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'''War sphinxes''' were immensely powerful war machines used by [[Forerunner]] [[Warrior-Servant]]s.{{Ref/Reuse|c43 | '''War sphinxes''' were immensely powerful war machines used by [[Forerunner]] [[Warrior-Servant]]s.{{Ref/Reuse|c43}} Classified as midsize [[Combat skin|fighting suits]],{{Ref/Reuse|c43}} war sphinxes were versatile combat vehicles that allowed an individual Warrior to operate seamlessly in space, air or a planetary surface. Their roles ranged from acting as capital ship escorts,<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 123''</ref> overwhelming enemy ships in large numbers,<ref name="c163">'''Halo: Cryptum''', ''page 163''</ref> or being deployed from orbit and conducting large-scale bombardment operations, boasting firepower to level entire cities.<ref name="c95">'''Halo: Cryptum''', ''page 95''</ref> In addition to their predominant air and space roles, they were also equipped with arms and legs, enabling them to operate on the ground as bipedal combat vehicles.<ref name="c66">'''Halo: Cryptum''', ''page 66''</ref> | ||
==Description== | ==Description== | ||
The war sphinxes were described as being ten meters high and twenty meters long, with an elongated tail that provided lift and power. | The war sphinxes were described as being ten meters high and twenty meters long, with an elongated tail that provided lift and power. From the "tail" rose a large rounded torso with a command cabin perched on top. The command cabin was designed to resemble a Forerunner face, with features arranged in an angry or stern expression and two viewports serving as "eyes". The joints of their limbs were composed of [[hard light]].{{Ref/Reuse|c66}} Much like [[Onyx Sentinel]]s, two sphinxes could also merge to create a larger unit, which still retained a similar "face" at the forward surface.<ref>'''Halo: Cryptum''', ''page 76''</ref> | ||
War sphinxes were programmed to [[Mind transfer|contain]] samples of their wearer's mental patterns and personalities before they were killed in battle. These preserved personalities were less complete than [[Durance]]s, but could still be studied by a commander to gain useful information. The [[Ur-Didact|Didact]] kept the final impressions of his children, who were killed in battle, within their war sphinxes.<ref name="essences">'''Halo: Cryptum''', ''page 138''</ref> | War sphinxes were programmed to [[Mind transfer|contain]] samples of their wearer's mental patterns and personalities before they were killed in battle. These preserved personalities were less complete than [[Durance]]s, but could still be studied by a commander to gain useful information. The [[Ur-Didact|Didact]] kept the final impressions of his children, who were killed in battle, within their war sphinxes.<ref name="essences">'''Halo: Cryptum''', ''page 138''</ref> |