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{{ | {{Era|H3R}} | ||
{{ | {{Ratings}} | ||
{{Level infobox | {{Level infobox | ||
| | |image= [[File:ODST UpliftReserve07.jpg|300px]] | ||
| | |prev=[[Tayari Plaza (Level)|Tayari Plaza]] | ||
| | |next=[[Kizingo Boulevard (Level)|Kizingo Boulevard]] | ||
|game=''[[Halo 3: ODST]]'' | |||
|name='''''Uplift Reserve''''' | |name='''''Uplift Reserve''''' | ||
| | |player= [[Taylor H. Miles|Dutch]]<ref name="vidoc">[[Halo 3 ODST ViDoc: Terra Incognita]]</ref> | ||
|date=[[2552 #October|October 20]], [[2552]] | |||
|date=[[2552#October|October 20]], [[2552]] | |||
|place=[[Uplift Nature Reserve]], [[New Mombasa]], [[Earth]] | |place=[[Uplift Nature Reserve]], [[New Mombasa]], [[Earth]] | ||
| | |Objective=Lead a [[M12 Light Reconnaissance Vehicle|Warthog]] charge, clear hostiles from the park. | ||
| | |enemies=*[[Jiralhanae|Brutes]] | ||
| | *[[Kig-Yar|Jackals]] | ||
*[[Jackal Sniper]]s | |||
*[[Unggoy|Grunts]] | |||
*[[Brute Chieftain]]s | |||
*[[Banshee]]s | |||
*[[Wraith]]s | |||
*[[Type-52 Troop Carrier|Phantoms]] | |||
}} | }} | ||
'''Uplift Reserve''' is a ''[[Halo 3: ODST]]'' [[Campaign Mode|Campaign]] level. Played from [[Taylor H. Miles|Dutch]]'s point of view, it takes place in the [[Uplift Nature Reserve]] in [[New Mombasa]].<ref name="vidoc"/> | |||
'''Uplift Reserve''' is | |||
== Summary == | == Summary == | ||
30 minutes after the drop, as a [[F-99 | Uplift Reserve is the chronologically second flashback level of the game. The level opens 30 minutes after the drop, as a [[F-99 Unmanned Combat Aerial Vehicle|UAV]] observes Dutch walking on the beach of Uplift Reserve. He watches the aircraft fly by, right into New Mombasa, and proceeds to move out of the park through the heavy [[Covenant Empire|Covenant]] resistance, which includes [[Type-25 Assault Gun Carriage|Wraiths]] and multiple other vehicles. Several [[UNSC Marine Corps|Marine]] [[Platoon|platoons]] are also present in the area, and at one point Dutch is tasked with finding one of them. While driving into the last section of the park, Dutch witnesses the collapse of the [[New Mombasa Orbital Elevator|Orbital Elevator]]. In the end, he manages to drive out of the park, through a large gap in the wall surrounding it caused by a piece of the elevator, right into the streets of the city.<ref>''[[Halo 3: ODST]] level Uplift Reserve''</ref> | ||
==Transcript== | ==Transcript== | ||
[http:// | [[File:Uplift Reserve.jpg|thumb|right|250px|This mission's beacon is a Drone Fighter's Optics Package.]] | ||
[http://www.youtube.com/watch?v=yPNr02BIUq4 '''{''Cutscene''}'''] | |||
'''DUTCH''' | '''DUTCH''' | ||
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'''30 minutes after drop''' | '''30 minutes after drop''' | ||
''Two [[F-99 Unmanned Combat Aerial Vehicle|Drone Fighters]] fly toward the city over the Uplift Nature Reserve, one of the Drone's cameras zooms in on an [[SOEIV]] on the beach, and an ODST walking away from it. The ODST is Dutch who watches the Fighters fly overhead. View then switches to Dutch's perspective.'' | |||
''Two [[F-99 | |||
*''' | *'''Dutch''': "Good hunting boys. But I'm keepin' my boots on the ground." | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
''Dutch heads up a hill to a clearing where a group of Marines are taking cover near an overturned Warthog, | ''Dutch heads up a hill to a clearing where Marines are engaging Covenant armor and infantry, a group of Marines are taking cover near an overturned Warthog, one of the Marines spots him.'' | ||
*'''Marine #1''': "Trooper, over here! Help us secure this vehicle!" | *'''Marine #1''': "Trooper, over here! Help us secure this vehicle!" | ||
''Together they take out the enemy infantry | ''Together they take out the enemy infantry.'' | ||
*'''Marine #1''': "Thanks for the assist, trooper! Get this Warthog movin', our CO needs us to clear this sector." | *'''Marine #1''': "Thanks for the assist, trooper! Get this Warthog movin', our CO needs us to clear this sector." | ||
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*'''Dutch''': "Affirmative." | *'''Dutch''': "Affirmative." | ||
