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{{Disambig header|the [[United Nations Space Command|UNSC]] infantry weapon|other uses of the term "Commando"|Commando (disambiguation)|l1=its disambiguation page}} | {{Disambig header|the [[United Nations Space Command|UNSC]] infantry weapon|other uses of the term "Commando"|Commando (disambiguation)|l1=its disambiguation page}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name=VK78 Commando | |name=VK78 Commando | ||
|image=[[File:HINF - VK78 Commando Product Logo.png|100px]] | |image=[[File:HINF - VK78 Commando Product Logo.png|100px]] | ||
[[File:HINF VK78Commando Crop.png|300px]] | [[File:HINF VK78Commando Crop.png|300px]] | ||
|manufacturer=[[Vakara GesmbH]] | |manufacturer=[[Vakara GesmbH]]{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}} | ||
|series= | |series= | ||
|type= | |type= | ||
|cost= | |cost= | ||
|variant= | |variant= | ||
|service=[[ | |service=[[Installation 07 conflict]] | ||
|length= | |length= | ||
|width= | |width= | ||
|height= | |height= | ||
|weight= | |weight= | ||
|ammotype= | |ammotype=Kal. 6.5 mm{{Ref/Generic|Id=HICGP|[[Halo Infinite]] [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]}} | ||
|feed=20-round detachable box magazine{{Ref/Reuse|HICGP}} | |||
|feed=20-round detachable box magazine{{Ref/Reuse| | |||
|operation= | |operation= | ||
|rate= | |rate=Fully-automatic{{Ref/Reuse|HICGP}} | ||
|velocity= | |velocity= | ||
|range= | |range= | ||
|hideb=yes | |||
|hidec=yes | |||
}} | }} | ||
The '''VK78 Commando''' is a weapon manufactured by [[Vakara GesmbH]], in service with the [[United Nations Space Command]].{{Ref/Reuse|HICGP}} | |||
The '''VK78 Commando''' is a weapon manufactured by [[Vakara GesmbH]], in service with the [[United Nations Space Command]].{{Ref/Reuse| | |||
==Overview== | ==Overview== | ||
=== | ===Specifications=== | ||
The VK78 fires 6.5 mm rounds on automatic, and is fitted via rail-mounting with a [[recon sight]]-style optic that can magnify up to at least 2x. It is distinctive among human rifles in that it does not share the common bullpup configuration of weapons like the [[MA40 assault rifle]] and [[BR75 battle rifle]], in which the magazine is inserted behind the trigger. Instead, the magazine well is located at an angle directly in front of the trigger guard.{{Ref/Reuse|HICGP}} The design of the weapon emphasizes ergonomics and reliability.{{Ref/Site|Id=monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=31|M=8|Y=2020}} The VK78's charging handle is positioned on the left side of its body, just behind a side-mounted ammunition counter. Above the pistol grip is a fire selector dial, with two markings, the former of which is a row of red dots (presumably indicating fully-automatic) and the latter of which is a single white dot (potentially safe or semi-automatic). The weapon features numerous markings, including serial numbers, caliber specifications on the body and bolt carrier, and a small UNSC emblem atop a wedge-like protrusion in front of the top-mounted rail, behind the barrel. The VK78 used in 2560 features a matte black, grey and olive drab finish, with a prominent white strip across the weapon's front end.{{Ref/Reuse|HICGP}} | |||
The VK78 fires 6. | |||
===Operational history=== | |||
VK78s were employed as early as [[2495]], during which time they were selected by the [[Colonial Military Administration]] to replace aging stocks of [[HMG-38]]s in then-current service.{{Ref/Reuse|CFShowcase}} By [[2560]], the Commando was employed by [[UNSC Armed Forces]] personnel during the [[Installation 07 conflict]].{{Ref/Game|HINF}} | |||
== | ==Gameplay== | ||
{{Main|Commando}} | {{Main|Commando}} | ||
The VK78 Commando is featured in ''[[Halo Infinite]]'' as an automatic [[tactical rifle]], which deals [[kinetic]] damage. It is a [[precision weapon]], meaning it is capable of inflicting [[headshot]]s on unshielded targets, killing them instantly. Although automatic, it has a relatively slow rate of fire. The weapon has a single zoom level and is most effective at medium to long ranges, faltering in close quarters due to weaker aim assist than other weapons. It has significant recoil when fired consistently, which can make the weapon difficult to control and aim.{{Ref/Game|Id=HIVK78|HI|weapon: VK78 Commando}} | |||
