Editing Z-110 Boltshot
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{{ | {{Era|Forerunner|Post}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|image = [[File:H4-Z110BoltshotPistol.png|300px]] | |image=[[File:H4-Z110BoltshotPistol.png|300px]] | ||
|manufacturer = [[Forerunner]] | |manufacturer=[[Forerunner]] | ||
|series = | |series= | ||
|type = | |type=Pistol | ||
|cost = | |cost= | ||
|length = {{Convert|54.1|cm|in|sp=us}} | |length={{Convert|54.1|cm|in|sp=us}}<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/boltshot '''Halo Waypoint''': ''Boltshot'']</ref> | ||
|width = {{Convert|9.4|cm|in|sp=us}} | |width={{Convert|9.4|cm|in|sp=us}}<ref name="universe"/> | ||
|height = {{Convert|31.8|cm|in|sp=us}} | |height={{Convert|31.8|cm|in|sp=us}}<ref name="universe"/> | ||
|ammotype = Ionized particles | |ammotype=Ionized particles<ref name="universe"/><ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref> | ||
|weight = | |weight= | ||
| | |feed=10 units {{C|Halo 4}}<br> | ||
24 units {{C|Halo 5: Guardians}} | |||
|operation= | |||
|rate= | |||
|operation = | |velocity= | ||
|rate = | |range=Short | ||
|velocity | |service=[[Forerunner-Flood War]] <br> [[Post-Covenant War conflicts]] | ||
|range = | |||
|service = | |||
}} | }} | ||
= | The '''Z-110 Directed Energy Pistol/Exotic''',<ref name="bulletin92612">[http://blogs.halo.xbox.com/Headlines/post/2012/09/26/The-Halo-Bulletin-92612-.aspx '''Waypoint''': ''The Halo Bulletin: 9.26.12'']</ref> commonly known as the '''Boltshot''', is a [[Forerunner]] [[Directed-energy weapon|energy channel weapon]]. It is the sole weapon of [[Promethean]] [[Watcher]]s, and also commonly carried by [[Crawler]]s. | ||
The weapon possesses an angular design and a metallic casing. It appears to be held together almost entirely by energy fields as indicated by its self-assembly process and reloading mechanics. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. When the weapon's trigger is held, four flaps extend from the side of the weapon, activating its burst function. The flaps glow brighter as the weapon generates energy for its burst function and retract after the bolt has been released. | ==Specifications== | ||
===Design details=== | |||
The weapon possesses an angular design and a metallic casing. It appears to be held together almost entirely by energy fields as indicated by its self-assembly process and reloading mechanics. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. When the weapon's trigger is held, four flaps extend from the side of the weapon, activating its burst function. The flaps glow brighter as the weapon generates energy for its burst function and retract after the bolt has been released.<ref>[http://www.youtube.com/watch?v=Vcn94PBn-4s&feature=plcp '''Youtube:''' Boltshot/Suppressor Gameplay'']</ref> | |||
== | ==Variants== | ||
The | *'''Closed Fist''': The left hand of [[Endurance-of-Will]], the ''Closed Fist'' has a faster fire rate and larger magazine than standard Boltshots. It is ranked an Uncommon REQ in Warzone simulations, and is available at Level 2 energy while giving 75 REQ points if sold.<ref name="H5G"/> | ||
*'''Open Hand''': The right hand of Endurance-of-Will, the ''Open Hand'' fires a swarm of tracking bolts with each press of the trigger. It takes three bursts to kill a Spartan in [[War Games]]. It is ranked a Rare REQ in Warzone simulations, and is available at Level 3 energy while giving 100 REQ points if sold.<ref name="H5G"/> | |||
* ''' | |||
==Operational history== | |||
