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{{ | {{Ratings}} | ||
{{ | {{Era|H2}} | ||
{{ | {{Ship | ||
|image=[[Image:Spectre.jpg|320px]] | |||
|image=[[ | |name=Spectre | ||
|name= | |manufacturer=[[Covenant]] | ||
|manufacturer=[[ | |||
|line= | |line= | ||
|model= | |model= | ||
| | |class= | ||
|length= | |length= 6.46 meters (21.2 feet) | ||
|width= | |width= | ||
|height= | |height= | ||
| | |mass= | ||
|max speed= | |max accel= | ||
|engine=[[ | |max speed space= | ||
|max speed air= | |||
|engine= Boosted Gravity Propulsion Drive<ref>[[Halo 2: Special Collector's Edition Manual]], page 17</ref> | |||
|slipspace drive= | |||
|slipspace speed= | |||
|poweroutput= | |||
|power= | |||
|shield gen=None | |||
|hull= | |hull= | ||
|sensor= | |sensor= | ||
|target= | |target= | ||
| | |navigation= | ||
| | |avionics= | ||
| | |countermeasures= | ||
|armament=[[Plasma Cannon|Plasma Turret]] (1) | |||
|complement= | |||
|crew=*Driver (1) | |||
*Passengers (2) | |||
*Gunner (1) | |||
|skeleton=Pilot (1) | |||
|passengers=Passenger (2) | |||
|capacity= | |||
|consumables= | |consumables= | ||
|othersystems= | |othersystems= | ||
|firstuse= | |firstuse= | ||
|role=Transport | |role=*Transport | ||
| | *Anti-infantry | ||
|affiliation=[[Covenant]] | *Light anti-air | ||
}} | |counterpart=*[[warthog]] | ||
*[[Prowler]] | |||
|affiliation=[[Covenant]] later [[Covenant Loyalist]]s and [[Covenant Separatist]]s}} | |||
The '''Spectre''' is a [[Covenant]] ground assault/transportation [[vehicle]]. At first, it could be considered analogous to the [[Brute]] [[Prowler]], though designed in typical Covenant style. It is exclusive to ''[[Halo 2]]'', although it was originally slated to appear in ''[[Halo: Combat Evolved]]''. | |||
==Introduction== | |||
The Spectre is a multi-troop, armored transport. It is a medium sized vehicle, but maintains the high maneuverability most [[Covenant]] vehicles are renowned for. While it's slower than the [[Ghost]], but faster than the [[Type-25 Assault Gun Carriage|Wraith]], it can easily move while in confined spaces such as a tight box canyon (see [[The Great Journey (Level)|The Great Journey]]). This vehicle can only be found in ''[[Halo 2]]''. It is not prone to flipping, unlike its counterpart, and this makes it good for assaults. | |||
The Spectre | The Spectre's main weakness is that its occupants are quite exposed. The rear-mounted [[Plasma Cannon]] is very dangerous and can rapidly deplete an enemy's shield, and has a 360 degree firing arc. It has the capacity to hold two passengers besides a gunner and a driver. | ||
=== | ==Operation== | ||
[[Image:Phantom with Spectre.jpg|170px|left|thumb|A Spectre mounted on the Phantom's undercarriage.]] | |||
The Spectre, like many other [[Covenant]] vehicles, has the ability to rapidly increase its speed with the aid of a booster. It can do this at the cost of great maneuverability. When boosting, this vehicle is particularly indicated for splattering oncoming infantry; also the main cannon remains operational when boosting. Good pilots are capable of using the 'A' button to lift the Spectre's nose to improve it's turning ability, like [[Ghost]]s. It offers two seating positions for passengers and thus allows them to add to the vehicle's firepower with their own weaponry. However, these seats are completely exposed and as such the passengers are very vulnerable to small arms fire and splash damage from nearby explosions. A protective metal carapace shields the driver’s seat. It leaves the drivers head exposed, however, and as a result leaves the driver prone to being sniped. | |||
The Spectre is much larger than the [[Ghost]] and thus heavier, and as a result it flips less often as a result of [[M9 High-Explosive Dual-Purpose Grenade|Grenades]] and other explosions. It provides a stable, mobile gun platform for heavy anti-infantry fire and a method of delivering troops into the heart of a battle. | |||
===Deployment=== | |||
The Spectre, included with all Covenant land based vehicles, is delivered mainly via dropship. So far only the [[Phantom]] has been seen to do this, however, [[Spirits]] may be equally capable because they have never been seen deploying Spectres, but they have been seen deploying [[Ghost]]s. Obviously it can also be deployed by a starship's [[Gravity Lift]]. | |||
== | ==Appearances== | ||
