Editing Warzone

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Cleanup|article. It needs to be updated to take into account the Warzone Firefight update and the accompanying Warzone boss refresh}}
{{Era|RW}}
{{Status|Gameplay}}
{{New Content}}
{{Stub}}
'''Warzone''' is brand-new [[multiplayer]] gametype exclusive to ''[[Halo 5: Guardians]]''. It will feature large-scale combat with 24 players and objective-based gameplay with two teams of [[SPARTAN-IV program|Spartans]] facing off against each other along with AI-controlled [[Jul 'Mdama's Covenant faction|Covenant]] and [[Promethean]] enemies, including named boss units that occasionally appear on the battlefield.<ref>[https://www.youtube.com/watch?v=eotvrop7qlU '''YouTube''': ''Halo 5 Warzone ViDoc'']</ref>


[[File:H5G-Warzone-MixedMedium.jpg|thumb|300px|A game of Warzone in progress on the map [[Escape from ARC]].]]
==Appearances==
'''Warzone''' is a [[multiplayer]] gametype introduced in ''[[Halo 5: Guardians]]''. Similar in concept to [[Big Team Battle]], [[Invasion]], and ''[[Halo 4]]'s'' [[Dominion]], Warzone pits two teams of 12 players against one another in a race to capture bases, kill bosses, and destroy the opposing side's core.
''Note: all subjects below are listed tentatively based on their appearance in media released so far; as such, the following does not reflect the full feature list of the final game.''
{{Featurelist|secondcolumn=title-5|title-1=Characters|
*[[Sarah Palmer]]
*[[Baron 'Sraom]] {{1st}}<ref name="E3 2015 Day 0 Blog">[https://www.halowaypoint.com/en-us/community/blog-posts/e3-2015-day-0-recap '''Halowaypoint''']</ref>


Warzone featured a few offshoot variants, including Warzone Assault, an asymmetric gametype where one team is tasked with capturing bases in three phases. This gametype opted to remove bosses and AI. Warzone Turbo was a developmental gametype turned official, in which both teams start with full [[Requisition system|energy]]. This gametype operates the same as a normal Warzone match bar this.
|title-2=Weapons|
*[[ARC-920 railgun]]<ref name="gr"/>
*[[Assault cannon]]<ref>[https://www.youtube.com/watch?v=QwjwJ9Z_XYs#t=339 '''Halo 5: Guardians E3 Campaign Demo''']</ref>
*[[BR85HB battle rifle]]
*[[Hydra MLRS]] {{1st}}
*[[M395 DMR]]
*[[M41 rocket launcher]]<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians '''Halo Waypoint''': ''How Fans Helped Shape the Multiplayer of Halo 5: Guardians'']</ref>
*[[M45 shotgun]]
*[[M6 Spartan Laser]]
*[[M6H magnum#Variant|M6H2 magnum]] {{1st}}
*[[M7 SMG]]
**[[:File:H5SMG.png|Unidentified variant]] {{1st}}
*[[M739 SAW]]
*[[M9 fragmentation grenade]]
*[[MA5D assault rifle]]
*[[SRS99-S5 AM sniper rifle]]
*[[Type-1 energy sword]]
**''[[Prophets' Bane]]'' {{1st}}
*[[Type-1 plasma grenade]]<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
*[[Type-25 plasma pistol]]<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
*[[Type-33 fuel rod gun]]
*[[Type-33 needler]]<ref name="locketrailer">[https://www.youtube.com/watch?v=29fUIsRuEZI '''YouTube''': ''Halo 5: Guardians Spartan Locke Armor Set'']</ref>
*[[Type-51 carbine]]
*[[Type-55 storm rifle]]<ref name="gameinformer">[http://www.haloarchive.com/forum/topic/4-halo-5-guardians-storycampaign-discussion/page-60]</ref>
*Unidentified dual-fire mode weapon<ref>[http://teambeyond.net/forum/topic/9548-sal1ent/page-21#entry472485 '''Josh Holmes on TeamBeyond''']</ref>
*[[Plasma caster]]<ref name=E3 2015 Gameplay Reveal>[https://www.youtube.com/watch?v=yx27jORxGhs]</ref> {{1st}}
*[[:File:Halo5 Rocket.png|Unidentified rocket launcher]] {{1st}}
*[[Z-110 Boltshot]]<ref name="gr">[http://www.gamesradar.com/leaked-halo-5-guardians-multiplayer-screenshots/'']</ref>
*[[Z-130 Suppressor]]<ref name="gr"/>
*[[Z-180 Scattershot]]
*[[Z-250 lightrifle]]
*[[Z-390 incineration cannon]]<ref name="gr"/>
*[[Unidentified Promethean turret]]<ref name=E3 2015 Warzone Reveal>[https://www.youtube.com/watch?v=suyGfxrXRXE]</ref> {{1st}}


