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| {{Status|Gameplay}}
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| There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode. | | There are certain points on the [[Halo 2]] [[Campaign]] where it is possible to face unlimited supplies of enemies. |
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| ==''Halo: Combat Evolved''==
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| ===343 Guilty Spark===
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| In the ending swamp area, [[Flood combat form]]s and [[Pod infector|infection forms]] will spawn continually until the player approaches the structure.
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| ===Keyes=== | | ==Locations== |
| *At the first large pool where the player can pick up a Sniper Rifle, infinite [[Flood carrier form]]s will come out from it until the player makes it through.
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| *Near the gravity lift where there is a Shade Turret with some Covenant forces guarding it, multiple Flood combat forms will continue spawning and attack the encampment until the player makes it through.
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| *Inside the ship, in the corridor before the cargo bay, infinite [[Flood carrier form]]s will drop down from gaps in the ceiling.
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| ===The Maw===
| | *''[[Delta Halo]]'' |
| In the Engine Room, Flood combat forms, infection forms, and Sentinels will spawn continually until the engines are destabilized.
| | **After acquiring the [[Scorpion]] tank, fight your way through the level. When you reach the area where [[Cortana]] would normally say "They're all pouring out of the middle", '''stay in the tank, don't get out of it at all'''. Up on the structure where all the [[Covenant]] shields are, you will see an endless supply of [[Grunts]]. Once you leave the tank, the supply will end. |
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| ==''Halo 2''==
| | *''[[Regret]]'' |
| ===Outskirts===
| | **When you enter Regret's chamber, '''do not kill him, shoot him, or interact with him in any way'''. You will receive an endless supply of grunts, and occasionally [[Elites]]. It is important not to interact with Regret so he doesn't die, effectively ending the level. |
| After the player exits the courtyard and encounters another group of [[Kig-Yar Sniper]]s, before meeting the marines in the building that take him to the Warthog, there is an instance where a group of two Sangheili will endlessly spawn if the player holds their ground on that location. These Sangheili can be of various ranks. A checkpoint is triggered each time the player kills such a group of Sangheili.
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| ===Metropolis===
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| When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], Kig-Yar Snipers will continue to spawn and run to the bridge until the alleyway they are coming out from is cleared. | |
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| ===The Oracle===
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| At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), get on it and get off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.
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| ===Delta Halo===
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| After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there is an endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.
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| ===Regret===
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| Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] will enter through doors to protect the [[Hierarch]].
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| ===Sacred Icon===
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| *The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
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| *After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, an endless supply of Flood combat forms will enter the area.
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| ===Quarantine Zone===
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| *Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player.
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| *The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels.
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| ===High Charity===
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| At the end of the level, with the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood combat forms and later, carrier forms will spawn, eventually overwhelming the limited [[Jiralhanae]] force in the area.
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| ==''Halo 3''==
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| ===Halo===
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| The large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Flood stalker form]]s scaling it.
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| ==''Halo: Reach''==
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| ===ONI: Sword Base===
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| At [[Airview Base]], an unlimited amount of [[Kez'katu-pattern Phantom|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points.
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| ===Long Night of Solace===
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| After the player has fought through the Covenant on the beach and reached the [[Sabre Program Launch/Research Range|Sabre Program facilty]]'s entrance, [[Dextro Xur-pattern Spirit|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.
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| ===New Alexandria===
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| * At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
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| * In the SinoViet tower, the Drones that ambush the player spawn endlessly.
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| ===The Pillar of Autumn===
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| In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.
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| ===Lone Wolf===
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| Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.
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| {{Glitches}}
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| [[Category:Glitches]]
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| [[Category:Tricks and cheats]]
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