Editing Yanme'e
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===Protector caste=== | ===Protector caste=== | ||
Similar in function to the soldier caste within many [[Earth]]-based insect species, the protector caste was artificially merged with the worker caste by the [[Covenant]] following the Yanme'e's joining.{{Ref/Reuse|waypointarticle}} The protector caste was used as the Yanme'e military, within hive society and in the [[Covenant military]]. Within the protector caste, there appear to be many ranks. [[Yanme'e Minor|Minor]]s are the most common form and have a very low position in Covenant society. [[Yanme'e Major|Major]]s likely represent higher class in the protector caste, | Similar in function to the soldier caste within many [[Earth]]-based insect species, the protector caste was artificially merged with the worker caste by the [[Covenant]] following the Yanme'e's joining.{{Ref/Reuse|waypointarticle}} The protector caste was used as the Yanme'e military, within hive society and in the [[Covenant military]]. Within the protector caste, there appear to be many ranks. [[Yanme'e Minor|Minor]]s are the most common form and have a very low position in Covenant society. [[Yanme'e Major|Major]]s likely represent higher class in the protector caste: they have larger wings, fly faster, are more skilled in combat and often carry [[Type-33 Needler|Needlers]].<ref>'''[[Halo: Reach]]'''</ref> | ||
===Worker caste=== | ===Worker caste=== | ||
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==Production notes== | ==Production notes== | ||
[[File: | [[File:HCE DroneEngineer Concept 1.jpg|thumb|One of several concepts for the Drone Engineer featured in ''[[The Art of Halo: Creating a Virtual World]]''.]] | ||
The Drones have had a number of cut variants over the years. During the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]'', one such cut unit was the Drone Engineer. At this stage in development, the Drone Engineer was envisioned to take the role of the [[Huragok]] featured in later media; with early designs depicting the Engineer as a fusion of insectoid and cybernetic elements. A number of designs were produced along this theme, eventually evolving into the Engineer design ultimately cut from the game.{{Ref/Book|The Art of Halo: Creating a Virtual World|Page=46}} This design was later re-considered for ''[[Halo 2]]'', in which the Drone Engineer concept was brought back as a new flying infantry unit, while the "gas-bag" design of Engineer that was modelled (though not implemented) in ''Combat Evolved'' was also canonised as a separate entity in ''[[Halo: First Strike]]'', ''[[Halo Wars]]'' and ''[[Halo 3: ODST]]''. | The Drones have had a number of cut variants over the years. During the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]'', one such cut unit was the Drone Engineer. At this stage in development, the Drone Engineer was envisioned to take the role of the [[Huragok]] featured in later media; with early designs depicting the Engineer as a fusion of insectoid and cybernetic elements. A number of designs were produced along this theme, eventually evolving into the Engineer design ultimately cut from the game.{{Ref/Book|The Art of Halo: Creating a Virtual World|Page=46}} This design was later re-considered for ''[[Halo 2]]'', in which the Drone Engineer concept was brought back as a new flying infantry unit, while the "gas-bag" design of Engineer that was modelled (though not implemented) in ''Combat Evolved'' was also canonised as a separate entity in ''[[Halo: First Strike]]'', ''[[Halo Wars]]'' and ''[[Halo 3: ODST]]''. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H2 | File:H2-YanmeeDrone-EarlyRender.png|Early render of the Yanme'e drone in ''[[Halo 2]]''. | ||
File:H2 | File:H2-Yanme'eDrone.png|A Yanme'e drone in ''Halo 2''. | ||
File: | File:Waypoint - Yanme'e.jpg|A Yanme'e in ''Halo 2''. | ||
File:Incoming32001200.jpg|A group of Drones flying forward in [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]]. | |||
File:Bugger Animated.gif|An animation cut from ''[[Halo 3]]''. | File:Bugger Animated.gif|An animation cut from ''[[Halo 3]]''. | ||
File:H3-Yanme'eDrone.png|Yanme'e drone Minor in ''Halo 3''. | |||
File:Yanme'eInsectDrone.png|A Yanme'e drone in ''Halo 3''. | |||
File:H3-Yanme'eDrone.png| | |||
File:Yanme'eInsectDrone.png| | |||
File:HTMCC-H3 DroneAttack 2.png|A swarm of Yanme'e in ''Halo 3''. | File:HTMCC-H3 DroneAttack 2.png|A swarm of Yanme'e in ''Halo 3''. | ||
File:H3 Drones and a ghost.jpg|A group of | File:H3 Drones and a ghost.jpg|A group of Drones attempting to [[hijack]] a {{Pattern|Karo'etba|Ghost}} in ''Halo 3''. | ||
File:HW_Drone_Sculpt.jpg|A sculpt of a Drone, ultimately unused, intended for inclusion in ''[[Halo Wars]]''. | |||
File:HW_Drone_Textured.jpg|The final Drone model, cut from ''Halo Wars''. | |||
File:Homecoming_Drone_Concept.png|Concept art of the Yanme'e drone for ''[[Halo Legends]]: [[Homecoming]]''. | |||
File:Bloodline Verge.png|Yanme'e in ''[[Halo: Bloodline]]''. | File:Bloodline Verge.png|Yanme'e in ''[[Halo: Bloodline]]''. | ||
File:HaloReach - Drone.png|A Yanme'e in ''[[Halo: Reach]]''. | File:HaloReach - Drone.png|A Yanme'e in ''[[Halo: Reach]]''. | ||
File:Yanme'e | File:H4 - Yanme'e Sniper 2.jpg|Unused concept art for Yanme'e snipers for ''[[Halo 4]]''. | ||
File:Yanmee H2A.png|A Yanme'e in ''[[Halo 2: Anniversary]]''. | File:Yanme'e SpartanAssault.png|Drones fighting [[SPARTAN-IV program|Spartan]] [[Edward Davis]] in ''[[Halo: Spartan Assault]]''. | ||
File:HSS-Gameplay-Regeneration.jpg|A | File:Yanmee H2A.png|A Yanme'e drone in ''[[Halo 2: Anniversary]]''. | ||
File:HSS-Gameplay-Regeneration.jpg|A Drone in ''[[Halo: Spartan Strike]]''. | |||
File:Halo Rise of Atriox3.png|Yanme'e attacking [[Atriox]] and [[Decimus]] on the cover of ''[[Halo: Rise of Atriox#3]]''. | File:Halo Rise of Atriox3.png|Yanme'e attacking [[Atriox]] and [[Decimus]] on the cover of ''[[Halo: Rise of Atriox#3]]''. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== |