'' | ''They engage heavy Covenant armor, including Wraiths, Choppers and Ghosts.'' | ||
*'''Marine #1''': "Watch that Chopper! Hit it head on | *'''Marine #1''': "Watch that Chopper! Hit it head on and it'll tear us to pieces." | ||
*'''Marine #1''': "Keep movin'! Don't let that Wraith take a shot at us!" | *'''Marine #1''': "Keep movin'! Don't let that Wraith take a shot at us!" | ||
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*'''Marine #1''': "Swing behind the Wraith! It's got less armor in back!" | *'''Marine #1''': "Swing behind the Wraith! It's got less armor in back!" | ||
''After defeating the first Wraith, another moves up and a | ''After defeating the first Wraith, another moves up and a Phantom arrives dropping off reinforcements; those are soon defeated as well.'' | ||
*'''Marine #1''': "Colonel! Sector's clear, and we found some backup!" | *'''Marine #1''': "Colonel! Sector's clear, and we found some backup!" | ||
*'''[[Unnamed UNSC Colonel|Colonel]] | *'''[[Unnamed UNSC Colonel|Colonel]]''': Say again Marine! I got Drones overhead and [[Office of Naval Intelligence|ONI]] brass yellin' in my ear! | ||
*'''Dutch''': "ODST reporting for duty, sir!" | *'''Dutch''': "ODST reporting for duty, sir!" | ||
*'''Colonel | *'''Colonel''': "Nice of you to drop in, trooper! Head to the next section of the park, to my second platoon's location! They're taking heavy casualties, in need of assistance." | ||
*'''Dutch''': "Roger that, I'm Oscar Mike." | *'''Dutch''': "Roger that, I'm Oscar Mike." | ||
*''' | *'''Marine #1''': "Where's the rest of your [[Dare's Shock Trooper Squad|team]], trooper?" | ||
*''' | *'''Dutch''': "Scattered, dead, I don't know." | ||
'' | *'''Marine #1''': "That's too bad. We're gonna need all the men we can get." | ||
''The Marines move to another section of the park where they encounter [[Shade]]s, [[Chopper]]s, [[Type-26 Ground Support Aircraft|Banshees]] and more infantry, the Marines head up the hill taking out the Covenant defenses.'' | |||
'' | *'''Brute''': "Warn the Chieftain! The enemy has breached our lines!" | ||
''A Brute on a Ghost will try to escape.'' | |||
'' | *'''Marine #1''': "Take out that Ghost! Before it raises an alarm!" | ||
*'''Colonel | *'''Colonel''': "Trooper, you're almost at second platoon's location. Give 'em a hand and push toward the primary objective!" | ||
*'''Dutch''': "What | *'''Dutch''': "What is the objective, Colonel?" | ||
*'''Colonel | *'''Colonel''': "You know the Covenant [[Regret's Carrier|Carrier]] that slipped away from the city? We need to secure its old LZ, and snatch a [[Vergil|Tier One asset]]." | ||
''Dutch arrives at second platoon's location | ''Dutch arrives at second platoon's location, they are under heavy fire from more Covenant armor and infantry.'' | ||
*'''Marine #2''': "Trooper, this is second platoon! See what you can do about those Wraiths!" | *'''Marine #2''': "Trooper, this is second platoon! See what you can do about those Wraiths!" | ||
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*'''Dutch''': "Where's the Colonel?" | *'''Dutch''': "Where's the Colonel?" | ||
*'''Marine #2''': "He's near the Covenant LZ | *'''Marine #2''': "He's near the Covenant LZ, once we take out this enemy armor we can roll across the bridge to his location." | ||
'' | *'''Marine #2''': "Trooper, drive toward the [[New Mombasa Orbital Elevator|Space Elevator]], it'll lead you to the bridge." | ||
''If the player takes too long.'' | |||
'' | *'''Marine #2''': "Move your ass trooper, get across the bridge, now!" | ||
''As the Marines cross the bridge, the Space Elevator, already weakened from the Slipspace rupture, explodes in different sections and collapses, sending debris flying for miles.'' | |||
*'''Marine #2''': Look, the elevator! INCOMING!!! | |||
[[File:ohes noes.jpg|thumb|right|250px|The Orbital Elevator Collapses.]] | |||
*'''Marine #2''': | |||
''A part of the elevator crashes into the building Dutch and the Marines are driving to.'' | ''A part of the elevator crashes into the building Dutch and the Marines are driving to.'' | ||
