Editing Unlimited enemies

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{{Status|Gameplay}}
{{ratings}}
{{Era|H2|H3}}There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.


There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.
==[[Halo: Combat Evolved]]==


==''Halo: Combat Evolved''==
'''[[343 Guilty Spark (Level)]]'''
===343 Guilty Spark===
*In the ending swamp area, [[Flood Combat Forms]] and [[Infection Forms]] will spawn continually until you finish.
In the ending swamp area, [[Flood combat form]]s and [[Pod infector|infection forms]] will spawn continually until the player approaches the structure.


===Keyes===
'''[[Keyes (Level)]]
*At the first large pool where the player can pick up a Sniper Rifle, infinite [[Flood carrier form]]s will come out from it until the player makes it through.
*Endless Flood Carrier Forms spawn from a pool of coolant. In the same area, infinite Combat Forms will spawn from a bridge above.
*Near the gravity lift where there is a Shade Turret with some Covenant forces guarding it, multiple Flood combat forms will continue spawning and attack the encampment until the player makes it through.
*Inside the ship, in the first few corridors after you enter the Gravity lift cargo bay, infinite Carrier Forms will drop down from gaps in the ceiling.  
*Inside the ship, in the corridor before the cargo bay, infinite [[Flood carrier form]]s will drop down from gaps in the ceiling.


===The Maw===
'''[[The Maw (Level)]]'''
In the Engine Room, Flood combat forms, infection forms, and Sentinels will spawn continually until the engines are destabilized.
*In the Engine Room, Flood Combat Forms and Infection Forms will spawn continually until you destroy the engines.


==''Halo 2''==
==[[Halo 2]]==
===Outskirts===
'''[[Metropolis (Level)]]'''
After the player exits the courtyard and encounters another group of [[Kig-Yar Sniper]]s, before meeting the marines in the building that take him to the Warthog, there is an instance where a group of two Sangheili will endlessly spawn if the player holds their ground on that location. These Sangheili can be of various ranks. A checkpoint is triggered each time the player kills such a group of Sangheili.
*When you are offered control of the [[M68 Gauss Cannon]], [[Jackal Sniper]]s will continue to spawn and run to the bridge until you occupy the alleyway from which they came.


===Metropolis===
'''[[The Oracle (Level)]]'''
When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], Kig-Yar Snipers will continue to spawn and run to the bridge until the alleyway they are coming out from is cleared.
*At the beginning of the level, when you get to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), go on it and get off immediately to face four [[Sentinel]]s. Then you can face an endless amount of Flood climbing up and jumping to the elevator. It is imperative that the elevator does not go down.  


===The Oracle===
'''[[Delta Halo (Level)]]'''
At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), get on it and get off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.  
*After acquiring the [[Scorpion Tank]], fight your way through the level. When you reach the area where [[Cortana]] would usually say "They're all pouring out of the middle", stay in the tank. Up on the structure where all the [[Covenant]] shields are, you will see an endless supply of [[Grunts]]. They appear from "the middle" about three or four at a time. Once you leave the tank, the supply will end.


===Delta Halo===
'''[[Regret (Level)]]'''
After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there is an endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.
*When you enter [[Prophet_of_Regret|Regret's]] chamber, do not kill him, shoot him, or interact with him in any way. You will receive an endless supply of Grunts, and occasionally [[Elites]]. It is important not to interact with Regret, so he does not die and end the level.


===Regret===
'''[[Sacred Icon (level)]]'''
Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] will enter through doors to protect the [[Hierarch]].
 
===Sacred Icon===
*The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
*The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
*After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, an endless supply of Flood combat forms will enter the area.
*At the part where you first fight the Flood on the gondola, if you keep most of the Sentinels alive, the Flood will keep coming.
 
===Quarantine Zone===
*Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player.
*The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels.
 
===High Charity===
At the end of the level, with the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood combat forms and later, carrier forms will spawn, eventually overwhelming the limited [[Jiralhanae]] force in the area.
 
==''Halo 3''==
===Halo===
The large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Flood stalker form]]s scaling it.
 
==''Halo: Reach''==
===ONI: Sword Base===
At [[Airview Base]], an unlimited amount of [[Kez'katu-pattern Phantom|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points.


===Long Night of Solace===
'''[[Quarantine Zone (level)]]'''
After the player has fought through the Covenant on the beach and reached the [[Sabre Program Launch/Research Range|Sabre Program facilty]]'s entrance, [[Dextro Xur-pattern Spirit|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.
*At the area where [[Ghosts]] are constantly attacking you (after you first saw the Scorpion Tank), the Ghosts will keep coming at you.
*The outdoor area you go to after you see the [[Needler Sentinel]] has an endless amount of Sentinels.


===New Alexandria===
'''[[High Charity (level)]]'''
* At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
*At the end of the level, after going up the second gravity lift, the Flood are unlimited.
* In the SinoViet tower, the Drones that ambush the player spawn endlessly.


===The Pillar of Autumn===
==[[Halo 3]]==
In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.
'''[[Halo (Halo 3 Level)|Halo (Level)]]'''
*When you reach the first battle scene in this level with the Flood (where [[Flood Dispersal Pod]]s land), there is a large beam that rises out of the ground and slants up towards the Control Room. There is an unlimited amount of [[Stalker forms|Stalker Forms]] scaling this beam.


===Lone Wolf===
==[[Halo: Reach]]==
Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.
'''[[ONI: Sword Base (level)|ONI: Sword Base]]'''
*At [[Airview Base]], an unlimited amount of Phantoms will arrive and hover over the area until the anti-aircraft cannon is activated. They can be destroyed for a large amount of points.
'''[[Long Night of Solace (level)]]'''
*After the player has fought through the Covenant on the beach and reached the Sword Base entrance, [[Spirit]] dropships will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.
'''[[New Alexandria (level)]]'''
*At any point in the level, continuous squads of banshees will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
'''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'''
*If the player manages to reach the [[Mass Driver]] that [[Emile]] is using by grenade jumping up the pipes, he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.


{{Glitches}}
[[Category:Tricks and Cheats]]
[[Category:Glitches]]
[[Category:Tricks and cheats]]

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