In the titular [[Warzone Firefight]] update, a new gametype turning Warzone into an 8 player, PvE (player versus enemy), wave-based gametype was introduced. Removing base captures, core destruction, and PvP (player versus player) gameplay, Warzone Firefight operated in a manner closer to ''[[Halo 3: ODST]]'s'' and ''[[Halo: Reach]]'s'' [[Firefight]] offerings, with its own twist, forcing players to engage in five waves with various challenges, ranging from base defense to basic enemy destruction.
|title-3=Vehicles|
 
}}
==Overview==
Warzone features large-scale combat with two teams of 12 [[SPARTAN-IV program|Spartans]] facing off against each other on large maps populated by AI-controlled [[Jul 'Mdama's Covenant|Covenant]] and [[Promethean]] enemies, including named boss units that occasionally appear on the battlefield. A team achieves victory by attaining 1000 points, which are gained by killing both enemy players and AI enemies, or by capturing all three bases on the map and destroying the enemy team's core, located in their [[base]].<ref name="thebest">[https://www.youtube.com/watch?v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref><ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-8-2-15 '''Halo Waypoint''': ''Halo Community Update 8.2.15'']</ref> In the beginning of a match both teams are dropped to their respective bases via [[D79-TC Pelican|Pelican]] and have to clear the base of AI enemies. A contingent of AI-controlled [[Marine]]s aligned with either team is also stationed in each base. There are armories and garages on the map that can be captured by the players to give access to superior weapons and vehicles, respectively, and are part of the game's new [[Requisition pack|Requisition]] system.<ref name="rul gameplay">[https://www.youtube.com/watch?v=F6Xz2Ggn5tU '''YouTube''': ''Halo 5 WARZONE GAMEPLAY | Full Match | Phaeton, Plasma Caster, Running Riot'']</ref><ref name="vidoc">[https://www.youtube.com/watch?v=eotvrop7qlU '''YouTube''': ''Halo 5 Warzone ViDoc'']</ref>
 
The Requisitions available to the players are determined by their energy level, which is accrued over the course of the game, as well as the REQ cards they have purchased or earned by leveling up their [[Rank (Halo 5: Guardians)|Spartan Rank]]. The requisition packs allow players to respawn with a certain weapon or in a vehicle of their choosing,{{Ref/Reuse|rul gameplay}} with a higher energy level providing access to more powerful items (although the player must also possess the REQ card for that item). Warzone is the only multiplayer mode in the game allowing the use of non-cosmetic Requisitions.{{Ref/Reuse|thebest}}
 
Six maps supported Warzone at launch while another six will be available as DLC.<ref>[http://teambeyond.net/interview-josh-holmes-halo-5-guardians/ '''TeamBeyond.net''': ''Josh Holmes interview'']</ref> Some of the maps built for Warzone have been said to be four times larger than those in prior ''Halo'' games.{{Ref/Reuse|vidoc}}
 