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*'''Marine #2''': "Slipspace rupture! Must have weakened the support rings." | *'''Marine #2''': "Slipspace rupture! Must have weakened the support rings." | ||
'' | *'''Colonel''': "All units {''coughs''} target assets are on the move, everyone clear the area, before more debris comes down {''coughs''}." | ||
*'''Marine #2''': "Colonel? Sir? Damn, he's gone. Trooper, head up the hill! We gotta find a way outta this park." | |||
*'''Marine #2''': "Colonel? | |||
''If the player stops:'' | ''If the player stops:'' | ||
*'''Marine #2''': "Keep driving uphill, | *'''Marine #2''': "Keep driving uphill trooper, it's the only way out." | ||
''Dutch | ''Dutch soon arrives at the Assault Carrier's old LZ, where a group of Marines are pinned down by more Covenant troops.'' | ||
''If | ''If the player drives over to the Marines, one of them has broken his ankle, another tends to him, but the first Marine has lost his mind.'' | ||
*'''Crazed Marine''': "No, no, no! You're not listening! It's a zoo, okay?" | *'''Crazed Marine''': "No, no, no! You're not listening! It's a zoo, okay?" | ||
*''' | *'''Medic''': "Well, technically it's a corporate-funded wildlife reserve." | ||
*'''Crazed Marine''': "Semantics! This whole place is one...big...cage!" | *'''Crazed Marine''': "Semantics! This whole place is one...big...cage!" | ||
*''' | *'''Medic''': "Listen Marine, you're wounded, you need to try and relax." | ||
*'''Crazed Marine''': "Except we, we're the zebras | *'''Crazed Marine''': "Except we, we're the zebras, all fenced in and ready for the slaughter!" | ||
*''' | *'''Medic''': "And the Covenant?" | ||
*'''Crazed Marine''': "They're the lions...RAAAR!" | *'''Crazed Marine''': "They're the lions...RAAAR!" | ||
*'''Medic''': "Careful, I think you just strained a metaphor." | |||
'' | |||
*''' | *'''Crazed Marine''': "Oh, oh god, is that serious?"" | ||
'' | *'''Medic''': "Only if you keep it up." | ||
''Dutch finally reaches the top of the hill, and is faced by one final Wraith, a [[War Chieftain]] and many Covenant forces.'' | |||
*'''Marine #2''': " | *'''War Chieftain''': "Let no humans escape, to say what they have seen!" | ||
*'''Marine #2''': "Find a hole in the wall trooper, drive right through it!" | |||
''If the player stalls:'' | ''If the player stalls:'' | ||
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*'''Marine #2''': "Make the jump, now!" | *'''Marine #2''': "Make the jump, now!" | ||
'' | ''Once the player drives off the cliff the level ends.'' | ||
[http:// | [http://www.youtube.com/watch?v=HUjW1TwCpec '''{''Cutscene''}'''] | ||
''Dutch's Warthog/Ghost/Chopper flies off the cliff and lands on the streets below, bouncing once, then crashes into a building | ''Dutch's Warthog/Ghost/Chopper flies off the cliff and lands on the streets below, bouncing once, then crashes into a building, Dutch falling out after the bounce, his helmet falls off.'' | ||
*'''Dutch''': "Uh, Lord? I didn't train to be a pilot. Tell me I don't have any more | *'''Dutch''': "Uh, Lord? I didn't train to be a pilot. Tell me I don't have any more flying to do today." | ||
''The view switches to a Superintendent camera that | ''The view switches to a Superintendent camera, that watches as a Drone Fighter crashes into the Uplift Reserve Statue. The Superintendent's avatar shows the 'sad face' image. The optics detaches from the fighter and crashes to the ground, where the Rookie later finds it. Dutch gets up, helmet in one hand.'' | ||
*'''Dutch''': "So... was that a yes or a no?" | *'''Dutch''': "So... was that a yes or a no?" | ||
''The vehicle Dutch was driving previously explodes behind him. He turns around to face it | ''The vehicle Dutch was driving previously explodes behind him. He turns around to face it and says:'' | ||
*'''Dutch''': "Amen." | *'''Dutch''': "Amen." | ||
'' | ''Cutscene ends, fades to black.'' | ||
== Trivia == | == Trivia == | ||
*Despite the mission being 30 minutes after the drop, it is shown that Dutch has only just left his Drop pod. This can mean that either Dutch was unconscious for a short period of time or was simply overlooked by Bungie. | |||
