Editing Xbox LIVE

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==Statistics==
==Statistics==
As of June 2006, players had spent over 2.3 billion hours playing over Xbox LIVE. A major portion of that time was spent on ''Halo 2'', by far the most popular title on Xbox LIVE with over 710 million hours spent on it alone, adding up to over five hundred million games.  By May 2007, that number rose to five million ''Halo 2'' players on Xbox live, with 700 million total games of ''Halo 2'' played on Xbox LIVE (not including guests).<ref>[http://halo.bungie.net/News/content.aspx?type=news&cid=12425 Bungie News: 5-9-2007]</ref>
As of June 2006, players had spent over 2.3 billion hours playing over Xbox LIVE. A major portion of that time was spent on ''Halo 2'', by far the most popular title on Xbox LIVE with over 710 million hours spent on it alone, adding up to over five hundred million games.  By May 2007, that number rose to five million ''Halo 2'' players on Xbox live, with 700 million total games of ''Halo 2'' played on Xbox LIVE (not including guests)<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12425 Bungie News: 5-9-2007]</ref>.
By the beginning of 2008, Microsoft announced that they had over eleven million unique subscribers on Xbox LIVE. On February 5, 2010, Marc Whitten announced that Xbox Live had reached 23 million members. In February 2013, Yusuf Mehdi, corporate vice president of Microsoft’s Interactive Entertainment Business, shared that Xbox LIVE members now number 46 million, up 15 percent from one year previous.<ref>[http://www.geekwire.com/2013/microsoft-24m-kinect-sensors-sold-xbox-live-reaches-46m-members '''Geekwire''': ''24M Kinects sold, Xbox Live hits 46M members'']</ref>
By the beginning of 2008, Microsoft announced that they had over eleven million unique subscribers on Xbox LIVE. On February 5, 2010, Marc Whitten announced that Xbox Live had reached 23 million members. In February 2013, Yusuf Mehdi, corporate vice president of Microsoft’s Interactive Entertainment Business, shared that Xbox LIVE members now number 46 million, up 15 percent from one year previous. <ref>[http://www.geekwire.com/2013/microsoft-24m-kinect-sensors-sold-xbox-live-reaches-46m-members '''Geekwire''': ''24M Kinects sold, Xbox Live hits 46M members'']</ref>


When [[Bungie.net]] stopped record-keeping on March 31, 2012, they reported that players had spent a combined 2,060,196,113 hours (235,182 years) playing ''Halo'' on Xbox LIVE.
When [[Bungie.net]] stopped record-keeping on March 31, 2012, they reported that players had spent a combined 2,060,196,113 hours (235,182 years) playing ''Halo'' on Xbox LIVE.

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