Warzone Promethean and Covenant enemies' difficulty is [[Heroic]], but due to the great amount of players, their health and AI are improved, making them stronger than the standard Heroic ones.{{Citation needed}}
 
The mode is tied to the [[Halo universe|''Halo'' series fiction]] as a type of [[War Games]] Spartan training simulation. It features opening and closing cutscenes and Spartan Commander [[Sarah Palmer]] in the place of the [[Jeff Steitzer|Arena multiplayer announcer]].{{Ref/Reuse|rul gameplay}}<ref>[http://www.neogaf.com/forum/showpost.php?p=168316428&postcount=9039 '''NeoGaf''': ''post #9039 by Josh Holmes'']</ref> However, many of Warzone's enemy titles are specific to the UNSC's war game simulations instead of their respective factions.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/elder-hunter/b7ab9659-d474-4977-b1e3-69dc63dd786f/posts?page=1#post4'''GrimBrothero One''': ''10/24/2015 on Warzone titles'']</ref>
 
===Spawning===
Warzone features two new spawning systems. The first system ensures players spawn on capturable Warzone Bases. This system uses spawn points placed in three groups called "rings". The first ring is made up of spawns placed inside the base. These are the highest priority spawns that are most commonly selected by the engine when the player selects the base as a spawn location. If there is combat inside the base, however, the engine will ignore spawns in the first ring and instead evaluate spawns in the second spawn ring. This second ring is comprised of spawns placed just outside the base. The third ring is the failsafe ring and contains spawn points significantly further away from the base. The spawn engine will only spawn players in the third ring if combat around the base is so chaotic that all spawn points in the other two rings are suppressed.
 
The second system, called "bro spawning", finds groups of players using clustering analysis to understand who is working together as a team. Each set of players is then evaluated to determine if it's suitable to for a player to join by looking at a number of factors: confidence level in group directional heading, number of players in the cluster, combat status and enemy player presence. Once a compatible cluster has been identified, spawns are generated dynamically around that group.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-the-light-is-green '''Halo Waypoint''': ''Community Update: The Light is Green'']</ref>
 
==Warzone variants==
===Warzone Assault===
{{Main|Warzone Assault}}
Warzone Assault is an asymmetrical 12 versus 12 base attack/defense scenario without AI enemies. In this variant, one team is tasked with defending the bases on the map while the other team attempts to capture each base and push the other team back. The defending team must hold each base until a set time limit runs out. If the attacking team manages to capture a base, they force the defending team back and extend the timer. If all bases are captured the attackers must assault the defenders' home base and destroy their core to win.<ref>[http://www.neogaf.com/forum/showpost.php?p=168591108&postcount=9516 '''NeoGaf''': ''post #9516 by Josh Holmes'']</ref> Warzone Assault is conceptually very similar to the Invasion mode of ''Halo: Reach''.
 
===Warzone Turbo===
{{Main|Warzone Turbo}}
Warzone Turbo is a gametype in which players automatically reach Level 9 after securing their Home Base. They obtain full access to their REQ inventory, with energy recharging significantly faster than usual, thus enabling the use of a myriad of REQ cards throughout the game. It is conceptually a mix of [[Fiesta]] and Big Team Battle Heavies.
 
Originally the gametype was not intended for inclusion in matchmaking, as it was created for playtesting so that developers could efficiently test Warzone's features at any time during the game. However the developers decided to include it temporarily after recognizing it was an interesting concept. The [[List of Halo 5: Guardians weekend playlists|weekend playlist]] "Weekend Warzone Turbo" has been added to matchmaking several times, usually around the release of a new content update.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/meridian-awaits '''Halo Waypoint''': ''Meridian Awaits'']</ref>
 
