Editing Vidmaster Challenge: Déjà Vu

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
{{Era|RW}}
{{Disambig header|the achievement in ''Halo 3: ODST''|the corresponding achievement in ''Halo: The Master Chief Collection''|Déjà Vu}}
{{Disambig header|the achievement in ''Halo 3: ODST''|the corresponding achievement in ''Halo: The Master Chief Collection''|Déjà Vu}}
{{Achievement infobox
{{Achievement infobox
Line 17: Line 17:
*If there are [[Banshee]]s, try to get off your Mongoose and destroy them when they move to you.
*If there are [[Banshee]]s, try to get off your Mongoose and destroy them when they move to you.
*Try to stay behind the [[Elephant]].
*Try to stay behind the [[Elephant]].
*Don't rush the level; try to stay back and destroy the {{Pattern|Karo'etba|Ghost}}s and Banshees before moving in.
*Don't rush the level; try to stay back and destroy the [[Type-32 Ghost]]s and Banshees before moving in.
*A charged [[Plasma pistol]] will help you hijack Ghosts if you're close enough. Be careful if you attempt this as the EMP does not disable weapon systems.
*A charged [[Plasma pistol]] will help you hijack Ghosts if you're close enough. Be careful if you attempt this as the EMP does not disable weapon systems.
*Try [[Drive an AA Wraith|hijacking]] an {{Pattern|Ogab'd|anti-aircraft Wraith}}, it may take some time, but is worth it due to its high rate of fire and increased damage.
*Try [[How to Pilot an AA Wraith|hijacking]] an [[Anti-Air Wraith]], it may take some time, but is worth it due to its high rate of fire and increased damage.
*If you are having a problem getting a checkpoint when you open the gates of each section, make sure that: Everyone is close to each other and in the gate at the same time; You are not shooting at any Covenant and they are not shooting at you and Dare's Olifant has not moved completely out of the gate. A Cooperative checkpoint is not the same as a normal Checkpoint (Cooperative Checkpoints are where you start the level from if you save/quit).
*If you are having a problem getting a checkpoint when you open the gates of each section, make sure that: Everyone is close to each other and in the gate at the same time; You are not shooting at any Covenant and they are not shooting at you and Dare's Olifant has not moved completely out of the gate. A Cooperative checkpoint is not the same as a normal Checkpoint (Cooperative Checkpoints are where you start the level from if you save/quit).
*Grab a health pack and regroup at each checkpoint. If your Mongoose is heavily damaged, grab a new one that sometimes appear in each checkpoint.
*Grab a health pack and regroup at each checkpoint. If your Mongoose is heavily damaged, grab a new one that sometimes appear in each checkpoint.
Line 27: Line 27:
*Buck will follow you, but if you find a Rocket Launcher, or, even better, a [[Fuel Rod Cannon]], and equip Buck with it, he is a very powerful ally. If he rides on a Mongoose with you, he is very helpful at taking out Ghosts and Banshees. A Fuel Rod Cannon can be found on a dead [[Grunt]], after your first battle on the highway right before the first door.
*Buck will follow you, but if you find a Rocket Launcher, or, even better, a [[Fuel Rod Cannon]], and equip Buck with it, he is a very powerful ally. If he rides on a Mongoose with you, he is very helpful at taking out Ghosts and Banshees. A Fuel Rod Cannon can be found on a dead [[Grunt]], after your first battle on the highway right before the first door.
*If you cannot get a fourth player then you can add on a guest and still be able to get the achievement.
*If you cannot get a fourth player then you can add on a guest and still be able to get the achievement.
*When a group of [[Kez'katu-pattern Phantom|Phantoms]] carrying two Ghosts was on their way to the next section, open fire to the gunner to destroy its main cannon and belly section. Force the Phantoms to drop the Ghosts, so you would have less resistance on the next section (Which contains only two [[Rizsheda-pattern Shade|Shade]] Turrets).
**If you manage to seize AA-Wraith, it would be better since it can destroy the Phantom faster.
**The lesser ghosts dealt with in the next section, the better.
**Try not to drop the Ghosts on the highway, since the Ghosts would begin pursuing players in earnest.


==Trivia==
==Trivia==

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.