Editing Victory mine

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**'''Cost:''' {{HW2Supplies|160}}, {{HW2Power|160}}
**'''Cost:''' {{HW2Supplies|160}}, {{HW2Power|160}}
**'''Cooldown:''' 105 seconds
**'''Cooldown:''' 105 seconds
In ''Halo Wars 2'', Victory Mine is a [[leader]] power exclusive to [[Jerome-092|Commander Jerome]]. When activated, three mines are deployed to the targeted location in a linear pattern; rotating the camera allows the player to rotate the pattern’s orientation. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, while friendly units nearby become inspired—increasing their resilience and damage—for 25 seconds. Even if the mine is destroyed, it still creates an inspire effect for nearby friendly units. Victory mines are not available in [[Blitz]].  
In ''Halo Wars 2'', Victory Mine is a [[leader]] power exclusive to [[Jerome-092|Commander Jerome]]. When activated, three mines are deployed to the targeted location in a linear pattern; rotating the camera allows the player to rotate the pattern’s orientation. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, while friendly units nearby become inspired—increasing their resilience and damage. Victory mines are not available in [[Blitz]].  


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