===Warzone Firefight===
[[File:H5G-WFTS.jpg|thumb|250px|A game of Warzone Firefight on Escape from ARC.]]
{{Main|Warzone Firefight (gametype)}}
Warzone Firefight is a recreation of the Firefight gametype from ''Halo 3: ODST'' and ''Halo: Reach'' built on the Warzone game mode, and was released as part of the Warzone Firefight content update on June 29, 2016<ref name="h5g hammer storm">[https://youtu.be/TE4ESGTv5J8 '''YouTube''': ''Halo 5 Guardians: Hammer Storm Launch Trailer'']</ref> while a public beta was available between April 14–19, 2016.<ref>[https://twitter.com/Halo/status/717804833567170561 '''@Halo Twitter''', 6 Apr 2016]</ref> Up to eight players work together to complete five rounds of increasingly difficult, dynamic objectives set against a timer. Warzone Firefight also includes a new tier of Mythic enemy bosses even more difficult to defeat than the [[Warden Eternal]]. Like Warzone and Warzone Assault players have full access to their REQ collection for use against enemies.<ref name="FLAWF">[https://news.xbox.com/2016/03/20/first-look-at-warzone-firefight-in-halo-5-guardians/ '''Xbox Wire''': ''First Look at Warzone Firefight'']</ref><ref name="WF">[https://www.halowaypoint.com/en-us/games/halo-5-guardians/updates/warzone-firefight '''Halo Waypoint''': ''Warzone Firefight'']</ref>
 
==Features==
===Maps===
====Warzone====
*[[Attack on Sanctum]]
*[[Battle of Noctus]]
*[[Escape from ARC]]
*[[March on Stormbreak]]
*[[Raid on Apex 7]]
*[[Skirmish at Darkstar]]
 
====Warzone Assault====
*[[Array]]
*[[Dispatch]]
*[[Prospect]]
*[[Summit]]
*[[Temple]]
*[[Urban]]
 
===AI units===
====Escape from ARC====
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Base/Minion Units
!Boss Takedown
!Legendary Takedown
 
|-
|
*[[UNSC Marine Corps|Marine]]
*[[Promethean Crawler|Crawler]]
*[[Alpha Crawler]]
*[[Promethean Watcher|Watcher]]
*[[Armiger Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*[[Unggoy Heavy]]
*[[Kig-Yar Storm]]
*[[Kig-Yar Heavy]]
*[[Sangheili Ranger]]
*[[Soldier Captain]]
|
*[[Knight Dignitary]]
*[[Knight Marshal]]
*[[Sangheili General]]
*[[Sangheili Ranger Commander]]
*[[Mgalekgolo|Remnant Hunters]]
*[[Soldier Enforcer]]
*[[Patrol Leader]] ''in a Sword Ghost''
|
*[[Baron]] [['Sraom]] ''in a Sword Banshee''
*[[Warden Eternal]]
*[[Knight Strategos]]
|-
|}
 
====Raid on Apex 7====
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Base/Minion Units
!Boss Takedown
!Legendary Takedown
|-
|
*[[Marine]]
*[[Soldier Captain]]
*[[Armiger Soldier]]
*[[Knight Battlewagon]]
*{{Pattern|Mikpramu|Phantom}}
*[[Unggoy Storm]]
*[[Unggoy Imperial]]
*[[Sangheili Storm]]
*[[Kig-Yar Storm]]
*[[Kig-Yar Heavy]]
*[[Stealth Sangheili]]
*[[Kig-Yar Sniper]]
*{{Pattern|D'nomlhe|Banshee}}
|
*[[Banshee Raider]] ''in a Sword Banshee''
*[[Ghost Marauder]] ''in a Sword Ghost''
*[[Mgalekgolo|Hunter Elders]]
*[[Knight Champion]]
*[[Sangheili Ultra]]
*[[Sangheili Zealot]] Assassin
*[[Soldier Guard]]
|
*[[Rok|Tankmaster Rok]] ''in a Sword Wraith''
*[[Hestro|Captain Hestro]] ''in a Phaeton''
*[[Warden Eternal]]
|}
 