*Despite the mission | *There is an achievement called [[Wraith Killer (Achievement)|Wraith Killer]] which requires the player to destroy every [[Type-25 Assault Gun Carriage|Wraith]] encountered during the course of the level in order to be unlocked.<ref>[[Wraith Killer (Achievement)]]</ref> | ||
* | *Near the Covenant landing zone with the gravity lift base, where a group of Marines are taking cover behind a ridge, there's a crazed Marine with a broken ankle, and another Marine trying to calm him down. This is likely a reference to the [[AWOL Marine]] in ''[[Halo: Combat Evolved]]'' and ''[[Halo 3]]'''s [[Suicidal Marine|suicidal marine]]. | ||
*The Covenant landing zone appears to be an aesthetically upgraded version of the one encountered on [[The Truth and Reconciliation (Level)|The Truth and Reconciliation]] in ''Halo: Combat Evolved''. | |||
*In the area when you encounter the first Shade turrets, if you turn left towards the shore you will see a dead zebra that has no eyeballs. There are also two more zebras located near the entrance to the section of this level. | |||
*This is possibly the easiest level to get [[Vidmaster Challenge: Classic]], by getting in a Ghost or Chopper and boosting until the end of the level. | |||
*Near the Covenant landing zone with the gravity lift base | *At the end of the level, the vehicle you use will always be the one in the cutscene. You can use a Warthog, a Ghost, or a Chopper. They will have the same speed when the vehicle lands and plunges into the wall, and will blow up at the same time. If you jump off without a vehicle, the Warthog cutscene will play instead. | ||
*The Covenant landing zone appears to be an aesthetically upgraded version of the one encountered on | *Wraiths in this level self-destruct if the pilot is killed, much like the [[Type-52 Anti-Aircraft Artillery|Anti-Air Wraiths]] in ''Halo 3.'' However, they can be commandeered using the same [[Drive an AA Wraith|method]]. | ||
*At the level | *Because the Wraith was not intended to be used for this level, if the Wraith is sent over the cliff using the above method, it will transform into either a Warthog, a Ghost, or a Chopper. | ||
*Wraiths in this level self-destruct if the pilot is killed, much like the [[ | *Even if you have a fully manned vehicle, when you jump the cliff, the vehicle you are using will be empty, except for Dutch. | ||
*Even if | *During the Second Warthog fight when you drive over the hill inside a tunnel, allied warthogs will either stop near the Ghost on the rock or drive around in front of the Tunnel. it is possible to move them into the next area but they may drive right back to the start. This is probably an AI navigation error in the game code. | ||
*In the first two sections of the reserve with the open beaches, [[Old Mombasa]] can be seen across the water. Barrages of anti-air fire can be seen flying into the air from an unknown point of origin in Old Mombasa. | |||
* | *At the part with the Checkpoint loading exactly when a [[F-99 Unmanned Combat Aerial Vehicle|UAV]] passes overhead if you die or revert to last Checkpoint (if you did not get another Checkpoint) when the [[F-99 Unmanned Combat Aerial Vehicle|UAV]] passes overhead it doesn't make a noise. | ||
* | *When you reach the bridge where you get to view the space elevator collapse, if you look up above the doorway at the other side of the bridge you can see a section of the [[New Mombasa Coastal Highway]], the same thing happens when you get to a certain section of the Highway. | ||
* This is the First Level that the marines are actully useful. unlike previous levels they contribute with some kills. | |||
* Also, during AI scripting stages. Bungie seemed to have made a mistake with how the AI drives warthogs. After the first encounter and you move through the canyon. The Allied warthogs either sit at the entrance near the Wraiths or start mucking around near the first part of the second Covenant fight. | |||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels | {{Levels}} | ||
[[Category:Halo 3: ODST Campaign]] |