Editing Z-390 incineration cannon/Gameplay
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== ''Halo 4'' == | == ''Halo 4'' == | ||
* In the campaign, the Incineration Cannon is first obtained in ''[[Shutdown]]'', but can be obtained earlier in ''[[Forerunner (level)|Forerunner]]'' via two [[Legendary]]-exclusive secrets. See the [[Incineration Cannons on Forerunner]] and [[Hidden weapons caches on Forerunner]] pages for more information. | * In the campaign, the Incineration Cannon is first obtained in ''[[Shutdown]]'', but can be obtained earlier in ''[[Forerunner (level)|Forerunner]]'' via two [[Legendary]]-exclusive secrets. See the [[Incineration Cannons on Forerunner]] and [[Hidden weapons caches on Forerunner]] pages for more information. | ||
** The weapon later appears in ''[[Midnight]]''. | ** The weapon later appears in ''[[Midnight]]''. | ||
* Similar to its UNSC and Covenant counterparts, the Incineration Cannon is best used when shooting the ground in the close proximity of an enemy. The wide spread of the weapon's projectiles increase the effectiveness of this technique even more so than with the weapon's counterparts. | * Similar to its UNSC and Covenant counterparts, the Incineration Cannon is best used when shooting the ground in the close proximity of an enemy. The wide spread of the weapon's projectiles increase the effectiveness of this technique even more so than with the weapon's counterparts. | ||
* In encounters with [[M808 Scorpion]] and | * In encounters with [[M808 Scorpion]] and [[Type-26 Wraith]] tanks, players can inflict maximum damage by shooting at the lower part of the tank. If that shot strikes the tank, it will completely destroy it in one hit, because when the main particle explodes, the four remaining ones will go up and explode under the tank, damaging all the parts. | ||
* Of all the heavy weapons, the Incineration Cannon is the most effective against the [[HRUNTING/YGGDRASIL Mark IX Mantis|Mark IX Mantis ADS]]. A single direct hit on the Mantis's cockpit will destroy it; all other heavy weapons require at least two hits, one to remove the shields and one to finish the vehicle off. However, since the Incineration Cannon uses a multiple-projectile round, the Mantis will lose its shields to the first set of projectiles while the secondary ones finish it off. | * Of all the heavy weapons, the Incineration Cannon is the most effective against the [[HRUNTING/YGGDRASIL Mark IX Mantis|Mark IX Mantis ADS]]. A single direct hit on the Mantis's cockpit will destroy it; all other heavy weapons require at least two hits, one to remove the shields and one to finish the vehicle off. However, since the Incineration Cannon uses a multiple-projectile round, the Mantis will lose its shields to the first set of projectiles while the secondary ones finish it off. | ||
* The Incineration Cannon makes an effective long-range power weapon; because, unlike its counterparts, the projectiles of the weapons suffer no gravitational drop over long distances, its quite possible to kill an enemy from across the map with the weapon. This is particularly useful on maps with long sight lines, or while playing Husky Raid in Action Sack. | * The Incineration Cannon makes an effective long-range power weapon; because, unlike its counterparts, the projectiles of the weapons suffer no gravitational drop over long distances, its quite possible to kill an enemy from across the map with the weapon. This is particularly useful on maps with long sight lines, or while playing Husky Raid in Action Sack. | ||
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* Warzone and Arena feature two variants, both with 25% larger battery capacity: | * Warzone and Arena feature two variants, both with 25% larger battery capacity: | ||
** '''''River of Light''''': an improved Incineration Cannon which replaces the large cluster charge shot with a rapid-fire stream of normal pulses and has a faster rate of fire. It is most effective at putting damage onto a big target (e.g. a boss or vehicle) very quickly. | ** '''''River of Light''''': an improved Incineration Cannon which replaces the large cluster charge shot with a rapid-fire stream of normal pulses and has a faster rate of fire. It is most effective at putting damage onto a big target (e.g. a boss or vehicle) very quickly. | ||
*** It can also be found as a [[ | *** It can also be found as a [[special weapons|hidden weapon]] in the campaign mission ''[[Reunion]]'', where it is effective against the [[Warden Eternal]] and his hordes of Promethean minions. | ||
** '''''[[Heartseeker]]''''': an advanced Incineration Cannon that fires slower-moving tracking energy charges and has 30% greater range with a trade-off of a tighter arcing trajectory. It is most effective when used as an anti-infantry weapon, as one pull of the trigger with a red reticle lock is enough to kill an enemy who doesn't have an [[Overshield]]. However, it is still useful for dealing with aerial units due to its strong tracking, which can hit even evading [[ | ** '''''[[Heartseeker]]''''': an advanced Incineration Cannon that fires slower-moving tracking energy charges and has 30% greater range with a trade-off of a tighter arcing trajectory. It is most effective when used as an anti-infantry weapon, as one pull of the trigger with a red reticle lock is enough to kill an enemy who doesn't have an [[Overshield]]. However, it is still useful for dealing with aerial units due to its strong tracking, which can hit even evading [[Type-54 Banshee|Banshees]] and [[Z-1800 Phaeton|Phaetons]], if the environment is not to be considered. | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |