Editing Valhalla

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The map is similar in shape to [[Blood Gulch]] but has unique elements of its own. Valhalla is not a remake of [[Coagulation]], nor is the downloadable [[Standoff]] either. Valhalla also has features from the ''[[Halo: Combat Evolved]]'' level, [[Halo (Halo: Combat Evolved Level)|Halo]]. The most obvious feature is both the river and the bases themselves. The river starts in the mountains behind the blue base, and comes out as a waterfall. The river then flows in front of the base, under an outcrop, then down between the two prominent hills on which players find the [[M6 Spartan Laser|Spartan Laser]] and the [[AIE-486H machine gun|machine gun turret]]. Finally, it bends around the base, and empties into a large lake. Also, there are two caves in the map: one that goes through the hill between the crashed [[D77H-TCI Pelican|Pelican]] and blue base, and another that goes through the hill between the Pelican and the red base. Do note that if weapons are dropped into the river, they might drift downstream.
The map is similar in shape to [[Blood Gulch]] but has unique elements of its own. Valhalla is not a remake of [[Coagulation]], nor is the downloadable [[Standoff]] either. Valhalla also has features from the ''[[Halo: Combat Evolved]]'' level, [[Halo (Halo: Combat Evolved Level)|Halo]]. The most obvious feature is both the river and the bases themselves. The river starts in the mountains behind the blue base, and comes out as a waterfall. The river then flows in front of the base, under an outcrop, then down between the two prominent hills on which players find the [[M6 Spartan Laser|Spartan Laser]] and the [[AIE-486H machine gun|machine gun turret]]. Finally, it bends around the base, and empties into a large lake. Also, there are two caves in the map: one that goes through the hill between the crashed [[D77H-TCI Pelican|Pelican]] and blue base, and another that goes through the hill between the Pelican and the red base. Do note that if weapons are dropped into the river, they might drift downstream.


The distinguished beam emitter bases are Forerunner technology. They are similar to the structures seen in the [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]] multiplayer map [[Infinity (Halo: Combat Evolved map)|Infinity]], [[Timberland]] and in the campaign level Halo, while the lower portion is reminiscent of the bases in Blood Gulch. There are three entrances to the inside of the base; two on the sides as seen in many screenshots, and another located behind that dips down into the base. Replacing the [[teleporters]] are the [[man cannon]]s. The largest one, on the front of the base, will send you out a third of the way out into the main battle area, while the smaller ones on the side of each base send you a short distance to the nearby cliff for a quick getaway. The bases feature a shiny glass floor on the interior, allowing players on opposite sides of the floor to see each other.
The distinguished beam emitter bases are Forerunner technology. They are similar to the structures seen in the [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]] multiplayer map [[Infinity]], [[Timberland]] and in the campaign level Halo, while the lower portion is reminiscent of the bases in Blood Gulch. There are three entrances to the inside of the base; two on the sides as seen in many screenshots, and another located behind that dips down into the base. Replacing the [[teleporters]] are the [[man cannon]]s. The largest one, on the front of the base, will send you out a third of the way out into the main battle area, while the smaller ones on the side of each base send you a short distance to the nearby cliff for a quick getaway. The bases feature a shiny glass floor on the interior, allowing players on opposite sides of the floor to see each other.


As previously stated, there are two similar hills on either side of the river. On the higher one spawns the Spartan Laser, while the lower hill holds a machine gun turret. Each base holds a [[SRS99D-S2 AM sniper rifle|sniper rifle]] inside the rear entrance, a pair of [[Fragmentation Grenade]]s, and a pair of [[Anskum-pattern plasma grenade|plasma grenade]]s. Numerous [[BR55HB battle rifle|battle rifles]] spawn around the map: two on top of the base next to the smaller man cannons, two underneath the base alongside each entrance along with two [[Type-25 plasma pistol|plasma pistols]], two on the terrain where you land after taking off from the man cannons, and one that spawns in each cave. A [[M90 shotgun|shotgun]] spawns inside each of the caves as well, and [[Paegaas Workshop Spiker|Spikers]] spawn on the top of both bases near the [[LAU-65D/SGM-151 missile pod|Missile Pod]]. A pair [[M7 SMG|SMG]]s also spawn on each base and are located next to the plasma grenades. Valhalla is a very good sniper map since you can snipe opponents clear across the other side of the map, and when players take the bases' man cannons for rapid transportation, they become easy targets for experienced snipers.
As previously stated, there are two similar hills on either side of the river. On the higher one spawns the Spartan Laser, while the lower hill holds a machine gun turret. Each base holds a [[SRS99D-S2 AM sniper rifle|sniper rifle]] inside the rear entrance, a pair of [[Fragmentation Grenade]]s, and a pair of [[Anskum-pattern plasma grenade|plasma grenade]]s. Numerous [[BR55HB battle rifle|battle rifles]] spawn around the map: two on top of the base next to the smaller man cannons, two underneath the base alongside each entrance along with two [[Type-25 plasma pistol|plasma pistols]], two on the terrain where you land after taking off from the man cannons, and one that spawns in each cave. A [[M90 shotgun|shotgun]] spawns inside each of the caves as well, and [[Paegaas Workshop Spiker|Spikers]] spawn on the top of both bases near the [[LAU-65D/SGM-151 missile pod|Missile Pod]]. A pair [[M7 SMG|SMG]]s also spawn on each base and are located next to the plasma grenades. Valhalla is a very good sniper map since you can snipe opponents clear across the other side of the map, and when players take the bases' man cannons for rapid transportation, they become easy targets for experienced snipers.

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