Editing Unlimited enemies
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|RW}} | ||
There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode. | There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode. | ||
Line 5: | Line 5: | ||
==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== | ||
===343 Guilty Spark=== | ===343 Guilty Spark=== | ||
In the ending swamp area, [[Flood combat form]] | *In the ending swamp area, [[Flood combat form|Flood combat forms]] and [[Pod infector|infection forms]] will spawn continually until the player approaches the structure. | ||
===Keyes=== | ===Keyes=== | ||
*Inside the ship, in the corridor before the cargo bay, infinite [[Flood carrier form|Flood carrier forms]] will drop down from gaps in the ceiling. | |||
*Inside the ship, in the corridor before the cargo bay, infinite [[Flood carrier form]] | |||
===The Maw=== | ===The Maw=== | ||
In the Engine Room, Flood combat forms | *In the Engine Room, Flood combat forms and infection forms will spawn continually until the engines are destabilized. | ||
==''Halo 2''== | ==''Halo 2''== | ||
===Metropolis=== | ===Metropolis=== | ||
When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], Kig-Yar | *When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], [[Kig-Yar Sniper]]s will continue to spawn and run to the bridge until the alleyway they are coming out from is cleared. | ||
===The Oracle=== | ===The Oracle=== | ||
At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), get on it and get off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down. | *At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), get on it and get off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down. | ||
===Delta Halo=== | ===Delta Halo=== | ||
After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there is an endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end. | *After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[Resupply canister|resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there is an endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end. | ||
===Regret=== | ===Regret=== | ||
Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] will enter through doors to protect the [[Hierarch]]. | *Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] will enter through doors to protect the [[Hierarch]]. | ||
===Sacred Icon=== | ===Sacred Icon=== | ||
Line 40: | Line 35: | ||
===High Charity=== | ===High Charity=== | ||
At the end of the level, with the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood combat forms and later, carrier forms will spawn, eventually overwhelming the limited [[Jiralhanae]] force in the area. | *At the end of the level, with the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood combat forms and later, carrier forms will spawn, eventually overwhelming the limited [[Jiralhanae]] force in the area. | ||
==''Halo 3''== | ==''Halo 3''== | ||
===Halo=== | ===Halo=== | ||
The large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Flood stalker form]] | *The large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Flood stalker form|Flood stalker forms]] scaling it. | ||
==''Halo: Reach''== | ==''Halo: Reach''== | ||
===ONI: Sword Base=== | ===ONI: Sword Base=== | ||
At [[Airview Base]], an unlimited amount of [[ | *At [[Airview Base]], an unlimited amount of [[Type-52 Troop Carrier|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points. | ||
===Long Night of Solace=== | ===Long Night of Solace=== | ||
After the player has fought through the Covenant on the beach and reached the [[Sabre Program Launch/Research Range|Sabre Program facilty]]'s entrance, [[ | *After the player has fought through the Covenant on the beach and reached the [[Sabre Program Launch/Research Range|Sabre Program facilty]]'s entrance, [[Type-25 Troop Carrier|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers. | ||
===New Alexandria=== | ===New Alexandria=== | ||
* At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon | *At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon. | ||
===The Pillar of Autumn=== | ===The Pillar of Autumn=== | ||
In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance. | *In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance. | ||
===Lone Wolf=== | ===Lone Wolf=== | ||
Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene. | *Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene. | ||
{{Glitches}} | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Tricks and | [[Category:Tricks and Cheats]] |