Editing Wicked Grasp

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{{Weapon infobox
{{Weapon infobox
|name=Wicked Grasp
|name=Wicked Grasp
|image=[[File:H5G WickedGrasp Crop 1.png|300px]]
|image=[[File:H5G Hunter Arm Turret.png
|300px]]
|manufacturer=
|manufacturer=
|series=
|series=
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|capacity=
|capacity=
|feed=
|feed=
|operation=Burst-fire{{Ref/Reuse|REQ}}
|operation=Charge-up, explosive bolts{{Ref/Reuse|REQ}}
|rate=
|rate=
|velocity=
|velocity=
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|range=
|range=
}}
}}
{{Article quote|The Lekgolo that remain in this stolen limb retain a feral vestige of their once-expansive composite mind. The Wicked Grasp fires bursts of tracking plasma shots.{{Ref/Game|Id=REQ|H5G|List of REQ cards|REQ card|Detail=Wicked Grasp description|Quote=The Lekgolo that remain in this stolen limb retain a feral vestige of their once-expansive composite mind. The Wicked Grasp fires bursts of tracking plasma shots.}}}}
{{Article quote|Spartans are well-versed at sourcing weapons from the remains of their enemies. The Berserker's Claw fires a devastating fuel rod shot after a short charging cycle. This fuel rod will track aerial targets.{{Ref/Game|Id=REQ|H5G|List of REQ cards|REQ card|Detail=Wicked Grasp description|Quote=Spartans are well-versed at sourcing weapons from the remains of their enemies. The Berserker's Claw fires a devastating fuel rod shot after a short charging cycle. This fuel rod will track aerial targets.}}}}
'''Wicked Grasp''' is a variant of the iconic arm-mounted [[assault cannon]]s utilised by [[Mgalekgolo]] infantry.{{Ref/Site|Id=ALP|URL=https://www.halowaypoint.com/en-us/news/anvil-s-legacy-preview|Site=Halo Waypoint|Page=Anvil's Legacy Preview|D=19|M=03|Y=2017}}
'''Wicked Grasp''' is a variant of the iconic arm-mounted [[assault cannon]]s utilised by [[Mgalekgolo]] infantry.{{Ref/Site|Id=ALP|URL=https://www.halowaypoint.com/en-us/news/anvil-s-legacy-preview|Site=Halo Waypoint|Page=Anvil's Legacy Preview|D=19|M=03|Y=2017}}


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===Design details===
===Design details===
{{Main|Assault cannon}}
{{Main|Assault cannon}}
The Wicked Grasp is a specialised variant of assault cannon, designed to use magnetic fields to shape and contain [[Incendiary gel|incendiary gas]] in a manner similar to other [[Plasma weaponry|plasma weaponry]]. It has a blue-cyan colouration, and fires a burst of smaller fuel rod shots that are effective in close-mid range encounters.{{Ref/Reuse|REQ}}
The Wicked Grasp is a specialised variant of assault cannon, designed to use magnetic fields to shape and contain [[Incendiary gel|incendiary gas]] in a manner similar to other [[Plasma weaponry|plasma weaponry]]. It has a blue-cyan colouration, and requires a short charge-up before firing. Once the bolt is fired, it can track aerial targets in a manner similar to the heavy [[fuel rod cannon]]s of [[Ogab'd-pattern anti-aircraft Wraith|anti-aircraft Wraiths]].{{Ref/Reuse|REQ}}


===Usage===
===Usage===
Although typically wielded by [[Mgalekgolo]], Wicked Grasp are sometimes ripped off dead units to be wielded by [[Spartan]]s as heavy weaponry.{{Ref/Reuse|REQ}} They have been integrated into [[War Games]] simulations for use by [[SPARTAN-IV program|SPARTAN-IVs]].{{Ref/Game|H5G|Wicked Grasp in-game weapon}}
Although typically wielded by [[Mgalekgolo]], Wicked Grasp are sometimes ripped off dead units to be wielded by [[Spartan]]s as heavy weaponry.{{Ref/Reuse|REQ}} They have been integrated into [[War Games]] simulations for use by [[SPARTAN-IV program|SPARTAN-IVs]].{{Ref/Game|H5G|Berserker's Claw in-game weapon}}


==In-game information==
==In-game information==
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
{{Quote|Need to protect a base against infantry? The Wicked Grasp should make it easy to hold on and defend. It fires a burst of homing plasma shots that will drop a Spartan really quick. The projectiles have a slower velocity than most UNSC weapons, so effective range is diminished and the weapon is best used at short to mid-range.|Senior Systems Designer Dan Wiksten, regarding Berserker's Claw.{{Ref/Reuse|ALP}}}}
{{Quote|Equally effective against infantry as well as medium vehicles, the Berserker’s Claw requires a short charge up before it can be fired, but does fire projectiles that will explode on impact and possibly take out a cluster of targets with one shot. The projectiles also track flying vehicles, and are a great counter to early vehicle play.|Senior Systems Designer Dan Wiksten, regarding Berserker's Claw.{{Ref/Reuse|ALP}}}}
Wicked Grasp was added to ''[[Halo 5: Guardians]]'' in the ''[[Anvil's Legacy]]'' update. It is a Rare {{Energy|3}} [[List of REQ cards|REQ card]] that can be [[Requisition system|requisitioned]] in [[Warzone]]. The card can be sold for {{RP|100}}.
Wicked Grasp was added to ''[[Halo 5: Guardians]]'' in the ''[[Anvil's Legacy]]'' update. It is an Ultra Rare {{Energy|4}} [[List of REQ cards|REQ card]] that can be [[Requisition system|requisitioned]] in [[Warzone]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:REQ card - Wicked Grasp.jpg|Wicked Grasp REQ card.
File:REQ card - Berserker's Claw.jpg|Wicked Grasp REQ card.
File:H5G Hunter Arm Turret.png|A render of the weapon.
File:H5G-BeserkersClawHUD.png|The Berserker's Claw [[heads-up display]].
File:H5G WickedGrasp Crop 2.png|A screenshot of the weapon, from the left side.
File:H5G-Venator&BeserkersClaw.png|A [[VENATOR-class Mjolnir|Venator]]-clad Spartan holding the weapon.
File:H5G WickedGrasp Crop 3.png|A screenshot of the weapon.
File:H5G - Indomitable with assault cannon.jpg|An [[INDOMITABLE-class Mjolnir|Indomitable]]-clad Spartan holding the weapon.
File:H5G-WickedGraspHUD.png|The Wicked Grasp [[heads-up display]].
File:H5G-Venator&WickedGrasp.png|A [[VENATOR-class Mjolnir|Venator]]-clad Spartan holding the weapon.
</gallery>
</gallery>


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