The first and foremost appearance is in the Halo pre-release, but was later cut out of Halo:Combat Evolved. The Spectre's first official appearance is in ''Halo 2'', at the beginning of the level [[Quarantine Zone (Level)|Quarantine Zone]]. Other appearances are during the [[Uprising (level)|Uprising]] and [[The Great Journey (level)|Great Journey]] levels, and can be used in many [[multiplayer]] maps. Though it is exclusive to ''Halo 2'' and the Halo pre-release, early Spectres were seen in the [[Halo E3 2000 Trailer]], but did not make it into the final version of the game. It was replaced by its [[Brute]] counterpart, the [[Prowler]], in ''[[Halo 3]]''. | |||
== | ==Spectre in Combat== | ||
The Spectre offers one defensive weapon, a rapid firing Plasma Cannon placed at the rear of the vehicle offering 360 degrees of fire. It should be noted that unlike most plasma cannons, the Spectres cannon's fire is much more linear and accurate, but most vehicles with protective armor like the [[Wraith]] will simply deflect the fire power in a different direction. | |||
== | The weapon is devastatingly powerful and can cut through enemy infantry with ease. However, against vehicles it is not so effective. The rounds fired actually bounce off of [[Type-25 Assault Gun Carriage|Wraith]] and [[Scorpion Tank]] armor, doing minimal damage. | ||
* | |||
* | [[Image:Simalcrum halo.jpg|170px|right|thumb|A Spectre in [[Coagulation]].]] | ||
It's rapid-firing linear plasma cannon makes it very useful against [[Banshees]], because it is more accurate and fast instead of the normal, slow plasma bolts. On [[Legendary]], a Spectre can be very irritating to a Banshee as it is not easy to hit. | |||
*''[[Halo | The Spectre, whilst disadvantaged in speed compared to other vehicles, has it's advantages in combat. The Warthog can hold three people, where as the Spectre can hold four. This is a minor advantage, but can be useful as it provides extra fire support, giving the Spectre defense on all sides-especially if the occupants are armed with weapons like Rocket Launchers or Fuel Rod Guns (giving the Spectre a better chance against vehicles). This is also useful in Campaign, allowing the player to carry more allies further into the level. | ||
** | |||
*''[[ | ===Use in Multiplayer=== | ||
* | It is generally unused in multiplayer. It is the only vehicle not to spawn by default in any multiplayer map. The Spectre is somewhat slow when compared to other vehicles in multiplayer such as the Ghost and [[Warthog]], thus making the Spectre a so-so vehicle to run over enemies, giving them time to dodge or jump over. The Spectre is the most likely choice for getting to the top of [[Coagulation]] and [[Burial Mounds]] to [[glitch]] to the top of those maps, because it doesn't flip as easily, and can be boosted indefinitely. When on top of the map, they have almost a complete view of everything below and players have a great opportunity to snipe other opponents. The Spectre can also reach the upper level of [[Foundation]], making it ideal for [[Splatter|splattering]] in the narrow walkways. | ||
Spectres hold one extra player as opposed to the Warthog, a usual favorite for teams. While the Spectre is less commonly used, the extra seat provides advantages for objective based games, such as [[Capture the flag]]. The Spectre is also suitable for rapid movement across a map. While players may obtain and stay in a Warthog, the Spectre can be used to carry a small team across distances to be closer to combat. | |||
[[Image:1221710347 Plasma turret.jpg|thumb|left|A Spectre's plasma turret.]] | |||
== Advantages vs. Warthog == | |||
The Spectre has many advantages over its [[UNSC]] counterpart. First, the Spectre has a much more stable firing platform. This is in large due to the Spectre going at a much more stable speed. Even when using a [[Frag Grenade]], the Spectre can remain upright. It is very maneuverable as well, it can turn around without moving, which can be useful in many situations. It also has very accurate Plasma Cannon in the back. It is ideal for taking down Banshees, and can be used in succession against infantry. The Spectre has the ability to carry one more passenger than the Warthog, giving it an advantage in CTF games. The Boost function that all Covenant land vehicles have is great when trying to escape from hotspots and for splattering. Also, a metal cover on top protects the driver. | |||