The Boltshot came into use after the end of the first century of the [[Forerunner-Flood war]] and remained a staple weapon for the rest of the war. Functioning as a close-range precision weapon, it can disintegrate organic matter.<ref name="bulletin92612"/> The weapon is a particle dilator and also has a burst function at close range. It gained prominence approximately 200 years before the activation of the [[Halo Array]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 96''</ref> A small number of Sangheili members within [[Jul 'Mdama's Covenant faction]] and [[Spartan-IV]]s aboard the {{UNSCShip|Infinity}} also utilized the Z-110 during the [[Requiem Campaign]].<ref>'''Spartan Ops'''</ref> It is ranked a Common REQ in [[Warzone]] simulations, and is available at [[Requisition system|Level 1 energy]] while giving 50 REQ points if sold. Following the Requiem Campaign the Prometheans modified their Boltshots to fire in bursts that are able to track enemies.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> | |||
</ | |||
== Gameplay == | ==Gameplay== | ||
===Advantages=== | |||
=== Advantages === | |||
The Boltshot has a rather high rate of fire, decent accuracy, and is capable of headshots. Holding the trigger will charge the Boltshot's close-range secondary function which is often referred to as ''Burst-Mode''. It unleashes a single burst that releases five shots simultaneously which can be fatal when used against shielded enemies at close range. If the player wishes to cancel the charging secondary fire, the trigger can be released after one or two seconds, returning the weapon to its primary function which also prevents the waste of any ammunition. However, if the user releases the trigger after only three seconds, the secondary function will still fire, often catching enemies off guard. Burst-Mode can still be used if the weapon has just one of the five required bolts, inflicting the same amount of damage as a burst with all five bolts. | The Boltshot has a rather high rate of fire, decent accuracy, and is capable of headshots. Holding the trigger will charge the Boltshot's close-range secondary function which is often referred to as ''Burst-Mode''. It unleashes a single burst that releases five shots simultaneously which can be fatal when used against shielded enemies at close range. If the player wishes to cancel the charging secondary fire, the trigger can be released after one or two seconds, returning the weapon to its primary function which also prevents the waste of any ammunition. However, if the user releases the trigger after only three seconds, the secondary function will still fire, often catching enemies off guard. Burst-Mode can still be used if the weapon has just one of the five required bolts, inflicting the same amount of damage as a burst with all five bolts. | ||
=== Disadvantages === | ===Disadvantages=== | ||
The Boltshot does not have enough rounds in one magazine to | The Boltshot does not have enough rounds in one magazine to kill in the hands of an inexperienced user. One would have to empty an entire magazine into a target to drop its shields, reload, and then kill it with a headshot. Despite its powerful secondary mode, it takes exactly four seconds to charge, rendering the user defenseless. In addition, it consumes half the ammo of the weapon, meaning that only two shots of it are possible before a reload. If the shot fails to kill the target, the user will be left helpless until it cools down again. | ||
=== Changes from ''Halo 4'' to ''Halo 5: Guardians'' === | ===Changes from ''Halo 4'' to ''Halo 5: Guardians''=== | ||
* Can now be zoomed in with [[ | *Can now be zoomed in with [[Smart scope]] to decrease reticule bloom. | ||
* Magazine size changed from 10 to 24 rounds | *Magazine size changed from 10 to 24 rounds. | ||
* Charge-up feature removed. | *Charge-up feature removed. | ||
* Now fires in three-round bursts that track enemies | *Now fires in three-round bursts that track enemies. | ||
*Now kills a fully-shielded Spartan in 4 bursts instead of 11 shots. | |||