====March on Stormbreak====
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Base/Minion Units
!Boss Takedown
!Legendary Takedown
|-
|
*[[Marine]]
*[[Crawler]]
*[[Alpha Crawler]]
*[[Armiger Soldier]]
*[[Watcher]]
*{{Pattern|Mikpramu|Phantom}}
*[[Unggoy Heavy]]
*[[Sangheili Officer]]
*[[Sangheili Storm]]
*[[Kig-Yar Heavy]]
*[[Kig-Yar Storm]]
|
*[[Knight Luminary]]
*[[Knight Bannerman]]
*[[Soldier Commando]]
*[[Mgalekgolo|Serpent Hunters]]
*[[Sangheili General]]
*[[Sangheili Major|Sangheili Covert Major]]
*[[Wraith Officer]] ''in a Sword Wraith''
|
*[[Lochagos|Commander Lochagos]]
*[[Re'gish Wamik|Captain Wamik]] ''in a Sword Banshee''
*[[Warden Eternal]]
|-
|}
 
====Battle of Noctus====
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Base/Minion Units
!Boss Takedown
!Legendary Takedown
|-
|
*[[Marine]]
*[[Sangheili Storm]]
*[[Unggoy Imperial]]
*[[Kig-Yar Storm]]
*[[Unggoy Storm]]
*[[Unggoy Heavy]]
*[[Kig-Yar Heavy]]
*[[Watcher]]
*[[Armiger Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*[[Commander (Covenant)|Commander]]
|
*[[Mgalekgolo|Duelist Hunters]]
*[[Sangheili Prime]]
*[[Ghost Jocky]] ''in a Sword Ghost''
*[[Hydra Soldier]]
*[[Knight Noble]]
*[[Platoon Captain]] ''in a Sword Wraith''
*[[Recon Pilot]] ''in a Phaeton''
|
*[[Warden Eternal]]
*[[Pilot]] [['Dalamen]] ''in a Sword Banshee''
|-
|}
 
====Skirmish at Darkstar====
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Base/Minion Units
!Boss Takedown
!Legendary Takedown
|-
|
*[[Marine]]
*[[Armiger Soldier]]
*[[Alpha Crawler]]
*[[Crawler]]
*{{Pattern|Nuro'k Xur|Spirit}}
*[[Sangheili Storm]]
*[[Commander (Covenant)|Commander]]
*[[Hydra Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*[[Watcher]]
*[[Knight Battlewagon]]
|
*[[Promethean Scout]]
*[[Soldier Operative]]
*[[Special Operations Sangheili]]
*[[Soldier Specialist]]
*[[Soldier Bandit]] ''in a stolen Corp Warthog''
*[[Knight Excavator]]
*[[Wraith Captain]] ''in a Sword Wraith''
|
*[[Endurance-of-Will]]
*[[Viratus|Lord Viratus]] ''in a stolen Tundra Mantis''
*[[Warden Eternal]]
|-
|}
 
====Attack on Sanctum====
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Base/Minion Units
!Boss Takedown
!Legendary Takedown
|-
|
*[[Marine]]
*[[Armiger Soldier]]
*[[Alpha Crawler]]
*[[Crawler]]
*{{Pattern|Nuro'k Xur|Spirit}}
*[[Sangheili Storm]]
*[[Commander (Covenant)|Commander]]
*{{Pattern|Mikpramu|Phantom}}
*[[Watcher]]
|
*[[Colonel]] [[Ke 'Nzahz]]
*[[Commander (Covenant)|Commander]]
*[[Soldier Commando]]
*[[Yimblap|MelterMaster Yimblap]]
|
*[[Jul 'Mdama]]
*[[Warden Eternal]]
|-
|}
 
