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| {{Status|Gameplay}} | | {{ratings}} |
| | {{Era|H2|H3}}There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode, providing you follow certain instructions during the appropriate gameplay section. |
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| There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.
| | ==[[Halo: Combat Evolved]]== |
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| ==''Halo: Combat Evolved''==
| | '''[[343 Guilty Spark (Level)]]''' |
| ===343 Guilty Spark===
| | *In the ending swamp area, [[Flood Combat Forms]] will spawn continually until you finish. |
| In the ending swamp area, [[Flood combat form]]s and [[Pod infector|infection forms]] will spawn continually until the player approaches the structure. | |
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| ===Keyes===
| | '''[[Keyes (Level)]] |
| *At the first large pool where the player can pick up a Sniper Rifle, infinite [[Flood carrier form]]s will come out from it until the player makes it through.
| | *Endless flood carrier forms spawn from a pool of coolant. |
| *Near the gravity lift where there is a Shade Turret with some Covenant forces guarding it, multiple Flood combat forms will continue spawning and attack the encampment until the player makes it through. | |
| *Inside the ship, in the corridor before the cargo bay, infinite [[Flood carrier form]]s will drop down from gaps in the ceiling.
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| ===The Maw===
| | '''[[The Maw (Level)]]''' |
| In the Engine Room, Flood combat forms, infection forms, and Sentinels will spawn continually until the engines are destabilized. | | *In the Engine Room, Flood Combat Forms and [[Infection Forms]] will spawn continually until you destroy the engines. |
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| ==''Halo 2''== | | ==[[Halo 2]]== |
| ===Outskirts===
| | '''[[Metropolis (Level)]]''' |
| After the player exits the courtyard and encounters another group of [[Kig-Yar Sniper]]s, before meeting the marines in the building that take him to the Warthog, there is an instance where a group of two Sangheili will endlessly spawn if the player holds their ground on that location. These Sangheili can be of various ranks. A checkpoint is triggered each time the player kills such a group of Sangheili.
| | *When you are offered control of the [[M68 Gauss Cannon]], [[Jackal Sniper]]s will continue to spawn and run to the bridge until you occupy the alleyway from which they came. |
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| ===Metropolis===
| | '''[[The Oracle (Level)]]''' |
| When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], Kig-Yar Snipers will continue to spawn and run to the bridge until the alleyway they are coming out from is cleared.
| | *At the beginning of the level, when you get to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), go on it and get off immediately to face four [[Sentinel]]s. Then you can face an endless amount of Flood climbing up and jumping to the elevator. It is imperative that the elevator does not go down. |
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| ===The Oracle===
| | '''[[Delta Halo (Level)]]''' |
| At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), get on it and get off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.
| | *After acquiring the [[Scorpion Tank]], fight your way through the level. When you reach the area where [[Cortana]] would usually say "They're all pouring out of the middle", stay in the tank. Up on the structure where all the [[Covenant]] shields are, you will see an endless supply of [[Grunts]]. They appear from "the middle" about three or four at a time. Once you leave the tank, the supply will end. |
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| ===Delta Halo===
| | '''[[Regret (Level)]]''' |
| After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there is an endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.
| | *When you enter [[Prophet_of_Regret|Regret's]] chamber, do not kill him, shoot him, or interact with him in any way. You will receive an endless supply of Grunts, and occasionally [[Elites]]. It is important not to interact with Regret, so he does not die and end the level. |
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| ===Regret===
| | '''[[Sacred Icon (level)]]''' |
| Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] will enter through doors to protect the [[Hierarch]].
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| ===Sacred Icon===
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| *The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch. | | *The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch. |
| *After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, an endless supply of Flood combat forms will enter the area. | | *At the part where you first fight the Flood on the gondola, if you keep most of the Sentinels alive, the Flood will keep coming. |
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| ===Quarantine Zone===
| | '''[[Quarantine Zone (level)]]''' |
| *Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player. | | *At the area where [[Ghosts]] are constantly attacking you (after you first saw the Scorpion Tank), the Ghosts will keep coming at you. |
| *The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels. | | *The outdoor area you go to after you see the [[Needler Sentinel]] has an endless amount of Sentinels. |
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| ===High Charity===
| | '''[[High Charity (level)]]''' |
| At the end of the level, with the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood combat forms and later, carrier forms will spawn, eventually overwhelming the limited [[Jiralhanae]] force in the area. | | *At the end of the level, after going up the second gravity lift, the Flood are unlimited. |
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| ==''Halo 3''== | | ==[[Halo 3]]== |
| ===Halo===
| | '''[[Halo (Halo 3 Level)|Halo (Level)]]''' |
| The large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Flood stalker form]]s scaling it.
| | *When you reach the first battle scene in this level with the Flood (where [[Flood Dispersal Pod]]s land), there is a large beam that rises out of the ground and slants up towards the Control Room. There is an unlimited amount of [[Stalker forms|Stalker Forms]] scaling this beam. |
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| ==''Halo: Reach''== | | ==[[Halo: Reach]]== |
| ===ONI: Sword Base===
| | '''[[ONI: Sword Base (level)|ONI: Sword Base]]''' |
| At [[Airview Base]], an unlimited amount of [[Kez'katu-pattern Phantom|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points. | | *At [[Airview Base]], an unlimited amount of Phantoms will arrive and hover over the area until the anti-aircraft cannon is activated. They can be destroyed for a large amount of points. |
| | | '''[[Long Night of Solace (level)]]''' |
| ===Long Night of Solace===
| | *After the player has fought through the Covenant on the beach and reached the Sword Base entrance, [[Spirit]] dropships will continuously drop off more Covenant to assault the beach. |
| After the player has fought through the Covenant on the beach and reached the [[Sabre Program Launch/Research Range|Sabre Program facilty]]'s entrance, [[Dextro Xur-pattern Spirit|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers. | | '''[[New Alexandria (level)]]''' |
| | *At any point in the level, continuous squads of banshees will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly pelican or falcon. |
| | {{Glitches}} |
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| ===New Alexandria===
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| * At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
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| * In the SinoViet tower, the Drones that ambush the player spawn endlessly.
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| ===The Pillar of Autumn===
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| In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.
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| ===Lone Wolf===
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| Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.
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| {{Glitches}}
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| [[Category:Glitches]] | | [[Category:Glitches]] |
| [[Category:Tricks and cheats]] | | [[Category:Halo: Combat Evolved Glitches]] |
| | [[Category:Halo 2 Glitches]] |
| | [[Category:Halo 3 Glitches]] |