* Now kills a fully-shielded Spartan in 4 bursts instead of 11 shots. | *Although the weapon retains the ability to headshot, the damage bonus is negligible as it does not reduce the amount of bursts required to kill a target. | ||
* Although the weapon retains the ability to headshot, the damage bonus is negligible as it does not reduce the amount of bursts required to kill a target | |||
== | ==Trivia== | ||
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of Z-110 Directed Energy Pistol/Exotic}} | |||
The development name for the Boltshot was the Stasis Pistol. It is so named in ''Halo 4'''s game files. | |||
== Gallery | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H4-Concept-BoltshotPistol.jpg|Concept art of the Boltshot for ''[[Halo 4]]''. | File:H4-Concept-BoltshotPistol.jpg|Concept art of the Boltshot for ''[[Halo 4]]''. | ||
File:H4-Z110BoltshotPistol-SideRender.png|Profile image of the Boltshot. | |||
File:H4-Z110BoltshotPistol-SideRender.png|Profile image of the Boltshot | |||
File:H4-Z110BoltshotPistol-MasterChief.jpg|[[John-117]] wielding a Boltshot. | File:H4-Z110BoltshotPistol-MasterChief.jpg|[[John-117]] wielding a Boltshot. | ||
File:H4-Z110BoltshotPistol-FirstPerson.jpg|First-person view of the Boltshot in ''[[Making Halo 4: Return of the Forerunners]]''. | File:H4-Z110BoltshotPistol-FirstPerson.jpg|First-person view of the Boltshot in ''[[Making Halo 4: Return of the Forerunners]]''. | ||
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File:H4-MP-BoltshotPistol-AmmoReload.jpg|First-person view of the Boltshot being reloaded. | File:H4-MP-BoltshotPistol-AmmoReload.jpg|First-person view of the Boltshot being reloaded. | ||
File:H4-Z110BoltshotPistol-Reloading.jpg|Third-person view of the Boltshot being reloaded. | File:H4-Z110BoltshotPistol-Reloading.jpg|Third-person view of the Boltshot being reloaded. | ||
File: | File:AdaptArmor.jpg|[[Fred-104]] using a Boltshot against the [[Ur-Didact]] during the [[Skirmish on Installation 03]] in ''[[Halo: Escalation]]''. | ||
File:H5G-BoltshotHUD.png|First-person view of the Boltshot in ''[[Halo 5: Guardians]]''. | |||
File:H5G-Boltshotzoom.png|[[Smart scope]] with the Boltshot. | |||
File:H5-OpenHand-FP.png|First-person view of the Open Hand in ''Halo 5: Guardians''. | |||
File:H5G- | |||
File:H5G- | |||
File: | |||
</gallery> | </gallery> | ||
=== ''Halo 4'' skins === | ===''Halo 4'' skins=== | ||
<gallery> | <gallery> | ||
File:H4-BoltshotPistolSkin.png|Piston | File:H4-BoltshotPistolSkin.png|PST(Piston) Skin | ||
File:H4-Z110BoltshotPistol-SteelSkin.png|Engine | File:H4-Z110BoltshotPistol-SteelSkin.png|ENG(Engine) Skin | ||
</gallery> | </gallery> | ||
=== ''Halo 5: Guardians'' REQ | ===''Halo 5: Guardians'' REQ Cards=== | ||
<gallery> | <gallery> | ||
File:REQ Certification Boltshot.png|Boltshot - Certification | File:REQ Certification Boltshot.png|Boltshot - Certification | ||
File: | File:REQ_Card_-_Boltshot.png|Boltshot - Basic Weapon | ||
File: | File:Closedfist.png|Boltshot - Closed Fist REQ Variant | ||
File: | File:Openhand.png|Boltshot - Open Hand REQ Variant | ||
</gallery> | </gallery> | ||
== List of appearances == | ==Videos== | ||
* ''[[Halo 4]]'' {{1st}} | <youtube width="300" height="250">fCkHOWpv5Iw</youtube> | ||
** ''[[Spartan Ops]]'' | <youtube width="300" height="250">caHxlrRjM44</youtube> | ||
* ''[[Halo: Escalation]]'' | |||
* ''[[Halo 5: Guardians | ==List of appearances== | ||
*''[[Halo 4]]'' {{1st}} | |||
**''[[Spartan Ops]]'' | |||
*''[[Halo: Escalation]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
== Sources == | ==Sources== | ||
<references/> | |||
{{Forerunner|weapons|category=no}} | {{Forerunner|weapons|category=no}} | ||
[[Category:Forerunner weapons]] | [[Category:Forerunner weapons]] |