Editing Z-90 hardlight shield
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|Forerunner|Post}} | ||
{{Weapon | {{Weapon Infobox | ||
|image = [[File:H4-PrometheanArmorAbility-Module.png|250px]] | |image=[[File:H4-PrometheanArmorAbility-Module.png|250px]] | ||
|name = Z-90 Photonic Coalescence Emitter/Aegis | |name=Z-90 Photonic Coalescence Emitter/Aegis | ||
|manufacturer = [[Forerunner]] | |manufacturer=[[Forerunner]] | ||
|model = | |model= | ||
|type = | |type= | ||
|cost = | |cost= | ||
|size = | |size= | ||
|length = Apparatus: 1.5 in (3.9 cm)<br> | |length=Apparatus: 1.5 in (3.9 cm)<br> | ||
Shield: 29.8 in (75.5 cm) | Shield: 29.8 in (75.5 cm) | ||
|width = Apparatus: 13.5 in (34.3 cm)<br> | |width=Apparatus: 13.5 in (34.3 cm)<br> | ||
Shield: 79.3 in (201.3 cm) | Shield: 79.3 in (201.3 cm) | ||
|height = Apparatus: 5.6 in (14.3 cm)<br> | |height=Apparatus: 5.6 in (14.3 cm)<br> | ||
Shield: 103.5 in (263.2 cm) | Shield: 103.5 in (263.2 cm) | ||
|fire = | |fire= | ||
|ammotype-title = Barrier material | |ammotype-title=Barrier material | ||
|ammotype = [[Hard light]] | |ammotype=[[Hard light]] | ||
|operation = | |operation= | ||
|rate of fire = | |rate of fire= | ||
|velocity = | |velocity= | ||
|accuracy | |accuracy= | ||
|range= | |||
|range = | |service= | ||
|service = | *[[Flood-Forerunner War]] | ||
* [[Flood-Forerunner War]] | *[[Post-Covenant War conflicts]] | ||
* [[Post-Covenant War conflicts]] | |counterpart= | ||
|counterpart = | |counterwep= | ||
|counterwep = | |affiliation=*[[Prometheans]] | ||
|affiliation = | *[[Spartan (branch)|Spartan]] | ||
* [[Prometheans]] | |||
* [[Spartan | |||
}} | }} | ||
The '''Z-90 Photonic Coalescence Emitter/Aegis''',<ref name="Official Site">[http://halo.xbox.com/halo4#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site:''' ''GAMEPLAY'']</ref> more commonly known as the '''Hardlight Shield''',<ref name="Official Site"/> is a [[Forerunner]] anti-personnel shielding system. Like other examples of [[hard light]] technology, it works by using a photon emitter to fuse light particles into a dissipative barrier.<ref name="Official Site"/> | |||
== Trivia == | Hardlight shields are frequently employed by the ground forces of the mechanical [[Promethean]]s, with [[Promethean Watcher|Watchers]] providing different types of shield for [[Promethean Knight|Knight]] and [[Promethean Crawler|Crawlers]] in combat, and [[Promethean Soldier]]s using them on their own. This technology has been adapted for use with the [[MJOLNIR Powered Assault Armor]], allowing [[Spartan (branch)|Spartans]] to use the shield to protect themselves from incoming fire. While using the Hardlight Shield, a Spartan is unable to use weapons, and the MJOLNIR's energy shields are prevented from recharging until the Hardlight Shield dissipates. | ||
==Trivia== | |||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
* The designation "Aegis" is likely a reference to the [[Wikipedia:Aegis|Aegis]], a shield carried by several divine figures in [[List of references to Greek mythology in the Halo series|Greek mythology]]. | *The designation "Aegis" is likely a reference to the [[Wikipedia:Aegis|Aegis]], a shield carried by several divine figures in [[List of references to Greek mythology in the Halo series|Greek mythology]]. | ||
* The hardlight shield is very similar in practice to the [[Kig-Yar point defense gauntlet]]. However, Kig-Yar shields are made of shaped plasma, as the Covenant never properly reverse-engineered hardlight technology. | *The hardlight shield is very similar in practice to the [[Kig-Yar point defense gauntlet]]. However, Kig-Yar shields are made of shaped plasma, as the Covenant never properly reverse-engineered hardlight technology. | ||
* The in-game armor ability can be effectively angled to return an opponent's shot (everything from small arms fire to grenades, rockets, and even tank rounds) to him/her. This is difficult to pull off however, as the shield must be activated at exactly the right time and at the right angle. | *The in-game armor ability can be effectively angled to return an opponent's shot (everything from small arms fire to grenades, rockets, and even tank rounds) to him/her. This is difficult to pull off however, as the shield must be activated at exactly the right time and at the right angle. | ||
== Gallery == | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H4-HardlightShield-HUD-Icon.png|HUD Icon of the Hardlight Shield in ''[[Halo 4]]''. | File:H4-HardlightShield-HUD-Icon.png|HUD Icon of the Hardlight Shield in ''[[Halo 4]]''. | ||
Line 60: | Line 59: | ||
</gallery> | </gallery> | ||
== List of appearances == | ==List of appearances== | ||
* ''[[Halo 4]]'' {{1st}} | *''[[Halo 4]]'' {{1st}} | ||
** ''[[Spartan Ops]]'' | **''[[Spartan Ops]]'' | ||
* ''[[Halo: Spartan Assault]]'' | *''[[Halo: Spartan Assault]]'' | ||
* ''[[Halo: Escalation]]'' | *''[[Halo: Escalation]]'' | ||
* ''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
{{ | ==Sources== | ||
<references/> | |||
{{Armor abilities}} | |||
{{Forerunner|weapons|category=no}} | {{Forerunner|weapons|category=no}} | ||