Zvezda | ||
|image=[[File:HINF | |image=[[File:HINF-Zvezda_transparent.png|300px]] | ||
|manufacturer=[[RKD Group]]{{Ref/Reuse|CFShowcase | |manufacturer=[[RKD Group]]{{Ref/Reuse|CFShowcase}} | ||
|testsite= | |testsite= | ||
|type=[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR | |type=[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]] | ||
|role= | |role= | ||
|hideb=]] | |||
}} | }} | ||
''' | '''Zvezda-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN3)]].{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}}{{Ref/Game|Id=HI|HI|Section=Halo Infinite Multiplayer Tech Preview|SectionLinkText=Technical Preview|Detail=[[Armor customization (Halo Infinite)|Armor Hall - Zvezda helmet]]}} | ||
==Overview== | ==Overview== | ||
=== | ===Specifications=== | ||
The ZVEZDA faceplate incorporates a programmable phased array antenna grid, though leveraging its full capabilities has proven to be a challenge for software developers.{{Ref/Reuse|CFShowcase}} | The ZVEZDA faceplate incorporates a programmable phased array antenna grid, though leveraging its full capabilities has proven to be a challenge for software developers.{{Ref/Reuse|CFShowcase}} | ||
{{Expand-section}} | |||
===Development history=== | ===Development history=== | ||
{{Expand-section}} | |||
===Usage=== | ===Usage=== | ||
Zvezda-class Mjolnir is available for use by [[Spartan-IV]] trainees at the [[Avery J. Johnson Academy of Military Science]].{{Ref/Reuse|CFShowcase}} | Zvezda-class Mjolnir is available for use by [[Spartan-IV]] trainees at the [[Avery J. Johnson Academy of Military Science]].{{Ref/Reuse|CFShowcase}} | ||
{{Expand-section}} | |||
===Attachments=== | |||
*TAS/Droctulf: An external target acquisition system.{{Ref/Reuse|HI}} | |||
== In-game information == | == In-game information == | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! | ! style="width: 20%"|Armor | ||
! | ! style="width: 40%"|Description | ||
! | ! style="width: 10%"|Rarity | ||
! style="width: 20%"|Unlock requirements | |||
! | |- align="center" | ||
|- | |[[File:HINF TechPre Zvezda Icon.png|150px]]<br>Zvezda helmet | ||
|align="left"|The ZVEZDA faceplate incorporates a programmable phased array antenna grid, though leveraging its full capabilities has proven to be a challenge for software developers. | |||
| | |Rare | ||
|The ZVEZDA faceplate incorporates a programmable | | | ||
| | |- align="center" | ||
| | |[[File:HINF TechPre Zvezda TASDroctulf Icon.png|150px]]<br>Zvezda (TAS/Droctulf) | ||
|- | |align="left"|DROCTULF uses [[Project THEIA|THEIA]]-adjacent technologies to reduce the bulk and complexity of external target acquisition systems. | ||
| | |||
|[[ | | | ||
| | |||
| | |||
|} | |} | ||
{{Expand-section}} | |||
==Trivia== | ==Trivia== | ||
*Zvezda ''(Звезда)'' is | *Zvezda ''(Звезда)'' is Russian for "star". | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Zvezda}} | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Zvezda}} | ||
<gallery> | <gallery> | ||
File:HINF-Zvezda 1.png|A [[Spartan-IV]] wearing Zvezda-class Mjolnir on [[Behemoth]]. | |||
File:HINF-Zvezda 1.png|A [[Spartan-IV]] wearing Zvezda on [[Behemoth]]. | File:HINF LiveFireCombat.png|A Spartan in Zvezda-class Mjolnir on [[Live Fire]]. | ||
File:HINF LiveFireCombat.png|A Spartan- | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo Infinite]]'' {{1st}} | *''[[Halo Infinite]]'' {{1st}} | ||
==Sources== | ==Sources== | ||
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{{Armor/Permutation|HI}} | {{Armor/Permutation|HI}} | ||
{{ | {{Mjolnir|GEN3}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo Infinite multiplayer armor permutations]] | [[Category:Halo Infinite multiplayer armor permutations]] |