===Firefight AI units===
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:left; background:#FFFFFF"
|-
!Enemy Units
!Boss Takedown
!Legendary Takedown
!Mythic Takedown
 
|-
|
*[[Crawler]]
*[[Alpha Crawler]]
*[[Armiger Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*{{Pattern|Nuro'k Xur|Spirit}}
*[[Kig-Yar Storm]]
*[[Kig-Yar Heavy]]
*[[Sangheili Ranger]]
*[[Sangheili Storm]]
*[[Commander (Covenant)|Commander]]
*[[Sangheili Warrior]]
*[[Special Operations Sangheili]]
*[[Watcher]]
*[[Phaeton]]
*[[Knight Battlewagon]]
*[[Knight Commander]]
*[[Stealth Sangheili]]
*[[Unggoy Storm]]
*[[Unggoy Imperial]]
*{{Pattern|Karo'wark|Ghost}}
*{{Pattern|D'nomlhe|Banshee}}
*[[Unggoy Bodyguard]]
*[[Unggoy Heavy]]
*[[Kig-Yar Sniper]]
|
*[[Mgalekgolo|Hunter Aggravtor]]
*[[Sangheili Pathfinder]]
*[[Sangheili Prime]]
*[[Sangheili Ultra]]
*[[Sangheili Major|Sangheili Covert Major]]
*[[Spec-Ops Sangheili]]
*[[Soldier Enforcer]]
*[[Knight Bannerman]]
*[[Knight Marshal]]
*[[Soldier Guard]]
*[[Ghost Marauder]] ''In a Sword Ghost''
*[[Banshee Raider]] ''In a Sword Banshee''
*[[Ghost Scout]] ''In  a Sword Ghost''
|
*[[Banshee Raider]] ''In a Temple Banshee''
*[[Colonel]] [[Ke 'Nzahz]]
*[[Daz 'Shul]]'s armored lance ''In 3 Temple Wraiths''
*[[Diving Sun]] ''In a [[Mikpramu-pattern Phantom|Phantom]]''
*Commander [[Rive]]
*Commander [[Malice]]
*Commander [[Animus]]
*Commander [[Sever]]
*[[Knight Luminary]]
*[[Soldier Commando]]
*[[Knight Dignitary]]
*[[Ranger Commander]]
*[[Ghost Jocky]] ''In a Temple Ghost''
*[[Jul 'Mdama]]
*[[Knight Ascendos]]
*[[Knight Prevalos]]
*[[Knight Noble]]
*[[Knight Champion]]
*[[Swarmlord]] [[Nakagagalit]]
*[[Soldier Bandit]]s in Woodland Warthog/Woodland Rocket Warthog
*[[Warden Eternal]]
*[[Tankmaster]] [['Luk]] ''In a Temple Wraith''
*[[Tankmaster]] [[Rok]] ''In a Temple Wraith''
*[[Tankmaster]] [['Ahtulai]] ''In a Temple Wraith''
*[[Tankmaster]] [['Lcmutee]] ''In a Temple Wraith''
*[[Tankmaster]] [['Reiss]] ''In a Temple Wraith''
*[[Malevian Armsman]]
*[[Mgalekgolo|Serpent Hunters]]
*[[Mgalekgolo|Hunter Devastator]]
*[[Deacon]] [[Pipap]] ''In a Temple {{Pattern|Pnap|Goblin}}''
*[[Phaeton Helmsman]]
*[[Tomp|Tomp, Fury of Balaho]] ''In a {{Pattern|Pnap|Goblin}}''
*[[Prophet's Wrath]] ''In a [[Mikpramu-pattern Phantom|Phantom]]''
|
*[[Warden Eternal]]
*[[Mgalekgolo|Hunter Elders]]
*[[Knight Praeliator]]
*[[Knight Sectator]]
*[[Knight Ortus]]
*[[Knight Bellator]]
*[['Luk|Tankmaster Luk]] ''In a Temple Wraith''
*[[Swarmlord]] [[Nakagagalit]]
*[[Swarmlord]] [[Makipagtunggali]]
*[[Swarmlord]] [[Magsanggalang]]
*[[Swarmlord]] [[Magtanggol]]
*[[Mgalekgolo|Hunter Devastator]]
|}
 