== Disadvantages vs. Warthog == | |||
The one best argument against the Spectre is the exposure of the passengers and gunner. While the drivers seat is protected by a metal covering, the passengers are easy targets for snipers on all but one angle. Another major problem is the low speed of the Spectre. Unless boosting, it barely outpaces a Wraith, and is quite poor with maneuverability during a boost. Therefore, it is easy pickings against a [[Rocket Launcher]], or any other vehicle with better maneuverability, such as the [[Banshee]]. Its turret, while effective against aircraft and infantry, is not useful when attempting to take down tanks. | |||
== Character Compatibility == | |||
*[[Elites]] | |||
*[[Brutes]] | |||
*[[Grunts]] | |||
*[[Spartans]] | |||
*[[Marines]] | |||
*[[Miranda Keyes]] (Only through a glitch) | |||
*[[Sergeant Johnson]] (Only through a glitch) | |||
*[[Flood]] [[Combat Form|Combat Form (Human)]] | |||
*[[Flood]] [[Combat Form|Combat Form (Elite)]] | |||
== Trivia == | |||
[[Image:Halo_Spectre_Concept.jpg|170px|thumb|right|The original Spectre present in the E3 2000 Trailer.]] | |||
*It seems that during the construction of ''Halo: Combat Evolved'' the Spectre was a vehicle that [[Bungie]] had in mind, but ended up on the cutting room floor. At the time it seems to have been called the ''Shadow''. It can be seen in the [[Halo]] E3 2000 Trailer. | |||
*If you press and hold ''A'' while driving, the air brake will engage. The front end will rise, enabling you to climb some walls. | |||
*In ''Halo 3'', the spectre doesn't appear at all. It seems to have been replaced by the [[Prowler]], which is a very similar [[Brute]] vehicle and thus, Bungie probably felt no point to bring the Spectre back in ''[[Halo 3]]'' since there was already one slightly stonger replacement variant (The Prowler's armor is rather strong, it is able to withstand up to two rocket hits normally). It could also be that the [[Elites]], their main users, dropped the vehicle as well (perhaps in favor of human or brute variants), or since there are few moments in Halo 3 where you have Elite allies, it may be in use, but not seen. | |||
*The turret shots bounce off of the heavy armored vehicles like Wraiths and Scorpions. However, they can still cause damage. | |||
*A glitch occurs when two players in the passenger seats have [[Sentinel Beams]]. If one player fires their Sentinel Beam, then the other player's Sentinel Beam will appear to fire as well, though this will not drain the second player's battery, and it will not increase the damage. If the second player fires their beam, the only effect on the target will be from them. | |||
*The turret of the Spectre in the Halo E3 2000 Trailer probably gave the origin of the shade turret in ''Halo: Combat Evolved''. | |||
*The Spectre has a weaker cannon and armor and lower stability than the Prowler, but is capable of boosting and maneuvering faster, as well as offering more cover to its driver and passengers | |||
*It is likely that the Spectre was continued to be used by [[Covenant Separatists]], as it is unlikely that the Elites would have used the [[Brute Prowler]]. | |||
*Like most of the other [[Covenant]] vehicles, the Spectre is named after some sort of ghost-like creature. | |||
*[[Usze 'Taham]]'s armor color, ''Claret'', looks very similar to the Spectre's color. | |||
*The Spectre seen in the Halo E3 2000 Trailer looks like a large, warped ghost with a shade floating on top, only vaguely similar in shape to the normal Spectre. | |||
*When riding the Spectre with the Arbiter or possibly Master Chief, there is no put away animations for the covenant carbine and energy sword and possibly other weapons. | |||
*During the construction of halo:combat evoled the turrent of the spectre was used for the shadow in halo 2 | |||
==Sources== | ==Sources== | ||
<references/> | |||
==Related Pages== | |||
*[[Warthog]] - [[UNSC]] equivalent of the Spectre | |||
*[[Brute Prowler|Prowler]] - [[Covenant Loyalist]] equivalent of the Spectre. | |||
{{Covenant | {{Covenant Vehicles}} | ||
[[Category:Drivable | [[Category:The Covenant]] | ||
[[Category:Covenant | [[Category:Vehicles]] | ||
[[Category:Drivable Vehicles]] | |||
[[Category:Covenant Vehicles]] |