The VK78 Commando is featured in ''[[Halo Infinite]]'' as an automatic [[tactical rifle]], which deals [[kinetic]] damage. It is a [[precision weapon]], meaning it is capable of inflicting [[headshot]]s on unshielded targets, killing them instantly. Although automatic, it has a relatively slow rate of fire. The weapon has a single zoom level and is most effective at medium to long ranges, faltering in close quarters due to weaker aim assist than other weapons. It has significant recoil when fired consistently, which can make the weapon difficult to control and aim.{{Ref/ | |||
Featured in both [[campaign]] and [[multiplayer]], the Commando is a common weapon, being found frequently in [[weapon pads]] on multiplayer maps, or scattered around campaign levels. Ammo for the weapon is usually plentiful, as a result. It holds 20 rounds in its magazine in total | Featured in both [[campaign]] and [[multiplayer]], the Commando is a common weapon, being found frequently in [[weapon pads]] on multiplayer maps, or scattered around campaign levels. Ammo for the weapon is usually plentiful, as a result. It holds 20 rounds in its magazine in total.{{Ref/Reuse|HIVK78}} | ||
== | ==Variants== | ||
[[ | *'''[[Impact Commando]]''': An improved version of the Commando with a mag increased from 20 to 40 and range is decreased from 2.0x to 1.4x. | ||
==Production notes== | ==Production notes== | ||
The letters in its designation, VK78, may be a reference to its manufacturer, Vakara. | *The letters in its designation, VK78, may be a reference to its manufacturer, Vakara. | ||
==Gallery== | ==Gallery== | ||
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File:HINF CommandoOpticConcept.jpg|Concept art of the VK78 Commando's optic in ''Halo Infinite''. | File:HINF CommandoOpticConcept.jpg|Concept art of the VK78 Commando's optic in ''Halo Infinite''. | ||
File:HINF Concept DroneArmor.jpg|Early concept art for ''Halo Infinite'' of a humanoid UNSC "drone" equipped with a VK78 Commando. | File:HINF Concept DroneArmor.jpg|Early concept art for ''Halo Infinite'' of a humanoid UNSC "drone" equipped with a VK78 Commando. | ||
</gallery> | </gallery> | ||
===Screenshots and renders=== | |||
=== | |||
<gallery> | <gallery> | ||
File:HINF-VK78Commando.png|In-engine render of the VK78 Commando in ''Halo Infinite.'' | File:HINF-VK78Commando.png|In-engine render of the VK78 Commando in ''Halo Infinite.'' | ||
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File:Infinite Demo VK78 Commando Charging Handle.png|First-person view of the VK78 Commando's charging handle being cycled in the ''Halo Infinite'' Campaign Gameplay Premiere. | File:Infinite Demo VK78 Commando Charging Handle.png|First-person view of the VK78 Commando's charging handle being cycled in the ''Halo Infinite'' Campaign Gameplay Premiere. | ||
File:HINF VK78 Scope .png|thumb|First-person view of the VK78's optical zoom in the ''Halo Infinite'' Campaign Gameplay Premiere. | File:HINF VK78 Scope .png|thumb|First-person view of the VK78's optical zoom in the ''Halo Infinite'' Campaign Gameplay Premiere. | ||
File:HINF CQBCommando.png|A [[CQB-class Mjolnir|CQB]]-clad [[Spartan-IV]] wielding a VK78 in the [[A New Generation]] trailer. | File:HINF CQBCommando.png|A [[CQB-class Mjolnir|CQB]]-clad [[Spartan-IV]] wielding a VK78 in the [[A New Generation]] trailer. | ||
File: | File:HINF_Multiplayer Reveal 2021-7.png|A Spartan sprinting with the VK78. | ||
File:HINF_Multiplayer Reveal 2021-6.png|Another Spartan holding a VK78. | |||
File:HINF_Multiplayer Reveal 2021-6.png| | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo Infinite]]'' {{1st}} | *''[[Halo Infinite]]'' {{1st}} | ||
==Sources== | ==Sources== |