====Cut AI Units====
*[[Master Intex]] was a Legendary boss in a Phaeton that was featured in the E3 build of ''Escape From A.R.C.''
*[[Soldier Commando]] was called ''Soldier Commander'' in the E3 build of ''Escape From A.R.C.'', though it was later removed and placed in ''March on Stormbreak''
 
===REQ Station===
See [[List of REQ cards]] for a complete list.
 
==Trivia==
Warzone was originally going to feature ODSTs in drop pods.<ref>[https://www.artstation.com/artwork/r8NlG ArtStation: Alex Cunningham]</ref>
 
==Gallery==
===Concept art===
<gallery>
File:H5G warzone powercore - sam brown.jpg|Concept art of a power core room in Warzone.
File:H5G concept-wzhomebaseinterior.jpg|Concept art for the Home Base interior.
File:H5G-concept-wzhomebase.jpg|Concept art of Home Base exterior.
File:H5G_WarzoneBaseInterior_Concept.jpg|Interior base concept art.
File:H5G Warzone ReadyRoom Concept.jpg|Concept art of a "ready room" for the mode, with [[Brokkr Armor Mechanism]]s.
File:H5G_WarzoneArmory_Concept.jpg|Armory concept.
File:H5G_WarzoneGarage_Concept.jpg|Concept art of the garage structure.
File:H5G_WarzoneBase_Concept.jpg|Concept art of a Warzone base structure.
File:H5G REQTerminal Concept.jpg|Concept art for the REQ terminal.
File:H5G-concept-wzgenerator.jpg|Concept art of the Warzone Generator.
File:H5G-Alamo.jpg|An early version of Warzone called Alamo.
</gallery>
===Warzone===
<gallery>
File:H5G-Warzonecore.png|A team's core.
 
File:H5G-WarzonePelicandrop.png|The beginning of a match.
File:H5G-RocketsvsMarshal.png|A Spartan engaging a Knight Marshal on Escape from ARC.
File:H5G-Reqterminal.png|A REQ terminal.
File:H5G-Reqweapons.png|Power weapons in the REQ terminal.
File:REQ_Station_E3.PNG|Power weapons in the REQ terminal. Note how there are more listed. This may be because the player has unlocked more REQ cards, and thus the deck appears expanded.
File:H5G-Reqvehicles.png|Vehicles in the REQ terminal.
File:H5G-Warzonewinners.png|The end of a match.
</gallery>
===Warzone Firefight===
<gallery>
File:H5G - Warzone Firefight Beta.jpg|A Warzone Firefight Beta poster.
File:H5G-Mythicbosses.jpg|Covenant Mythic bosses.
File:H5G - Warzone Boss Refresh.jpg|Forerunner Legendary bosses.
File:H5G-M820&MarkIX.jpg|A player using ''[[Dying Star]]'' in Warzone Firefight.
File:H5G-Yaypoints.png|A player earning points in Warzone Firefight.
File:H5G-WarzoneFirefightprogress.png|Progress of the round is kept in the bottom right hand corner.
File:H5G-WarzoneFirefightroundend.png|A round ends in Warzone Firfight.
File:H5G-ProtecttheCore.png|A player heads to defend a location from enemies in Warzone Firefight.
File:H5G-LordViratus.png|Lord Viratus.
File:H5-Swarmlord Nakagagalit.png|Swarmlord Nakagagalit.
File:H5G - Legendary Knight bosses.jpg|Legendary Knight bosses.
File:H5G-EvilWarden.jpg|Mythic Warden Eternal.
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Gametype}}
[[Category:Game modes]]
[[Category:Warzone gametypes]]
[[Category:Halo 5: Guardians gametypes]]
[[Category:Warzone]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.