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'''War sphinxes''' were immensely powerful war machines used by [[Forerunner]] [[Warrior-Servant]]s.{{Ref/Reuse|c43 | '''War sphinxes''' were immensely powerful war machines used by [[Forerunner]] [[Warrior-Servant]]s.{{Ref/Reuse|c43}} Classified as midsize [[Combat skin|fighting suits]],{{Ref/Reuse|c43}} war sphinxes were versatile combat vehicles that allowed an individual Warrior to operate seamlessly in space, air or a planetary surface. Their roles ranged from acting as capital ship escorts,<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 123''</ref> overwhelming enemy ships in large numbers,<ref name="c163">'''Halo: Cryptum''', ''page 163''</ref> or being deployed from orbit and conducting large-scale bombardment operations, boasting firepower to level entire cities.<ref name="c95">'''Halo: Cryptum''', ''page 95''</ref> In addition to their predominant air and space roles, they were also equipped with arms and legs, enabling them to operate on the ground as bipedal combat vehicles.<ref name="c66">'''Halo: Cryptum''', ''page 66''</ref> | ||
==Description== | ==Description== | ||
The war sphinxes were described as being ten meters high and twenty meters long, with an elongated tail that provided lift and power. | The war sphinxes were described as being ten meters high and twenty meters long, with an elongated tail that provided lift and power. From the "tail" rose a large rounded torso with a command cabin perched on top. The command cabin was designed to resemble a Forerunner face, with features arranged in an angry or stern expression and two viewports serving as "eyes". The joints of their limbs were composed of [[hard light]].{{Ref/Reuse|c66}} Much like [[Onyx Sentinel]]s, two sphinxes could also merge to create a larger unit, which still retained a similar "face" at the forward surface.<ref>'''Halo: Cryptum''', ''page 76''</ref> | ||
War sphinxes were programmed to [[Mind transfer|contain]] samples of their wearer's mental patterns and personalities before they were killed in battle. These preserved personalities were less complete than [[Durance]]s, but could still be studied by a commander to gain useful information. The [[Ur-Didact|Didact]] kept the final impressions of his children, who were killed in battle, within their war sphinxes.<ref name="essences">'''Halo: Cryptum''', ''page 138''</ref> | War sphinxes were programmed to [[Mind transfer|contain]] samples of their wearer's mental patterns and personalities before they were killed in battle. These preserved personalities were less complete than [[Durance]]s, but could still be studied by a commander to gain useful information. The [[Ur-Didact|Didact]] kept the final impressions of his children, who were killed in battle, within their war sphinxes.<ref name="essences">'''Halo: Cryptum''', ''page 138''</ref> | ||
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Warriors continued to employ war sphinxes well into the [[Forerunner-Flood war]]. Several war sphinxes had been appropriated by [[Master Builder]] [[Faber]]'s forces on [[Installation 07]]; [[Chakas]] and [[Vinnevra]] observed these machines herding an enormous crowd of [[human]]s to a [[Palace of Pain]], overseen by the [[Primordial]]. Later, a war sphinx took a captured Chakas and a [[monitor]] housing [[Forthencho]]'s essence to the Halo's [[Cartographer]] where Chakas would be linked with the ring's control interface.<ref>'''Halo: Primordium''', ''page 316''</ref> | Warriors continued to employ war sphinxes well into the [[Forerunner-Flood war]]. Several war sphinxes had been appropriated by [[Master Builder]] [[Faber]]'s forces on [[Installation 07]]; [[Chakas]] and [[Vinnevra]] observed these machines herding an enormous crowd of [[human]]s to a [[Palace of Pain]], overseen by the [[Primordial]]. Later, a war sphinx took a captured Chakas and a [[monitor]] housing [[Forthencho]]'s essence to the Halo's [[Cartographer]] where Chakas would be linked with the ring's control interface.<ref>'''Halo: Primordium''', ''page 316''</ref> | ||
Around 100,000 years later, in the mid-26th century, the [[Office of Naval Intelligence]] retrieved several Forerunner artifacts from [[Halo Array|Halo]] [[Installation 03]]. One of them was the eye of a war sphinx variant.<ref name="fodder">[https://www.halowaypoint.com/en-us/news/canon-fodder-have-s-moa '''Halo Waypoint''': ''Canon Fodder - Have S'Moa'']</ref> It was designated "Specimen 1534" and studied aboard ''[[Ivanoff Station]]''. The ONI scientists [[Halo 4 audio logs#Specimen 1534|speculated]] that it might have been an imaging component and weapon sight belonging to a Forerunner vehicle. They also required the help of SPECWAR in order to analyse the object. By [[2557|July 24th, 2557]], the sphinx's eye remained in [[Catherine Halsey|Doctor Catherine Halsey]]'s former lab aboard ''Ivanoff''.<ref>'''Halo 4''', campaign level ''[[Composer (level)|Composer]]''</ref> War sphinxes were found in relatively large numbers on [[Trevelyan]] by ONI. The enigmatic controls and complex operational systems plagued ONI scientists seeking to reverse-engineer the technology that powers them.<ref name="Mythos">'''[[Halo Mythos]]''', ''page 137''</ref> | Around 100,000 years later, in the mid-26th century, the [[Office of Naval Intelligence]] retrieved several Forerunner artifacts from [[Halo Array|Halo]] [[Installation 03]]. One of them was the eye of a war sphinx variant.<ref name="fodder">[https://www.halowaypoint.com/en-us/news/canon-fodder-have-s-moa '''Halo Waypoint''': ''Canon Fodder - Have S'Moa'']</ref> It was designated "Specimen 1534" and studied aboard ''[[Ivanoff Station]]''. The ONI scientists [[Halo 4 audio logs#Specimen 1534|speculated]] that it might have been an imaging component and weapon sight belonging to a Forerunner vehicle. They also required the help of SPECWAR in order to analyse the object. By [[2557|July 24th, 2557]], the sphinx's eye remained in [[Catherine Halsey|Doctor Catherine Halsey]]'s former lab aboard ''Ivanoff''.<ref>'''Halo 4''', campaign level ''[[Composer (level)|Composer]]''</ref> War sphinxes were found in relatively large numbers on [[Trevelyan]] by ONI. The enigmatic controls and complex operational systems plagued ONI scientists seeking to reverse-engineer the technology that powers them.<ref name="Mythos">'''[[Halo Mythos]]''', ''page 137''</ref> | ||
==Production notes== | ==Production notes== | ||
War sphinxes were originally concepted for and intended to | War sphinxes were originally concepted for and intended to make an appearance in ''[[Halo 5: Guardians]]'', but were cut from the final game.<ref>[[:File:H5GC-WarSphinx.jpg|War sphinx concept art for ''Halo 5: Guardians'']]</ref> | ||
==Gallery== | ==Gallery== | ||
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*''[[Halo: Point of Light]]'' {{Mo}} | *''[[Halo: Point of Light]]'' {{Mo}} | ||
*''[[Halo Infinite]]'' {{Mo}} | *''[[Halo Infinite]]'' {{Mo}} | ||
==Sources== | ==Sources== |