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When encountered in swarms, Drones prefer to stay at a distance and use long-range tactics, moving constantly to throw off their enemy's aim while raining a hail of plasma and needles. When in support of other Covenant, they use their aerial mobility to flank the enemy and force them out of cover, in the line of sight of their heavier armed allies. However, they cannot fly forever, and will eventually land on a wall or the ground, where they will be more vulnerable. | When encountered in swarms, Drones prefer to stay at a distance and use long-range tactics, moving constantly to throw off their enemy's aim while raining a hail of plasma and needles. When in support of other Covenant, they use their aerial mobility to flank the enemy and force them out of cover, in the line of sight of their heavier armed allies. However, they cannot fly forever, and will eventually land on a wall or the ground, where they will be more vulnerable. | ||
Drones are also capable of [[ | Drones are also capable of [[boarding]] vehicles. While they cannot drive, Drones will claw relentlessly at the pilot until he is killed or forced out. However, their melee is weak, and a player can resist out until someone shoots the drone down. Alternatively, you can crash into a structure, causing the drone to lose its grip on you. | ||
In some games, Drones are shown performing scripted animations, such as lifting [[Marines]] off the ground, similar to the [[Jiralhanae|Brutes]]. They will be vulnerable during this time, and if you kill the Drone in question it will let the [[Marine]] go. | In some games, Drones are shown performing scripted animations, such as lifting [[Marines]] off the ground, similar to the [[Jiralhanae|Brutes]]. They will be vulnerable during this time, and if you kill the Drone in question it will let the [[Marine]] go. |